I've been finding myself for the last 4 years now buying a game or renting and immediately looking at the achievements and playing the game trying to get them. But what I didn't realize was I missing out on the point; fun. When you're playing a game where the achievement is to never die you find yourself playing through the game and when you die, BAM! You're mad - no achievement. So what do we do? We restart. And even though we are redoing virtually everything we just did, we don't care cuz we want these 'magical virtual' essentially nothing points. Why? Cuz we want to beat our friends out?
We are ruining the games for ourselves.. don't you see? We no longer play to play.. we play to go after awards. What fun is that? For instance: Last gen.. there were no achievements. So what did we do? We played games and had fun. Cuz that's all that they were. Fun. Now I do realize the positive side of achievements/trophies like bragging rights, accomplishment, and making a game re-playable but weren't fun games replayable any way? To me it's just an annoying thing in the way. I admit that I was VERY obsessed at a time with collecting achievements and spending countless hours going after them but in the end I mostly regret it cuz I missed out on just playing the game through the first time just for fun.
Your thoughts?
Log in to comment