I don't think we've talked about this. It kinda came and went.
And Dead Rising has been Vancouver'd for a while now, and a lot of fans are disappointed. Now, personally, I think the first Dead Rising is mechanically poor, but an interesting zombie game. And when they relaxed it in Dead Rising 3, I was happy. Yeah, I know there's peeps out there that were happy to pierce Nick to the wall, even though Nick's alright.
And I know the timer was a big deal. It was. It made for a unique game mechanic that didn't leave the player freedom. It left the player with planning and choice, and that's brilliant. It's just that I'm not a fan of it. **** off, champ. I'm not. Honestly.
And with Dead Rising 4, they threw everything out of the window. And I mean, everything.
Timer? Gone.
Psychopaths? Gone. And don't tell me those "maniacs" are psychos. Get out.
Character boosts? Gone.
Fun melee weapons? Gone.
The camera? Gone. It serves as a weak "investigation" gameplay segment, which sucks.
They quite literally turned this franchise into the most boring zombie game imagineable. Nothing stands out. Lots of zombies to kill? Sure, but that gets boring. Get any old Musou game to get that hunger going. Point is, this franchise has become ridiculously boring. The melee is gone. The zombie threat is gone. The unique bosses are gone. There's just nothing there anymore.
And mind you, I didn't like the first one. I'm not some nostalgia dude going crazy saying the last Dead Rising ISN'T a Dead Rising game. And it isn't. It's just a boring, generic zombie game.
With all the negativity, I'll say this, I like the exo-suit stuff. Beating the shit out of zombies with a large christmas tree is kind of alright.
But thoughts? On the Dead Rising franchise in general, or 4, or Dead Rising 3, which is my favorite. Yes, I said that. Could've done worse.. Like Dead Rising 4.
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