I've alluded to this in a few other posts.
I want to GTA series to introduce two things: I want economy, and I want political pull. GTA is really such a missed opportunity--it creates this enormous, dynamic, highly detailed, beautiful world, puts the player in it, and then allows them to.......do the most superficial shit, that, while fun in the moment, is ultimately forgettable in the long term and has no real impact nor ramifications to either the player or the world at large. It's incredibly unfulfilling considering what it seems to promise contrasted to what it ultimately offers.
That needs to change. Give me a black market to manipulate and trade with, and allow my action in the world to affect it. Let me deal drugs and sell arms. Run prostitution rings. Get into shady real-estate deals. Bribe and corrupt law-enforcement and elected officials, or find other means of "persuasion" if they can't be bought. Allow me to recruit/hire people I've met to form squads that I can use in any way I see fit (to do hits, extort). Allow me to wield political strength via intimidation, bribery, or what have you. Let me turn a segment of the map into a criminal laden, poverty ridden slum by utilizing reverse gentrification. Let me watch it deteriorate and know that my actions led to it. Let my actions actually MEAN something to the world.
Give me a world to truly manipulate and control, and let my destruction and that control extend past the barrel of a gun or a grenade. I want true POWER. Chinatown Wars touched upon this with its drug dealing mini-game which was addictive as all hell (yea), and V brought in the stock market where a share's value could be affected by attacking certain businesses. Both of these are huge steps in the right direction, but they need to be brought together and expanded upon.
That's what I want for my GTA wish-list. I want an open-world that is actually open, not one that simply affords me the illusion. Let me be a true crime lord embedded in the depths of the world, not just a mere trouble-maker on the surface (though still allow me that option too). For the amount of work that goes into making GTA, it is nothing less than the game deserves. I know it'd be incredibly difficult to execute, but if kept within a linear story arc I think it could work.
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