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Your spoiler pics are definitely not good, at all. Are you kidding me, man?
Far Cry 1, HL2 and Doom 3 look infinitely better, at max, compared to every single one of those shots. And those were released in 2004. How about FEAR, which was released in 2005.
Yeah..
Apart from 2007.
My apologies, like I said, I didn't exactly follow those games at that point. If you have better shots to share, I'd love to use them. I only had IGN to go by for that. They weren't the main point of my post anyway. :PYour spoiler pics are definitely not good, at all. Are you kidding me, man?
Far Cry 1, HL2 and Doom 3 look infinitely better, at max, compared to every single one of those shots. And those were released in 2004. How about FEAR, which was released in 2005.
Yeah..
Lucianu
I don't think it's pathetic at all, in fact, if you read it all (which I doubt you did, given how quick your response is), you would see that my goal here was to see what people thought. I know that my opinion might not be the general consensus. [QUOTE="BrunoBRS"]TL;DR :P anyway, putting it simply, it's technically impossible for consoles to outdo the PC. anything a console can have, the PC can have too. it's much more powerful in that matter. and PC is much more flexible too. most people own a computer that can play at least some low-end games, while consoles are sort of this separate experience. regardless, i'll still buy a wii u, and if i get the chance, a PS4. I think you tl;dr'd it yourself. :P "anything a console can have, the PC can have too. it's much more powerful in that matter."You have 28k posts. I cant believe you would start a pathetic thread like this.
USBxDVD
My apologies, like I said, I didn't exactly follow those games at that point. If you have better shots to share, I'd love to use them. I only had IGN to go by for that. They weren't the main point of my post anyway. :PSoraX64
Ah, not atm. since truth be told, i am lazy.. But if those aren't important then it doesn't really matter anyway.
Gears looked way better on PC when it was ported like a year later
and by the way, Fear 1 on PC looked better then Gears 1 on 360, problem was very few PC's could max Fear 1 at something above 1280x1024, so i guess Gears was better for its time.
Higher resolution/AA/AF really helps old games age well
Doom 3 with mods beat Gears aswell, but same problem as Fear, very few PC's could max it
[QUOTE="SoraX64"]My apologies, like I said, I didn't exactly follow those games at that point. If you have better shots to share, I'd love to use them. I only had IGN to go by for that. They weren't the main point of my post anyway. :PLucianu
Ah, not atm. since truth be told, i am lazy.. But if those aren't important then it doesn't really matter anyway.
I wanted the screenshots mainly as a visual way of comparing, but they weren't really necessary, I think. I realise a thread like this doesn't really have a point, in retrospect, but I was curious to see how many people think one way or another. Because I think it IS possible for consoles to maybe reach PC level, if graphics hit a standstill. Also, I have seen people that genuinely seem to think that the current PC games don't look much better than current console games, and since this type of thing is up to the opinion of the viewer, I think this thread has a place. It's not a dominance thread, but a "share your thoughts" thread.I don't expect next gen's consoles to take as significant of a graphical leap as we have seen in previous gens.
I think the Wii U might be the biggest graphical improvement respective to the Wii.
Microsof's recent dip into the casual market might mark them as the Wii of next gen if they keep up this mass market appeal. While they may surprise us all, I don't expect the 720 to have amazing graphics by any means.
There is an interview floating out there somewhere where Sony states that they will not be going for the expensive hardware that they did in 2006. They will be keeping things much cheaper this time around in terms of hardware so I don't expect anything better than what we see on PC right now.
If PC devs want to stay competitive with consoles, then PC hardware will advance at an even slower rate next gen and ultimately become much more affordable.
Of course all stated above is just what I think :P
Well considering consoles hold back PC and devs dont give a fooook.
Probably.
mattuk69
I'm just going to assume this is a sarcastic post and laugh with you :lol:
in terms of graphics they did for the longest time. Of course that was before video cardsConsoles have never been able to beat the PC...
Silverbond
So if u build a decent rig now (~gtx 580) u'll be able to game on "medium" (aka >= console standard) through the entire next gen?
[QUOTE="Sushiglutton"]Probably. Decent? no, but if you build a very good rig now it should last you until next genSo if u build a decent rig now (~gtx 580) u'll be able to game on "medium" (aka >= console standard) through the entire next gen?
SoraX64
Very difficult to say. Probably not.So if u build a decent rig now (~gtx 580) u'll be able to game on "medium" (aka >= console standard) through the entire next gen?
Sushiglutton
[QUOTE="Sushiglutton"]Probably. Will u pay for upgrades if u're wrong :P?So if u build a decent rig now (~gtx 580) u'll be able to game on "medium" (aka >= console standard) through the entire next gen?
SoraX64
[QUOTE="Sushiglutton"]Very difficult to say. Probably not. Ah ok. But there are at least two years of glory anyways!So if u build a decent rig now (~gtx 580) u'll be able to game on "medium" (aka >= console standard) through the entire next gen?
GeneralShowzer
Probably. Will u pay for upgrades if u're wrong :P? No, I won't. :P It's a risk you should take though. I would say that it would last at least 3/4 of the generation.[QUOTE="SoraX64"][QUOTE="Sushiglutton"]
So if u build a decent rig now (~gtx 580) u'll be able to game on "medium" (aka >= console standard) through the entire next gen?
Sushiglutton
[QUOTE="USBxDVD"]
You have 28k posts. I cant believe you would start a pathetic thread like this.
AGM3002
I'm more shock that he has 28k posts and only been here for a few years, and I have under 1k posts and been here close to nine years...
There was a time when I used GS almost non-stop. The past half year or so I've been dead activity wise.TL;DR :P anyway, putting it simply, it's technically impossible for consoles to outdo the PC. anything a console can have, the PC can have too. it's much more powerful in that matter. and PC is much more flexible too. most people own a computer that can play at least some low-end games, while consoles are sort of this separate experience. regardless, i'll still buy a wii u, and if i get the chance, a PS4.BrunoBRSTechnologically, yes, the PC can have anything that a console can have. But, in a certain sense, due to optimization on developers' part, it is technically possible for the graphics on a console to exceed even the best PCs on the market at the time of release.
I point at The Witcher 2's direction, in this case. The videos and screenshots coming out of Gamescom seem to indicate the game is running near medium-high on the Xbox 360. No untouched, non-upgraded computer from 2005 could possibly play The Witcher 2 on medium-high.
Therefore, if someone was to ask me: what would be a better deal? Getting a top of the line PC in 2005, or buying an Xbox 360 for $299-399? If I had the foresight to know that a game like The Witcher 2 would come out on consoles in 2012, and still look beautiful, I would have been forced to say buying the 360. Hands down.
Technologically, yes, the PC can have anything that a console can have. But, in a certain sense, due to optimization on developers' part, it is technically possible for the graphics on a console to exceed even the best PCs on the market at the time of release.[QUOTE="BrunoBRS"]TL;DR :P anyway, putting it simply, it's technically impossible for consoles to outdo the PC. anything a console can have, the PC can have too. it's much more powerful in that matter. and PC is much more flexible too. most people own a computer that can play at least some low-end games, while consoles are sort of this separate experience. regardless, i'll still buy a wii u, and if i get the chance, a PS4.SakusEnvoy
I point at The Witcher 2's direction, in this case. The videos and screenshots coming out of Gamescom seem to indicate the game is running near medium-high on the Xbox 360. No untouched, non-upgraded computer from 2005 could possibly play The Witcher 2 on medium-high.
Therefore, if someone was to ask me: what would be a better deal? Getting a top of the line PC in 2005, or buying an Xbox 360 for $299-399? If I had the foresight to know that a game like The Witcher 2 would come out on consoles in 2012, and still look beautiful, I would have been forced to say buying the 360. Hands down.
well i never said "keeping the same technology". it might be more expensive, but PCs can be tuned to be better than they were a year back. case in point, you think the 360 shots look like medium-high PC shots. it shows that the PC was able to produce the prettiest, fps-est (lol), HDest version. it's up to the player to choose which path to take.[QUOTE="SakusEnvoy"]well i never said "keeping the same technology". it might be more expensive, but PCs can be tuned to be better than they were a year back. case in point, you think the 360 shots look like medium-high PC shots. it shows that the PC was able to produce the prettiest, fps-est (lol), HDest version. it's up to the player to choose which path to take. Oh sure, yeah, PCs can always advance beyond console technology. That's just not even fair for consoles really... consoles are a fixed box, intentionally locked into the same hardware for 6+ years. The best a console can ever hope to do is match a high end PC in the same year of its release, and maybe as a result of optimization produce games that look better than it graphically.Technologically, yes, the PC can have anything that a console can have. But, in a certain sense, due to optimization on developers' part, it is technically possible for the graphics on a console to exceed even the best PCs on the market at the time of release.
I point at The Witcher 2's direction, in this case. The videos and screenshots coming out of Gamescom seem to indicate the game is running near medium-high on the Xbox 360. No untouched, non-upgraded computer from 2005 could possibly play The Witcher 2 on medium-high.
Therefore, if someone was to ask me: what would be a better deal? Getting a top of the line PC in 2005, or buying an Xbox 360 for $299-399? If I had the foresight to know that a game like The Witcher 2 would come out on consoles in 2012, and still look beautiful, I would have been forced to say buying the 360. Hands down.
BrunoBRS
Nope. It is my understanding that console hardware is derived form PC hardware. So, as PC hardware advances every few months, consoles advance every 5 years (though this is probably going to change to 10 years for sony and microsoft). For ever new generation of consoles, there are already PCs out there that can do everything they can do and much more.
Ofcorse now, I love consoles. But just because I do, doesnt mean that Im going to ignore the fact that the multiplat games I enjoy so much (which actually, i dont really play multiplats, guess thats why I go with Nintendo's consoles) probably look better on a properly optimized PC.
Personally I think PCs always beat consoles. With the amount of R&D time it takes before a console is released of course the components are for the most part already obsolete.
That being said in bang for the buck it is hard to beat a console. Yeah sure a $1000 PC can max stuff out, and will look good, but it's very unlikely that a PC that you buy now at $300 will still be able to play the latest games in 6 years like a console. Not without a video card or memory upgrade at least.
The problem is the economy, then costs in production and design. MS and Sony started this generation with some prototype technology spending bucket loads in R&D and each console themselves didnt make any profit for either company until years later. MS rushing their system out, with design flaws and poor quality parts really hurt them. By the time Sony released their PS3, they had issues with developing games, and Pc hardware already did a leap and bound over both consoles. Now it seems both companies have learned their mistakes in the past.
MS is planning on using an AMD based APU based on the line of APU's coming out in 2012 which allows smaller size console, uses less power, produces less heat , cheaper to produce. However this also puts a limit on what they can do. At best your only going to see jump equal to what mid ranged Pc's could do back in 2010. ATI 5670-5770 type of graphical abilities. then Sony has stated they are not pumping a crap load of R&D money into the PS4, which means that they will most likely used a some what beefed up Cell, more memory and a better gpu(no one what they will use) however it wont outpace mid ranged gpu's. then Now the WiiU its suppose to have a quad core cpu, 512mb of system memory, and 1gb of video memory using an ATI based gpu (R770) which is the 4800 series gpu's from 2008-2009. which will just mop up what current consoles can do. Needless to say the next gen of consoles wont have anything on current mid ranged gaming PC out today
Oh sure, yeah, PCs can always advance beyond console technology. That's just not even fair for consoles really... consoles are a fixed box, intentionally locked into the same hardware for 6+ years. The best a console can ever hope to do is match a high end PC in the same year of its release, and maybe as a result of optimization produce games that look better than it graphically. I should add, though, that in this day and age it may be increasingly more difficult for a console to equal a high-end PC. There are a few reasons for this: Desktop PCs now take advantage of their large form factors to provide 600 Watt+ power supplies, and as a result the high end of graphics cards are designed to consume as much as 365 Watts, like the GTX 590.[QUOTE="BrunoBRS"]well i never said "keeping the same technology". it might be more expensive, but PCs can be tuned to be better than they were a year back. case in point, you think the 360 shots look like medium-high PC shots. it shows that the PC was able to produce the prettiest, fps-est (lol), HDest version. it's up to the player to choose which path to take.SakusEnvoy
That is a LOT of power. Even the PS3 Phat, with its (by console standards) large size, heavy weight and brilliant construction, was only fitted with a 380W power supply. The Xbox 360's was even smaller, 203 Watts total, and it regularly had problems with overheating.
The other issue is that many desktops now have the ability to do CrossFire/SLI, matching up two very powerful graphics cards to achieve even greater performance. This was new and rare in 2005, which helped the 360 exceed what most PCs were capable of, but now it's pretty commonplace today.
Who knows. Tech is improving and changing faster and faster.So if u build a decent rig now (~gtx 580) u'll be able to game on "medium" (aka >= console standard) through the entire next gen?
Sushiglutton
Meh, I wouldn't believe a single report about the CPU or GPU in a "next-gen" console from Microsoft. None of those reports are any more credible than our own random speculation on System Wars - or those nonsense reports that Nintendo and Sony would use Tegra in their handhelds.The problem is the economy, then costs in production and design. MS and Sony started this generation with some prototype technology spending bucket loads in R&D and each console themselves didnt make any profit for either company until years later. MS rushing their system out, with design flaws and poor quality parts really hurt them. By the time Sony released their PS3, they had issues with developing games, and Pc hardware already did a leap and bound over both consoles. Now it seems both companies have learned their mistakes in the past.
MS is planning on using an AMD based APU based on the line of APU's coming out in 2012 which allows smaller size console, uses less power, produces less heat , cheaper to produce. However this also puts a limit on what they can do. At best your only going to see jump equal to what mid ranged Pc's could do back in 2010. ATI 5670-5770 type of graphical abilities. then Sony has stated they are not pumping a crap load of R&D money into the PS4, which means that they will most likely used a some what beefed up Cell, more memory and a better gpu(no one what they will use) however it wont outpace mid ranged gpu's. then Now the WiiU its suppose to have a quad core cpu, 512mb of system memory, and 1gb of video memory using an ATI based gpu (R770) which is the 4800 series gpu's from 2008-2009. which will just mop up what current consoles can do. Needless to say the next gen of consoles wont have anything on current mid ranged gaming PC out today
04dcarraher
They'll give the PC a run for its money to begin with but then they'll fizzle out again. Although I still think the 360 and PS3 continue to punch above their weight at the moment.tomarlynHow so? All of the "graphics kings" are linear corridor games with 720p or lower, lots of blur, and other tricks. Nothing impressive at all.
...and like every other gen, console gamers won't care. if you're all about graphics and playing on a console, you're doing it wrong.
[QUOTE="tomarlyn"]They'll give the PC a run for its money to begin with but then they'll fizzle out again. Although I still think the 360 and PS3 continue to punch above their weight at the moment.SparkyProtocolHow so? All of the "graphics kings" are linear corridor games with 720p or lower, lots of blur, and other tricks. Nothing impressive at all. They still look good even if they're ''gimped''. Games like Killzone 2, Gears 3, Uncharted 2 and others would be worthy titles as PC exclusives in their current form.
[QUOTE="SparkyProtocol"][QUOTE="tomarlyn"]They'll give the PC a run for its money to begin with but then they'll fizzle out again. Although I still think the 360 and PS3 continue to punch above their weight at the moment.tomarlynHow so? All of the "graphics kings" are linear corridor games with 720p or lower, lots of blur, and other tricks. Nothing impressive at all. They still look good even if they're ''gimped''. Games like Killzone 2, Gears 3, Uncharted 2 and others would be worthy titles as PC exclusives in their current form.
Nope >.> a lot of them textures look heavily relied on art style then res
They still look good even if they're ''gimped''. Games like Killzone 2, Gears 3, Uncharted 2 and others would be worthy titles as PC exclusives in their current form.[QUOTE="tomarlyn"][QUOTE="SparkyProtocol"] How so? All of the "graphics kings" are linear corridor games with 720p or lower, lots of blur, and other tricks. Nothing impressive at all.NoodleFighter
Nope >.> a lot of them textures look heavily relied on art style then res
Yep and the game design is too small scale/linear for what a game exclusively developed for PCs should have. At least, ones that are hyped like Gears, KZ, and UC.They still look good even if they're ''gimped''. Games like Killzone 2, Gears 3, Uncharted 2 and others would be worthy titles as PC exclusives in their current form.[QUOTE="tomarlyn"][QUOTE="SparkyProtocol"] How so? All of the "graphics kings" are linear corridor games with 720p or lower, lots of blur, and other tricks. Nothing impressive at all.NoodleFighter
Nope >.> a lot of them textures look heavily relied on art style then res
They still look nice during gameplay, even if they're muddy up close.[QUOTE="NoodleFighter"][QUOTE="tomarlyn"] They still look good even if they're ''gimped''. Games like Killzone 2, Gears 3, Uncharted 2 and others would be worthy titles as PC exclusives in their current form.SparkyProtocol
Nope >.> a lot of them textures look heavily relied on art style then res
Yep and the game design is too small scale/linear for what a game exclusively developed for PCs should have. At least, ones that are hyped like Gears, KZ, and UC. Should have or does have? There's a differenceConsoles are getting Skyrim after all among already having Fallout 3 and NV, granted they don't/won't look as good but if you want to talk scale then the PS3 and 360 have that too.
[QUOTE="SparkyProtocol"][QUOTE="NoodleFighter"]Yep and the game design is too small scale/linear for what a game exclusively developed for PCs should have. At least, ones that are hyped like Gears, KZ, and UC. Should have or do have? There's a difference. Consoles are getting Skyrim after all among already having Fallout 3 and NV, granted they don't/won't look as good but if want to talk scale then the PS3 and 360 have that too. Yes, but if Skyrim was exclusive to PC it'd be grander. It was confirmed on Bethesdas forums for example that it won't have any big battles like Oblivion didn't have any big battles because of consoles.Nope >.> a lot of them textures look heavily relied on art style then res
tomarlyn
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