@appariti0n said:
@uninspiredcup: The problem with her review wasn't so much the score, but the lack of clarity on how she ended up there.
She made several irrelevant claims about not being "trans friendly", for example, yet I have no idea if that was a factor in the score.
If she gave it the 7/10 soley on the basis of the poor launch, thats fair. But at this point we don't know which of the issues she had with the game (some relevant, some incredibly irrelevant) contributed to the final score.
Your white knighting of her in every single thread, even ones where she was never mentioned isn't helping things either.
No. Being objective. That's the difference.
And as stated, pretty much every time the review has been brought up, It's disregarded as credible, for different reasons. Not really where sure why you have this idea popped into your head that it's being lauded.
The reaction, anyway you want to cut it was stupid, dog-piling from people who literately didn't play the game upset it was lauded as a Jesus title.
That's it. Cut and dry. Gaming reception when they could actually play it, was largely negative. With multiple reviews professional and otherwise coming out echo'ing exactly the same complaints that was supposedly part of the problem of the review and like.. not the game?
Example -
This is also where Cyberpunk 2077 really stumbles, and keeps on stumbling from there. I finished the entire story, plus a handful of sidequests, with just one cybernetic installed out of scores of options, after crafting just one or two guns to see how it worked, after barely half-upgrading one of the near-dozen skill trees. It's possible to glide through Cyberpunk 2077 easily, without ever scratching the surface of its systems, and while that sounds like a selling point I don't think it is. It's poorly signposted, poorly breadcrumbed, poorly paced, above all. You get the most XP for completing main story quests, but I was genuinely too low-level to unlock anything good by the time I was done. Even going back after the end to drink in more of the world and dive into the side activities, the sense is still that most of the game's interesting mechanics are blocked off, behind massive piles of money, experience, and time. If you have to blast through almost everything the game has to offer before you can actually play it at its potential, something's gone wrong
https://www.eurogamer.net/articles/2020-12-10-cyberpunk-2077-review-intoxicating-potential-half-undermined-half-met
Find it funny, everyone who was shitting on the review now wanting it swept under the rug.
Really weird, innit? Almost like they made arseholes of themselves.
Who. Knows.
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