Bad games with a lot of potential

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antifanboyftw

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#51 antifanboyftw
Member since 2007 • 2214 Posts
haze sounded awesome when i first read about it. we all know how that game turned out.
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infamousxii

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#52 infamousxii
Member since 2004 • 1534 Posts
Assasins Creed,
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Elian2530

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#53 Elian2530
Member since 2009 • 3658 Posts
Too Human, obviously. Heavenly Sword although NOT bad, it could have been a lot better. Lair comes to mind as well.
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Elian2530

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#54 Elian2530
Member since 2009 • 3658 Posts
Assasins Creed, infamousxii
AC1 was downright repetitive but not a bad game by any means. Besides, Ubisoft totally redeemed themselves with Assassin's Creed 2 which was AMAZING.
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DragonfireXZ95

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#55 DragonfireXZ95
Member since 2005 • 26652 Posts
Far Cry 2 was a big one. The review is one of the many reasons I don't go by reviews on this site anymore.
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Elian2530

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#56 Elian2530
Member since 2009 • 3658 Posts
Far Cry 2 was a big one. The review is one of the many reasons I don't go by reviews on this site anymore.DragonfireXZ95
How could I forget about Far Cry 2? Top 3, disappointments of all time.
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Oonga

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#57 Oonga
Member since 2010 • 633 Posts

Sonic the Hedgehog.

And before you think im crazy, i mean this one



This game is the definition of taken out too early, sega even said they cut development time by a year. Its just full with so many glitches it makes the game fall into the bad realm. There are also a few design choices that could have made the game much better (scrapped shadows vechile) but i felt this was really Sonic Adventure 3.

Graphically its mixed. Some stages looked outstanding like the ancient ruins (remember im speaking from 2006) whilst some areas looked early Dreamcast level.

The music was probably the best aspect of the game and has me listening to it from time to time. Im really suprised that such a bad game could have a great soundtrack. I think Sega wanted to get everything up to that level (gameplay, graphics, stability) but just couldnt because of time. Here are some of my favourites:

http://www.youtube.com/watch?v=vRe3h1iQ1Os - one of my favourite tracks this gen

http://www.youtube.com/watch?v=Cty1-lAMDJA&feature=related - love this edition

http://www.youtube.com/watch?v=oDPevC_lPmE&feature=related - great

http://www.youtube.com/watch?v=aNtWrtDfz70&feature=related

http://www.youtube.com/watch?v=NSkMNhc04SI - reminds me heavily of Gannondorfs theme

The games worth the soundtrack alone for the price it is now. go buy!

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FireEmblem74

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#58 FireEmblem74
Member since 2010 • 277 Posts
gears 2, it was a mess when it came out. Even now there's alot wrong with the game. The damage consitentcy and total mess up of the shotgun really repelled gears 1 fans such as myself.
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-Feath-

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#59 -Feath-
Member since 2005 • 1452 Posts
Deus Ex Invisible War
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coltsfan4ever

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#60 coltsfan4ever
Member since 2006 • 2628 Posts

Have you ever played a game that was bad (even if you enjoyed it) but had a lot of potential? I mean, we all have played at least one game that most consider bad that we enjoy. Even though you enjoyed it, you knew most people thought it was bad and understand why it got low review scores. Still, you can see a lot of potentail in the game if only a few things were changed or polished up. Games that are great ideas, but needed a better execution.

One that came up recently was Too Human. A lot of people are saying they enjoyed the game and that a sequel would be great with some polish. Red Steel 2 feels like that as well. The game practically created a new genre, but it just feels unfinished. I also felt that a FPS control set-up wasn't the best choice.

What are some bad games with potential to be great?

goblaa

Prototype for me. The story could have been alot better. And the game became way too repetitive quickly.

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Santesyu

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#61 Santesyu
Member since 2008 • 4451 Posts

FO3, could of been light years better then in its current state. *flame shield activated*

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mo0ksi

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#62 mo0ksi
Member since 2007 • 12337 Posts
Alpha Protocol & STALKER Clear Sky
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osan0

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#63 osan0
Member since 2004 • 17879 Posts
infinite space for the DS. I love the concept and configuring a ship was always a good laugh. it looked like it would have a good story also and there was plenty of ambition and scale. but the combat and terrible balancing killed the game for me. the battle system, has no tactics....its nearly all luck. if you try and dodge then you may or may not get pulverised depending on the type of attack the enemy uses. the game is also full of one hit kills. its a a dreadful system. the balancing is also completly broken. you can get by on maybe one hard boss fight and then the game throws a second even harder boss right at you with no option to repair or anything. theres hard and theres taking the whizz. clearly this game is taking the whizz. the level of grinding needed to get you fleet up to speed would make a badly designed MMO proud. i really hope platinum and nude maker take another shot at it..maybe on the 3DS. there is a fantastic game waiting to get out. but they really need to fix the combat and game balancing though.
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N3xus9

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#64 N3xus9
Member since 2004 • 566 Posts

Turning Point: Fall of Liberty and Spore.Doom_HellKnight

Turning Point ... I was trying to remember the name of that game and you got it for me thanks ... that was a game that definitely had heaps of potential unfortunately badly done.

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PAL360

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#65 PAL360  Online
Member since 2007 • 30574 Posts

Alone in the Dark and Farcry2

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Zanoh

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#66 Zanoh
Member since 2006 • 6942 Posts

Final Fantasy Crystal Chronicles: The Crystal Bearers.

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DraugenCP

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#67 DraugenCP
Member since 2006 • 8486 Posts

The Conduit. It wasn't bad at all, but the developers made it out to be some kind of revolutionary game that would push the Wii's capabilities, while it was just an okay shooter with great controls. Conduit 2 seems to become a lot better, though.

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hellhund

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#68 hellhund
Member since 2003 • 1984 Posts
[QUOTE="infamousxii"]Assasins Creed, Elian2530
AC1 was downright repetitive but not a bad game by any means. Besides, Ubisoft totally redeemed themselves with Assassin's Creed 2 which was AMAZING.

Completely agree on both points. AC2 is really a shining example of how you take the best parts of a previous game and refine it into something awesome.
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heretrix

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#69 heretrix
Member since 2004 • 37881 Posts

Yeah, Too Human definitely fits the bill.

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hyper_trunkx

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#70 hyper_trunkx
Member since 2004 • 6719 Posts
FF13
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lucfonzy

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#71 lucfonzy
Member since 2008 • 1835 Posts

FO3, could of been light years better then in its current state. *flame shield activated*

Santesyu

I agree dude, even though I loved it, things could be vastly improved.

Felt too much like Oblivion, which is a bad thing. They are both great games, but they have a certain quality which i dislike.

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haitechan

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#72 haitechan
Member since 2010 • 76 Posts
Assassin's Creed without a doubt.
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kussese

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#73 kussese
Member since 2008 • 1555 Posts

Lair had one of the coolest concepts ever, then trashed it with terrible controls and voice acting.

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NielsNL

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#74 NielsNL
Member since 2005 • 4346 Posts

I don't get the votes for Turning Point: Fall of Liberty. Everything about that game screamed generic to me. If we go for the B - A rated shooter selection I woud; say Timeshift, like some other people mentioned.

Lair would be my game of choice though. There are no good Dragon games around (Spyro doesn't count) so a well executed one could be awesome.

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lamprey263

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#75 lamprey263
Member since 2006 • 44686 Posts
Kane & Lynch Mini-Ninjas every Katamari game since the first every Halo game after 1 & 2
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kontejner44

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#76 kontejner44
Member since 2006 • 2025 Posts

Mirror's Edge. It needs more overall polish.

Personally I would say up the pace throughout the whole game, no platforming only parts where you have all the time in the world, but instead just running away from agents like the matrix along with some stealthy-ish missions like those present in the game. No guns, just melee if needed.

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tonitorsi

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#77 tonitorsi
Member since 2006 • 8692 Posts

The one that comes to mind right now is Prototype.

Amazingly fun game & potentially great ruined by bad grahpics, horrid storyline, and clunky gameplay, abysmal animation, horrible voice work, bad enemy AI, nonsensical dialogue, unorganized pace and didn't feel next gen at all. The character's powers are limitless and could have been experimented with certain unqiue aspects/elements to help build up the flawed gameplay and the "I want my bloody revenge"type ofstory that has been used too many times and was performed badly in the game. Could have been one of the best sandbox games out there, but only the in-game cutscenes represented a fraction of what the game could have been.

Even more sad is that there are no plans a second part on the horizon.

Lovely.

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-The-G-Man-

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#78 -The-G-Man-
Member since 2007 • 6414 Posts
No More Heroes
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Silenthps

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#79 Silenthps
Member since 2006 • 7302 Posts
Tony Hawk Ride
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Blade8Aus

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#80 Blade8Aus
Member since 2006 • 1819 Posts
Daikatana for sure. Oh, Spore can come too, although it's still kind of fun.
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yokofox33

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#81 yokofox33
Member since 2004 • 30775 Posts

I wouldn't call them bad, but The Last Remnant and White Knight Chronicles had the makings of being good or even great games but they fell short.

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linkin_guy109

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#82 linkin_guy109
Member since 2005 • 8864 Posts

too human comes to mind, the first made some bad design choices and a second too human could end up being a pretty good game if they fixed some of the problems

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II-FBIsniper-II

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#83 II-FBIsniper-II
Member since 2005 • 18067 Posts
Too Human had a lot of potential, all it needed was more variety and another round or two of polish.
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Vesica_Prime

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#84 Vesica_Prime
Member since 2009 • 7062 Posts

The Conduit.

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Doolz2024

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#85 Doolz2024
Member since 2007 • 9623 Posts
Recently, it would be OF: Dragon Rising. I still enjoyed the game, but it could have been so much better.
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chaplainDMK

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#86 chaplainDMK
Member since 2008 • 7004 Posts

Van Buren tech demo

*starts crying*

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StarCraftFan23

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#87 StarCraftFan23
Member since 2007 • 25 Posts

Too Human and Haze.

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LegatoSkyheart

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#88 LegatoSkyheart
Member since 2009 • 29733 Posts

No More Heroes-The-G-Man-

eh? I thought that was a well recieved game?

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Planeforger

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#89 Planeforger
Member since 2004 • 19600 Posts

I never thought it was a bad game, but Alone in the Dark is the first game that I can think of.

If they'd fixed the controls and removed the huge fetch quest at the end of the game, I think it would've been a hands-down better game than Alan Wake, and one of the best survival horror games of the gen.