In the early 90s a blockbuster release was developed by 3-30 people, cost less than 3 million and sold to 3-4 million consumers.
In the year 2007, a blockbuster release is developed 100-300 man groups, cost over 10 million and sold to.....3-4 million consumers...
Don't you see something wrong with this picture?
How are we supposed to keep the game industry alive if we narrow down our playing fields and restrict our options? You guys are straight up spoiled. You want exclusive games on a platform with limited userbase yet expect high budget graphics and marketing? GTFOÂ
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The recent news of DMC4 petition is disgusting and pathetic. Capcom sacrificing 7500 sony fans, who will probably buy the game anyway (cuz PS3 library ain't so hot) for 10 million potential x360 buyers is the smartest move they've made all year.
Multiplatform has it's faults, but at least it ensures our future. More potential buyers just makes the possibility of a DMC5 happening.  A true DMC fan would appreciate this.
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