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I'll take Bethesda with a bit of Obsidian imput. The crafting in Fallout 3 was so much betterGet Obsidian to make the next Fallout, and make sure it's bug tested to hell and back.
dommeus
They'll probably make another Fallout, then get Obsidian to do another spin-off story.
I don't see all that great things come out of Obsidian when they have to build a lot on their own (even the South Park seems to be based mostly on the actual South Park TV series). Let Bethesda make the framework with engine and all again, then afterwards Obsidian can work at their best.
Fallout 4, easily. TES games aren't that exciting for me, but the Fallout world stands out from your average post apocalypse for the cheery 50's style behind it that contrasts with the incredibly dark reality of the wasteland, not to mention the much cooler VATS and my preference for gunplay over swords and sorcery.
I'll take Bethesda with a bit of Obsidian imput. The crafting in Fallout 3 was so much better[QUOTE="dommeus"]
Get Obsidian to make the next Fallout, and make sure it's bug tested to hell and back.
fueled-system
I'd say Obsidian on the writing, Bethesda on the world building. Fallout 3 was amazing to explore, but the story was a bit simple and voice acting and dialogue had a tendency to repeat, with simplicity in quests. New Vegas had awesome writing and great open ended factional conflicts and quests, but the intro wasn't very exciting in comparison and the world was dull and robotic when compared to the Capital Wasteland.
They should also just hire like, EVERYONE to do voices. FO3 had Liam Neeson, NV had even more high profile actors and famous people (like Felicia Day, Wayne Newton, Matthew Perry and Zachary Levi), so Fallout 4 should just be like, nothing but famous people we know and love. Leonardo DiCaprio as your antagonist, Sam Jackson as a sassy good karma companions, whatever.
Fallout 4 (if obsidian makes it). Not even a question.
But so help me if they try to casualize the hell out of it and try to turn it into Call of Scrolls 5: Skyrim, by adding any of the following:
-adding regenerating health (which removes the strategic need to look for beds to sleep in, making the sleep/wait feature pointless. It also makes carrying food items pointless because they would never be needed/used, and would fill up your inventory)
-no proper factions or branching paths
-not needing to maintain and repair your gear ( something else that adds strategy and depth to the gameplay)
-taking away the RAD poisoning system (same as above)
As long as they dont screw it up with the above, im down.
I like how they alternate it. Oblivion -> Fallou 3 -> Skyrim -> Fallout 4?
It keeps both games fresh :)
This man knows what hes talking about. Bethesda was on dat Call of Scrolls V: Skyrim time.I'd like an Obsidian made Fallout 4 AND Elder Scrolls 6. Bethesda streamlines everything into shallow dudebro territory.
Boddicker
Fallout 4 (if obsidian makes it). Not even a question.
But so help me if they try to casualize the hell out of it and try to turn it into Call of Scrolls 5: Skyrim, by adding any of the following:
-adding regenerating health (which removes the strategic need to look for beds to sleep in, making the sleep/wait feature pointless. It also makes carrying food items pointless because they would never be needed/used, and would fill up your inventory)
-no proper factions or branching paths
-not needing to maintain and repair your gear ( something else that adds strategy and depth to the gameplay)
-taking away the RAD poisoning system (same as above)
As long as they dont screw it up with the above, im down.
StrongDeadlift
If Bethesda develops it we'll probably see a few of those things happen. A couple of additions I would like to see though are (this is hoping we return to the Wasteland)
Refined Stealth system, with the ability to hide in lockers/perform stealth kills ect.
Level 50 level cap
Custom radio, like in MGS4, where you can find soundtracks across the wastes and add them to your custom radio station.
Can play the whole game as a low intelligence character(or regular character for Bethesda fans) w/ different dialogue/NPC reactions/Quests ect.
Option to play as a ghoul/Super Mutant (and NPC Reactions are dependent on that)
Running that drains your AP (Running ability stopped if you have +80 pounds of equipment/Heavy Armor equipped)
Faction relationship returning, with the ability to join factions/tribes/settlements ect.
Ability to create your own faction with other NPC's willing to join.
No essential characters.
More Casino games
Ability to run your own casino
Weather effects, if it's rasining your guns decay faster ect.
Build settlements and the properties in them (i.e Medical facilities, gun stores ect.)
Q and A the game for god sakes.
Expanded Hardcore Mode, with the ability to turn certain parts on/off.
I'd also like the story to play out as
Fallout 4 would take place 2 years after New Vegas. You play as a Mercenary for a trader, your caravan is attacked and killed while going through New Vegas New Vegas, which current state is dependent on your choices from New Vegas. You decide to settle in the town until you have enough caps to head back and learn that The Courier went mad with power after the second battle of Hoover Dam and all the things he's done, both good and bad. The main quest is to either
A. Assemble a squad of NPC's of your choice and kill The Courier
B.Side with The Courier
After that you, with the help of your squad or the courier, attempt to take over the rest of New Vegas, whether that equals to killing off Caesar's Legion's support, doing that but with the NCR, or disabling the mass army of Securitrons lead by House/Yes Man.
Of course you're given the option to just betray your squad/The Courier and side with Caesar's Legion/NCR/House/Yes Man.
idk I don't do vidya for a living but I'd buy the sh*t out of that game.
I want Obsidian to have the Fallout franchise and Bethesda keep focusing on Elder Scrolls. Fallout 3 was brilliant, but Elder Scrolls is what that team does best.
I want Fallout 4 by Bethesda. New Vegas's setting and world was so boring and unimaginative. Half the time I forgot it was a nuclear-devastated area. Storytelling might have been better, but I'll take a good setting in an open world game over a good story anyday. I want to feel the need to explore. Fallout 3 did a much better job of capturing that feeling of a hopeless, dead world.Plagueless
^Fallout noob spotted.
A "nuclear devastated area" doesn't stay that way for 2 hundred years. In fact Fallout 3 takes place after Fallout 2, which already had plant life popping up everywhere.
[QUOTE="Plagueless"]I want Fallout 4 by Bethesda. New Vegas's setting and world was so boring and unimaginative. Half the time I forgot it was a nuclear-devastated area. Storytelling might have been better, but I'll take a good setting in an open world game over a good story anyday. I want to feel the need to explore. Fallout 3 did a much better job of capturing that feeling of a hopeless, dead world.N30F3N1X
^Fallout noob spotted.
A "nuclear devastated area" doesn't stay that way for 2 hundred years.
I know that! And I'm no Fallout noob. I beat the original when I was 10, time limit and all. But the point is, if I'm playing a "post-nuclear role playing game" I want the game to look and feel like it is devastated and destroyed. If Obsidian can deliver that, let them. But based on New Vegas's setting, I don't trust them. Bethesda has a knack for creating interesting worlds to explore (minus Oblivion)I think we just leave Bethesda in charge of the world, the introduction sequence and the testing, while Obsidian crafts the writing, characters and factions.
I mean, New Vegas was buggier then Florida in July, at least Bethesda has improved their QA (with Skyrim being very stable in comparison to past games, especially with the patching), while the world was bland, not fun to explore and felt too sterile and robotic.
Of course Bethesda focuses so little on the characters and factions its almost insulting, it feels like not much of what you do affects anything (which Skyrim made worse by removing the karma system, which is dumb but at least they could have offered an alternative), and just one companion in NV has more characterization then all the companions in Fallout 3 and Skyrim combined (though Fawkes is awesome, he doesn't have a ton of lines and a personal quest like the NV companions do).
It would be the perfect marriage, but sadly I can only see it swinging one way. I guess I'd prefer Bethesda do it since I know they can craft a great world and would take popular aspects from NV to return lest they disappoint the rabid fanbase of the series. At the very least, PC mods could fix Bethesda problems easier then Obsidian issues, and I know the faction system is something Bethesda "kind of" has a grasp of, but never implements as well as Obsidian (with NV forcing you to make tough choices).
Tough choice, I love both Obsidian and Bethesda, but NV broke my heart a bit too much. I could even forgive the world (since at least the setting itself is cool on paper and in thematic style if it isn't as cool to play in), but they make Bethesda seem like Valve in terms of polish.
[QUOTE="Masenkoe"]
Slashless they couldn't do it with no essential characters, I mean they could but they won't.
Slashless
Other than Yes Man there were no essential characters in NV.
Actually all kids are essential, as is Victor (until a certain point when you can un-essentialify him, that's not even a word but whatever), and all the companions outside of Hardcore mode or specific events (like goading them to attack you or selling them).
Fallout 4 (if obsidian makes it). Not even a question.
But so help me if they try to casualize the hell out of it and try to turn it into Call of Scrolls 5: Skyrim, by adding any of the following:
-adding regenerating health (which removes the strategic need to look for beds to sleep in, making the sleep/wait feature pointless. It also makes carrying food items pointless because they would never be needed/used, and would fill up your inventory)
-no proper factions or branching paths
-not needing to maintain and repair your gear ( something else that adds strategy and depth to the gameplay)
-taking away the RAD poisoning system (same as above)
As long as they dont screw it up with the above, im down.
StrongDeadlift
I agree except repairing gear, its annoying and makes you not want to use good guns.
I'll take Bethesda with a bit of Obsidian imput. The crafting in Fallout 3 was so much better[QUOTE="dommeus"]
Get Obsidian to make the next Fallout, and make sure it's bug tested to hell and back.
fueled-system
You're crazy. DC in Fallout 3 was a maze that frustrated me and the maps sucked. Let Obsidian make Fallout 4 under the Bethesda umbrella while they immediately start work on TES6. I'd be a happy man...
Fallout 4 (by bethesda) first please, they're both fine series, but FAllout is my preference. I also liked Fallout 3 more then New Vegas, so Bethesda's my pick to make it.
And why is this in system wars?
I'll take Bethesda with a bit of Obsidian imput. The crafting in Fallout 3 was so much better[QUOTE="fueled-system"]
[QUOTE="dommeus"]
Get Obsidian to make the next Fallout, and make sure it's bug tested to hell and back.
trollop_scat
You're crazy. DC in Fallout 3 was a maze that frustrated me and the maps sucked. Let Obsidian make Fallout 4 under the Bethesda umbrella while they immediately start work on TES6. I'd be a happy man...
Well that was the point, edging you to explore and get lost in these massive labyrinth tunnels underneath the ruined DC, and once you made it DC was massive and completely overrun and destroyed.
By comparison New Vegas is just bland, none of the underground systems interconnect in any sort of meaningful way, Vegas is incredibly tiny and dull compared to DC, and overall the architecture and world isn't as well designed as DC.
Fallout made by Black Isle,nothing else.MonsieurXThis. I prefer the old Fallout gamestyle. Also I'm in the minority I prefer ES over the current Fallout games.
[QUOTE="MonsieurX"]Fallout made by Black Isle,nothing else.istreakforfoodThis. I prefer the old Fallout gamestyle. Also I'm in the minority I prefer ES over the current Fallout games. Lol, don't you guys realize that Obsidian = Black Isle?
I'll take Bethesda with a bit of Obsidian imput. The crafting in Fallout 3 was so much better[QUOTE="fueled-system"]
[QUOTE="dommeus"]
Get Obsidian to make the next Fallout, and make sure it's bug tested to hell and back.
trollop_scat
You're crazy. DC in Fallout 3 was a maze that frustrated me and the maps sucked. Let Obsidian make Fallout 4 under the Bethesda umbrella while they immediately start work on TES6. I'd be a happy man...
The dlc aside from Operation Anchorage was good thoughFallout 4, with Bethesda's design expertise, and Obsidian's writing.
Because Fallout games really do need good writing. Or atleast just hire good writers
[QUOTE="Masenkoe"]
Slashless they couldn't do it with no essential characters, I mean they could but they won't.
Slashless
Other than Yes Man there were no essential characters in NV.
The kids and the companions were essential aswell. Still much better than the immortal mess Fallout 3 was though.
[QUOTE="Plagueless"]I want Fallout 4 by Bethesda. New Vegas's setting and world was so boring and unimaginative. Half the time I forgot it was a nuclear-devastated area. Storytelling might have been better, but I'll take a good setting in an open world game over a good story anyday. I want to feel the need to explore. Fallout 3 did a much better job of capturing that feeling of a hopeless, dead world.N30F3N1X
^Fallout noob spotted.
A "nuclear devastated area" doesn't stay that way for 2 hundred years. In fact Fallout 3 takes place after Fallout 2, which already had plant life popping up everywhere.
This is what I hated most, and all the Fallout noobs don't realise this. I found the setting in Fallout 3 deliberately cruddy, rather than realisitcally. People also had no pride in their homes, there were just all dingy and crap. You'd think after a while people would care? Shady Sands in FO1 even had nice homes and people who took pride in their community.
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