Activision Loses $1.5 billion market cap b/c of Destiny

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deactivated-5d6bb9cb2ee20

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#1 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

On September 9th, Destiny launched bringing the valuation of Activision Blizzard's stock, ATVI, to 23.73$ at its closing, close to an All-time high of 24.18$.

The past few days however, it seems investors are singing a different tune due to Destiny lukewarm reviews and disappointing sell-through - over 500 million $ worth of shipments were sent out to retailers - nonetheless only 325 million $ sold-through thus far effectively leaving 175 million $ worth of inventory on store shelves.

As such, ever since the launch of Destiny, the stock has now rapidly declined, losing over 10% of its valuation to where it stands currently 21.60$ ish - 1.5 billion $ erased from ATVI's market cap in just a few days.

Thanks to NeoGAF for collating this information.

Bad reviews and lower than expected sales due to bad word of mouth have caused an immense, real loss to Bungie (over $2.5 million in expected bonuses), and Activision a staggering $1.5 billion in market cap.

It's a warning, if there ever was one, that the traditional AAA model may be on the verge of collapsing.

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Blabadon

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#2 Blabadon
Member since 2008 • 33030 Posts

Can someone hear the eventual crash

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CroidX

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#3 CroidX
Member since 2013 • 1561 Posts

That what happens when you make a mediocre game

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CountBleck12

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#4 CountBleck12
Member since 2012 • 4726 Posts

Good.

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GhoX

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#5 GhoX
Member since 2006 • 6267 Posts

I hope this rings a strong enough warning bell for the entire industry, so that they may rethink their ways of excessive marketing & hype while leaving the game's actual quality in tatters.

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lostrib

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#6 lostrib
Member since 2009 • 49999 Posts

...and then COD releases and it's back up to normal

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cfisher2833

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#7 cfisher2833
Member since 2011 • 2150 Posts

@CountBleck12 said:

Good.

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lundy86_4

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#8 lundy86_4  Online
Member since 2003 • 61515 Posts

Provide more content. The crash could be oncoming, but Destiny seems to have a distinct lack of content. My brother was rather underwhelmed with playing it on the PS4... All aspects seemed to be difficult (highest being forming a fireteam).

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SolidGame_basic

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#9 SolidGame_basic  Online
Member since 2003 • 45304 Posts

Guess you should sell your stock then : |

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deactivated-5d6bb9cb2ee20

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#10 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

@lostrib said:

...and then COD releases and it's back up to normal

Call of Duty has been in a steady, uninterrupted decline since the release of Modern Warfare 3. Activision themselves said that pre-orders for Advanced Warfare were low year on year.

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ghostwarrior786

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#11  Edited By ghostwarrior786
Member since 2005 • 5811 Posts

hopefully the next cod game suffers as a result

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lostrib

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#12 lostrib
Member since 2009 • 49999 Posts

@charizard1605 said:

@lostrib said:

...and then COD releases and it's back up to normal

Call of Duty has been in a steady, uninterrupted decline since the release of Modern Warfare 3. Activision themselves said that pre-orders for Advanced Warfare were low year on year.

Well I know it's been in decline but they still sell really well, and get better reviews then Destiny. They also own the skylanders brand which I understand is popular with children (?)

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deactivated-5d6bb9cb2ee20

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#13 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

@lostrib said:

@charizard1605 said:

@lostrib said:

...and then COD releases and it's back up to normal

Call of Duty has been in a steady, uninterrupted decline since the release of Modern Warfare 3. Activision themselves said that pre-orders for Advanced Warfare were low year on year.

Well I know it's been in decline but they still sell really well, and get better reviews then Destiny. They also own the skylanders brand which I understand is popular with children (?)

Skylanders is fine, it's the only immune brand they have. But Call of Duty is in decline, and judging by Ghosts, this is not just limited to sales but also scores; World of Warcraft is in a huge contraction phase, Guitar Hero and Tony Hawk are dead, and all Activision has at this point is Diablo and Hearthstone, as well as the final Starcraft II game. Amusingly enough, none of those are true Activision games.

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SolidTy

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#14  Edited By SolidTy
Member since 2005 • 49991 Posts

Activision sucks. Kotick sucks. This has been going on for years now.

If this game disappoints, then make a better game. This game was never part of the traditional AAA model (Bungie's 500 Million deal) and the Bungie new model of creating an MMO meets Borderlands crossed with Halo on consoles across four machines wasn't traditional either. Having no semblance of a true Single Player mode certainly wasn't traditional. I don't see it as a warning to the model because this game wasn't apart of the traditional model to begin with. It was an experiment that went awry.

What I do see is that once again another average, run of the mill scoring game didn't do as well as they hoped.

I see this as a good thing. Marketing budgets for games were exceeding the game's creation budgets and it was getting ugly. This should be a slap in the face demonstrating to greedy publishers like Activision that it will take more than marketing and blowing smoke up the prospective buyer's asses to get people to buy your crap. Spend more on the game development.

I haven't bought a game from them in years. Get back to basics, Activision.

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CountBleck12

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#15 CountBleck12
Member since 2012 • 4726 Posts

@ghostwarrior786 said:

hopefully the next cod game suffers as a result

Sadly I don't see that happening just yet, maybe not for another few years maybe. The sooner the better.

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ShadowDeathX

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#16 ShadowDeathX
Member since 2006 • 11698 Posts

Meh, a few dollars in stock prices doesn't affect much. These fluctuations are expected but are extremely short term. It will go back shortly.

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RR360DD

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#17 RR360DD
Member since 2011 • 14099 Posts

Since when is spending $500 million on one title "traditional"

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#18 Lionheart08
Member since 2005 • 15814 Posts
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Daious

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#19  Edited By Daious
Member since 2013 • 2315 Posts

People are dumping stock at the peak leading to a runaway event. The only reason the stock was up that high in the first place was because of destiny.

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#21 blackace
Member since 2002 • 23576 Posts
@CroidX said:

That what happens when you leave Microsoft to make a mediocre game

LOL!! You know Activision will try to miilk this game to death to recoup extra money for it. Their advertising expenses were probably through the roof.

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Maroxad

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#22  Edited By Maroxad
Member since 2007 • 23944 Posts

And this is why too much ambition is not a good thing.

Tone down on ambitions and focus on functional core that is fun, tack too much shit on and you will have a mess with no various elements conflicting with eachother. But like someone else said, the reason that stock was probably so high in the first place was because of the destiny hype.

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#23  Edited By CrownKingArthur
Member since 2013 • 5262 Posts

much better performance than kingdom's of amalur, but still, i feel like people haven't learned the lesson from kingdoms of amalur.

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#24  Edited By DEadliNE-Zero0
Member since 2014 • 6607 Posts

@charizard1605 said:

On September 9th, Destiny launched bringing the valuation of Activision Blizzard's stock, ATVI, to 23.73$ at its closing, close to an All-time high of 24.18$.

The past few days however, it seems investors are singing a different tune due to Destiny lukewarm reviews and disappointing sell-through - over 500 million $ worth of shipments were sent out to retailers - nonetheless only 325 million $ sold-through thus far effectively leaving 175 million $ worth of inventory on store shelves.

As such, ever since the launch of Destiny, the stock has now rapidly declined, losing over 10% of its valuation to where it stands currently 21.60$ ish - 1.5 billion $ erased from ATVI's market cap in just a few days.

Does Activision collect their net income from sales to retailers or to consumers? If it's the latter.............oh boy Acti

However, people need to keep in mind this is for the first week. In an additional 3 weeks, it's probably expected that they'll sell the rest well enough and make profits.

So no, it's THE END OF THE AAA MARKET. DOOOOOOM. yet

None the less, wasn't it reported that it made a profit already?

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SerOlmy

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#25  Edited By SerOlmy
Member since 2003 • 2369 Posts
Loading Video...

I'm tired of these mega-publishers hyping mediocre games as the second coming of Jesus. Hopefully that inventory sits unsold through Christmas and maybe they will think twice about pulling this shit in the future.

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#26 Mr-Powers
Member since 2013 • 508 Posts

Somebody tell Rockstar that GTA5 never happened. They're on the verge of collapse.

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#28 GamingGod999
Member since 2011 • 3135 Posts
@cfisher2833 said:

@CountBleck12 said:

Good.

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#29 clyde46
Member since 2005 • 49061 Posts

@Desmonic said:

@charizard1605: Or, or, or... you know... good games sell and not-so-good games don't? Kinda like how it's been for a while (save for a few gems that don't get enough spotlight time) :P

Few franchises resist "bad" entries. CoD being one of them(to keep this on Acti); despite successive declines in sales/profits/quality it still sells a damn shitload.

And even this scenario is "bad" due to the usual stock speculation; selling $325 million (which gives us some ~5.4 million copies when considering the full retail price of the game at $60) is not "bad", they made over 3/5's of their initial $500 million investment (which isn't for a single game only). It's nowhere near a " AAA GAMES ARE D000000MZ" scenario. Not yet at least. Of course it's not an ideal one either, since as you mentioned, $175 million worth of stock is yet to be sold (though this should be "fixed" in the coming months).

---

It's a shame for Bungie, however I personally don't give a single crap about Acti losing money. But hey, that's just me! :P

This is though, these people we are talking about don't care for the games that being created, all they see are numbers and if the numbers don't add up then they get skittish. They are looking at a $175 million shortfall on their return. I've seen companies go under for less than that.

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#30  Edited By lamprey263
Member since 2006 • 44620 Posts

that's what happens when you spend $500 million on a game, if they'd of spent $100 million they'd of made a $225 million profit by now

something tells me though it will make it's budget and turn profitable in a matter of weeks, hell there's nothing else really out and no competition on the horizon, continued sales could take this up to billion dollar territory, slowly but surely it'll continue to sell

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#31 inb4uall
Member since 2012 • 6564 Posts

@lostrib said:

@charizard1605 said:

@lostrib said:

...and then COD releases and it's back up to normal

Call of Duty has been in a steady, uninterrupted decline since the release of Modern Warfare 3. Activision themselves said that pre-orders for Advanced Warfare were low year on year.

They also own the skylanders brand which I understand is popular with children (?)

You say that like call of duty isn't also popular with children... lol

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#32 foxhound_fox
Member since 2005 • 98532 Posts

This is a very good thing. Show publishers and developers alike that hype and advertising won't sell a mediocre or half-decent game anymore. If they raise expectations, the final product must meet or exceed them for there to be success.

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#33 Evo_nine
Member since 2012 • 2224 Posts

Serves them right for hyping $500m in sales that they didn't actually achieve.

Biggest ever IP launch my arse.

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#34 hiphops_savior
Member since 2007 • 8535 Posts

@CroidX: Who's talking about you?

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#35 ghostwarrior786
Member since 2005 • 5811 Posts

@blackace said:
@CroidX said:

That what happens when you leave Microsoft to make a mediocre game

LOL!! You know Activision will try to miilk this game to death to recoup extra money for it. Their advertising expenses were probably through the roof.

because ms never milk their franchises

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#36 Eddie-Vedder
Member since 2003 • 7810 Posts

As someone who is enjoying Destiny, good. It should have been a much better game.

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#37  Edited By hrt_rulz01
Member since 2006 • 22390 Posts

@GhoX said:

I hope this rings a strong enough warning bell for the entire industry, so that they may rethink their ways of excessive marketing & hype while leaving the game's actual quality in tatters.

Absolutely.

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#38  Edited By Nengo_Flow
Member since 2011 • 10644 Posts

@ghostwarrior786 said:

hopefully the next cod game suffers as a result

doubtful... all Activision has to do is say "Hey M$ we got this thing for the new COD..."

M$ - "Whatever it is, well pay you $50 million for it to be time exclusive on XBOX."

Activision can always squeeze out money from M$.

And lets not forget that M$ will most likely pay again, to have the next Titanfall as an XBOX exclusive.

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deactivated-5d6bb9cb2ee20

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#39  Edited By deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

@Nengo_Flow said:

@ghostwarrior786 said:

hopefully the next cod game suffers as a result

doubtful... all Activision has to do is say "Hey M$ we got this thing for the new COD..."

M$ - "Whatever it is, well pay you $50 million for it to be time exclusive on XBOX."

Activision can always squeeze out money from M$.

And lets not forget that M$ will most likely pay again, to have the next Titanfall as an XBOX exclusive.

Titanfall has nothing to do with Activision :/

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#40  Edited By nini200
Member since 2005 • 11484 Posts

If only this would happen to Paying for online gaming and Purposeful Missing content that's released later as DLC such as the ending to the game

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#41 Thunderdrone
Member since 2009 • 7154 Posts

@charizard1605 said:

On September 9th, Destiny launched bringing the valuation of Activision Blizzard's stock, ATVI, to 23.73$ at its closing, close to an All-time high of 24.18$.

The past few days however, it seems investors are singing a different tune due to Destiny lukewarm reviews and disappointing sell-through - over 500 million $ worth of shipments were sent out to retailers - nonetheless only 325 million $ sold-through thus far effectively leaving 175 million $ worth of inventory on store shelves.

Only 325 million?! Holy crap everyone else would kill for a third of that. And 175 million worth of inventory means shit when many are holding back till the holiday season at this point.

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#42  Edited By Doozie78
Member since 2014 • 1123 Posts

xD

Saw this one coming...leave it to corporations like Activision to hype a game to the high heavens and not deliver. Can't say they don't deserve it.

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Evo_nine

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#43  Edited By Evo_nine
Member since 2012 • 2224 Posts

@Desmonic said:

And even this scenario is "bad" due to the usual stock speculation; selling $325 million (which gives us some ~5.4 million copies when considering the full retail price of the game at $60) is not "bad", they made over 3/5's of their initial $500 million investment (which isn't for a single game only). It's nowhere near a " AAA GAMES ARE D000000MZ" scenario. Not yet at least. Of course it's not an ideal one either, since as you mentioned, $175 million worth of stock is yet to be sold (though this should be "fixed" in the coming months).

No they didn't make 3/5's of their investment back, you see, that's revenue, not profit.

Id be surprised if they made a profit considering how much they've blown on advertising + they may have to write down their stock to sell it off it looks like.

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deactivated-5d6bb9cb2ee20

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#44 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

@Thunderdrone said:

@charizard1605 said:

On September 9th, Destiny launched bringing the valuation of Activision Blizzard's stock, ATVI, to 23.73$ at its closing, close to an All-time high of 24.18$.

The past few days however, it seems investors are singing a different tune due to Destiny lukewarm reviews and disappointing sell-through - over 500 million $ worth of shipments were sent out to retailers - nonetheless only 325 million $ sold-through thus far effectively leaving 175 million $ worth of inventory on store shelves.

Only 325 million?! Holy crap everyone else would kill for a third of that. And 175 million worth of inventory means shit when many are holding back till the holiday season at this point.

Everything needs to be viewed in context, especially this game. Activision shipped out $500 million worth of inventory, after spending $500 million on this game. They made only $325 million in revenue, which is not only 65% of what they had expected, but also not the final sum that they get to keep, considering that revenue has to be split with all parties involved in the process. In fact, there is right now a very real possibility that this game doesn't make a return on investment for Activision. Which is sort of shocking, but also something I began to suspect once I realized Activision hasn't actually shared the sales numbers with us even once yet.

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CroidX

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#45 CroidX
Member since 2013 • 1561 Posts

@charizard1605:

Activision is pretty sketchy when it comes to actual sales number like with COD Ghost

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#46  Edited By JangoWuzHere
Member since 2007 • 19032 Posts

I'm still wondering where $500 million of that money went. Not many celebrity voice actors, no high class animation, soundtrack was done in house, only one cgi cutscene, etc. Where in the world did all that money go?

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hatecalledlove

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#47  Edited By hatecalledlove
Member since 2004 • 1383 Posts

@JangoWuzHere: went towards 10 years of games, setting up an infrastructure for future expansion packs and comets. Plus destiny 2&3, which will still come out because they have too at this point to have a chance at getting money back.

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#48 Vaasman
Member since 2008 • 15581 Posts

@Blabadon said:

Can someone hear the eventual crash

If everyone somehow came out the other side with their job, I'd more than welcome it at this point. AAA titles these days are shallow as **** for the amount of money going into them.

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bunchanumbers

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#50 bunchanumbers
Member since 2013 • 5709 Posts

I'm glad its failing. The AAA model isn't self sustainable without massive sales to back up all the advertising involved. There's probably more spent on trying to build a hype train than to develop it. Its bad business and the games should be able to speak for themselves.