Both are excellent for a variety of reasons.
X-COM does a relatively simple version of turn-based tactics really, really, really well. It's vanilla, but it's the best damn vanilla you've ever had.
Divinity: Original Sin 1 and 2 also does a good job, but it does a lot more with the whole mechanism. It's a lot more than just move, shoot, and so forth. There's magic, ranged, and melee for combat; there's stealth, conversations, and perception checks to do; and more. You can talk to animals, throw a barrel of oil and then shoot a fire arrow at it, and so on.
I don't really feel like choosing one but if I had to, I'd say XCOM; I am a sucker for simplicity done well, less is more. That's more preference than any sort of judgement, though, as I said both are incredible.
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