in the current console market its a good thing for the company and is also a requirement. a strong protfolio of exclusive games is an absolute must.
not so good for the end user but when did that ever matter? same thing in the TV world where the premiere league (soccer) is now split amongst providers. so anyone who wants to see all games live needs to pay for more services.
at the end of the day the current console structure is lunacy. it is completely mad. its pretty much the most anti competative structure ever. what we have now between MS, sony and nintendo can barely be called compaeition. its all just about vendor lock in and keeping a tight leash on the customer.
ideally there would be no such things as exclusives. instead consoles would be built to at least a certain spec, developers would make games for that spec, publishers would provide their own servcies (or perhaps 3rd parties could do it for them if they are small, like steam) and people would onyl need to get one console. like the DVD player market essentially. you could still range from the cheap and nasty console to the console that does the basics but does them well to the all singing all dancing wonder console (like the DVD player market).
im not going to say like the PC because the PC is a lot more chaotic. the dvd player market is a more apt comparison because its a fixed point.
the console market should not be the exclusive playground to only massive companies. it shouldnt require that.
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