@poe13: Honestly, it's one of the main appealing things.
Get le_scholar assholes claiming Kojima predicted bla bla bla, big brain game when in reality it's a clusterfuck throwing ideas into a messy pot because they sound important. And he quintessentially, is up his own asshole. All of this shit probably ripped off from watching the Xfiles, let's be honest.
But again, (and I understand why it would be a turn off) that's kind of the appeal. It's a melting pot of different stuff that's tonally all over the place.
When I pick up shit like Assassin's Creed, aside from being shite, you know what you're getting. Exact same shit from A-Z, exact same shit from game to game. It's the video game equivalent of gruel, across most Ubisoft titles.
In Metal Gear Solid, you can go practically hour to hour with some weird unpredictable shit happening.
Even climbing a ladder, one of the most boring things you can do in a game, something Bethesda purposefully omit (because they are lazy), becomes a memorable sequence specifically because of the emphasized monotony.
But yea, overall I do prefer the tone of Tom Clancy games, and miss them. Like, really, really miss them and hate what Ubisoft done to the franchise. But don't really compare them in that way.
The later Splinter Cell stuff became super cringy as well. This shit here is just fucking awful. Like a 13 year old made it.
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