360 Holding back PS3 limitations.

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fet11

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#1 fet11
Member since 2002 • 172 Posts

Due do to most studios developing for both consoles, I do believe they just meet the requirements for xbox 360 then port the game over to the PS3, while the PS3 has so much more potential. Hopefully we will see a push of the system with titles such as GoW III, but that wont be anywhere in the near future.
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platinumxofhell

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#2 platinumxofhell
Member since 2004 • 252 Posts
no.
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Taalon

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#3 Taalon
Member since 2006 • 3424 Posts
It depends what system it starts on - sometimes it'll be made on PC and then ported to the others, sometimes it'll be PS3 exclusive and then be ported to 360 and be better on PS3, and sometimes the other way around. It just depends.
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AdobeArtist

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#4 AdobeArtist  Moderator
Member since 2006 • 25184 Posts


Due do to most studios developing for both consoles, I do believe they just meet the requirements for xbox 360 then port the game over to the PS3, while the PS3 has so much more potential. Hopefully we will see a push of the system with titles such as GoW III, but that wont be anywhere in the near future.fet11

Which is why the PS3 exclusives (games NOT shared with or developed for 360) has had so many more AAAs than on 360... oh wait!! :o

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The_Dan_K

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#5 The_Dan_K
Member since 2008 • 442 Posts

Listen, I know I will piss some people off here with this but its true.

360 does hinder the quality of games for PS3. In order for things to fit on DVD they have to compress the hell out of them. And although compression gets better and better over the years, it most certainly does not equal uncompressed. Not to say that if all games were totally uncompressed that the PS3 could handle them. Just that PS3's blu-ray allows for less compression = better quality.

When I play a multiplat on PS3, the images are very pixelated. Shoot, even the intro tags for the devs look like crap due to so much compression. Its a joke. And it isn't due to who dev'd on what first. Its a simple issue of fitting everything on the DVD and having to reduce quality to do so.

Most recent example I've seen is Condemned 2. Can be a pixelated maess sometimes. And I know its that way on the 360 too.

But if you look at the PS3 exclusives, where devs didn't need to use so much compression to fit into DVD because they have blu-ray. The images are sharp, crisp and free of the pixelation.

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PAL360

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#6 PAL360
Member since 2007 • 30574 Posts


Due do to most studios developing for both consoles, I do believe they just meet the requirements for xbox 360 then port the game over to the PS3, while the PS3 has so much more potential. Hopefully we will see a push of the system with titles such as GoW III, but that wont be anywhere in the near future.fet11

ps3 has more potencial??

err...no

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onewiththegame

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#7 onewiththegame
Member since 2004 • 4415 Posts

Did you guys complain last-gen when PS2 was holding games back??

no? didn't think so

this is just cows again trying to feel good about ps3

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Javy03

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#8 Javy03
Member since 2006 • 6886 Posts


Due do to most studios developing for both consoles, I do believe they just meet the requirements for xbox 360 then port the game over to the PS3, while the PS3 has so much more potential. Hopefully we will see a push of the system with titles such as GoW III, but that wont be anywhere in the near future.fet11

That is the beauty of multiplats, they dont push any console to the limit, they are just one size fits all type of games. But the good part is it gives you something to play while waiting for the solid exclusives.

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Javy03

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#9 Javy03
Member since 2006 • 6886 Posts

[QUOTE="fet11"]
Due do to most studios developing for both consoles, I do believe they just meet the requirements for xbox 360 then port the game over to the PS3, while the PS3 has so much more potential. Hopefully we will see a push of the system with titles such as GoW III, but that wont be anywhere in the near future.AdobeArtist

Which is why the PS3 exclusives (games NOT shared with or developed for 360) has had so many more AAAs than on 360... oh wait!! :o

That's GS for you.

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platinumxofhell

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#10 platinumxofhell
Member since 2004 • 252 Posts

Blu-Ray is useless at the moment. If sony wants to use compressed images they need more ram for it to run efficently otherwise blu-ray fails. A format does not decide the graphics of the console but the console itself.

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cosmostein77

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#11 cosmostein77
Member since 2004 • 7043 Posts

After two years of hyping the cell and the awesome power of the PS3, even on PS3 exclusive games I am hard pressed to see any more then the slightest difference between the two.

This gen graphically, 360 and PS3 are basically Coke Vs. Pepsi.

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Taalon

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#12 Taalon
Member since 2006 • 3424 Posts

Blu-Ray is useless at the moment. If sony wants to use compressed images they need more ram for it to run efficently otherwise blu-ray fails. A format does not decide the graphics of the console but the console itself.

platinumxofhell


The RAM has nothing to do with it...the Blu-Ray drive just has a slow read speed. What are you talking about?!
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CaseyWegner

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#13 CaseyWegner
Member since 2002 • 70114 Posts
[QUOTE="AdobeArtist"]

[QUOTE="fet11"]
Due do to most studios developing for both consoles, I do believe they just meet the requirements for xbox 360 then port the game over to the PS3, while the PS3 has so much more potential. Hopefully we will see a push of the system with titles such as GoW III, but that wont be anywhere in the near future.Javy03

Which is why the PS3 exclusives (games NOT shared with or developed for 360) has had so many more AAAs than on 360... oh wait!! :o

That's GS for you.

ok. go look at gamerankings then. :|

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Taalon

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#14 Taalon
Member since 2006 • 3424 Posts

Blu-Ray is useless at the moment. If sony wants to use compressed images they need more ram for it to run efficently otherwise blu-ray fails. A format does not decide the graphics of the console but the console itself.

platinumxofhell


The RAM has nothing to do with it...the Blu-Ray drive just has a slow read speed. What are you talking about?!
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platinumxofhell

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#15 platinumxofhell
Member since 2004 • 252 Posts

Blu-Ray is useless at the moment. If sony wants to use uncompressed images they need more ram for it to run efficently otherwise blu-ray fails. A format does not decide the graphics of the console but the console itself.

platinumxofhell
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Chaos_HL21

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#16 Chaos_HL21
Member since 2003 • 5288 Posts
[QUOTE="Javy03"][QUOTE="AdobeArtist"]

[QUOTE="fet11"]
Due do to most studios developing for both consoles, I do believe they just meet the requirements for xbox 360 then port the game over to the PS3, while the PS3 has so much more potential. Hopefully we will see a push of the system with titles such as GoW III, but that wont be anywhere in the near future.CaseyWegner

Which is why the PS3 exclusives (games NOT shared with or developed for 360) has had so many more AAAs than on 360... oh wait!! :o

That's GS for you.

ok. go look at gamerankings then. :|

That isn't fair, you have to go to different game reviews and pick out the highest. Then you will have the fair PS3 reviews. (For the 360 and Wii it is the same but you pick the lowest). :D

No the 360 is not holding the PS3 back. I do wonder why people are acting like the most powerful system wins the war. The PS2 won big time, but it was kinda the weakest system in terms of power.

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bobbetybob

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#17 bobbetybob
Member since 2005 • 19370 Posts
How do you think Wii feels, PS3 is being held backby a tiny amoun, Wii is getting loads of PS2 graphics and it's holding it back by like half of what it's capable of.
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dhjohns

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#18 dhjohns
Member since 2003 • 5105 Posts


Due do to most studios developing for both consoles, I do believe they just meet the requirements for xbox 360 then port the game over to the PS3, while the PS3 has so much more potential. Hopefully we will see a push of the system with titles such as GoW III, but that wont be anywhere in the near future.fet11

Link? I'm thinking you can't find one.

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MacaroniMoses

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#19 MacaroniMoses
Member since 2003 • 682 Posts
Ah, the potential arguement. Never gets old.
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The_Dan_K

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#21 The_Dan_K
Member since 2008 • 442 Posts

Ah, the potential arguement. Never gets old.MacaroniMoses

The "last gen's hardware is alright for this one" argument never gets old either.

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saolin323

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#22 saolin323
Member since 2007 • 3121 Posts


Due do to most studios developing for both consoles, I do believe they just meet the requirements for xbox 360 then port the game over to the PS3, while the PS3 has so much more potential. Hopefully we will see a push of the system with titles such as GoW III, but that wont be anywhere in the near future.fet11

It is the other way around, developers never use all 360 cores, or DX9.5 GPU features, because then they could never port to PS3, with the last gen DX9 only GPU, and the one core CPU

Also they use less texture detail, because they could not fit 512MB textures 360 can handle, to PS3 256MB video ram

That is why Gears still looks a lot better than any PS3 game IMO, after all that time

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nWoEnforcer

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#23 nWoEnforcer
Member since 2008 • 25 Posts

Nothings holding the PS3 back, whats holding it back is sony for adding complicated and complex hardware....so devs need to invest more money and time to achieve and tap into that power/awesome stuff. Which many feel isn't worth it.

Obviously OVER TIME that will change.

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Taalon

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#24 Taalon
Member since 2006 • 3424 Posts

[QUOTE="fet11"]
Due do to most studios developing for both consoles, I do believe they just meet the requirements for xbox 360 then port the game over to the PS3, while the PS3 has so much more potential. Hopefully we will see a push of the system with titles such as GoW III, but that wont be anywhere in the near future.saolin323

It is the other way around, developers never use all 360 cores, or DX9.5 GPU features, because then they could never port to PS3, with the last gen DX9 only GPU, and the one core CPU

Also they use less texture detail, because they could not fit 512MB textures 360 can handle, to PS3 256MB video ram

That is why Gears still looks a lot better than any PS3 game IMO, after all that time



Correct, I'll explain it in further detail:

PS3's RSX GPU is Shader Model 3.0 or 3.0+ which is the high-end of DX9. Xenos is Shader Model 3.0+++ pretty close to Dx10 / D3D10 / SM4.0 but not quite there. PS3 however is nowhere near DX10. just think of PS3 as DX9 with SM3.0+. All NVIDIA and ATI GPUs have at least gone slightly beyond the baseline specs of Microsoft DirectX / Direct3D API and Shader XX standards. ATI R300 - Radeon 9700 Pro was DX9 Shader Model 2.0+ and Nvidia NV30 - GeForce FX 5800 Ultra was Dx9 Shader Model 2.0++.

That's correct, I'm pretty sure.
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platinumxofhell

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#25 platinumxofhell
Member since 2004 • 252 Posts
Versus the easy accesibility of creating a 360 game?
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killadread

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#26 killadread
Member since 2008 • 498 Posts

After two years of hyping the cell and the awesome power of the PS3, even on PS3 exclusive games I am hard pressed to see any more then the slightest difference between the two.

This gen graphically, 360 and PS3 are basically Coke Vs. Pepsi.

cosmostein77

Where the **** are you xbox fanatics getting this crap from? :| PS3 just reached it's one year mark last november. Why do you xbox fanboys have to be so pathetically desperate when makeing arguments against PS3, it's as if you're so full of bias you can't even think straight.

Come back with that with that little "after two years" comment when PS3 has actually turned 2 years old in Nov of 08, then see if all the rest of your comments still hold weight.

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Chipp

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#27 Chipp
Member since 2003 • 1897 Posts

Listen, I know I will piss some people off here with this but its true.

360 does hinder the quality of games for PS3. In order for things to fit on DVD they have to compress the hell out of them. And although compression gets better and better over the years, it most certainly does not equal uncompressed. Not to say that if all games were totally uncompressed that the PS3 could handle them. Just that PS3's blu-ray allows for less compression = better quality.

When I play a multiplat on PS3, the images are very pixelated. Shoot, even the intro tags for the devs look like crap due to so much compression. Its a joke. And it isn't due to who dev'd on what first. Its a simple issue of fitting everything on the DVD and having to reduce quality to do so.

Most recent example I've seen is Condemned 2. Can be a pixelated maess sometimes. And I know its that way on the 360 too.

But if you look at the PS3 exclusives, where devs didn't need to use so much compression to fit into DVD because they have blu-ray. The images are sharp, crisp and free of the pixelation.

The_Dan_K

'

The texture quality has nothing to do with the disc format. Its actually a RAM issue, the reason why PS3 has worse textures than the 360 is because of its divided RAM 256mb for video and 256mb for system(the OS takes around 88mb). That doesn't leave much room for high quality textures. Which is why multiplats such as Turok suffered the worst on the PS3 due to it having large detail textures. 360 has nothing to do with PS3s problems, they would exist if 360 wasn't around. The only difference is that you wouldn't have a superior muliplat to compare whatever game to. Thus making the texture quality look good because you never seen better.

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platinumxofhell

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#28 platinumxofhell
Member since 2004 • 252 Posts
[QUOTE="The_Dan_K"]

Listen, I know I will piss some people off here with this but its true.

360 does hinder the quality of games for PS3. In order for things to fit on DVD they have to compress the hell out of them. And although compression gets better and better over the years, it most certainly does not equal uncompressed. Not to say that if all games were totally uncompressed that the PS3 could handle them. Just that PS3's blu-ray allows for less compression = better quality.

When I play a multiplat on PS3, the images are very pixelated. Shoot, even the intro tags for the devs look like crap due to so much compression. Its a joke. And it isn't due to who dev'd on what first. Its a simple issue of fitting everything on the DVD and having to reduce quality to do so.

Most recent example I've seen is Condemned 2. Can be a pixelated maess sometimes. And I know its that way on the 360 too.

But if you look at the PS3 exclusives, where devs didn't need to use so much compression to fit into DVD because they have blu-ray. The images are sharp, crisp and free of the pixelation.

Ramadear

'

The texture quality has nothing to do with the disc format. Its actually a RAM issue, the reason why PS3 has worse textures than the 360 is because of its divided RAM 256mb for video and 256mb for system(the OS takes around 88mb). That doesn't leave much room for high quality textures. Which is why multiplats such as Turok suffered the worst on the PS3 due to it having large detail textures. 360 has nothing to do with PS3s problems, they would exist if 360 wasn't around. The only difference is that you wouldn't have a superior muliplat to compare whatever game to. Thus making the texture quality look good because you never seen better.

QFTFT

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nWoEnforcer

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#29 nWoEnforcer
Member since 2008 • 25 Posts
[QUOTE="cosmostein77"]

After two years of hyping the cell and the awesome power of the PS3, even on PS3 exclusive games I am hard pressed to see any more then the slightest difference between the two.

This gen graphically, 360 and PS3 are basically Coke Vs. Pepsi.

killadread

Where the **** are you xbox fanatics getting this crap from? :| PS3 just reached it's one year mark last november. Why do you xbox fanboys have to be so pathetically desperate when makeing arguments against PS3, it's as if you're so full of bias you can't even think straight.

Come back with that with that little "after two years" comment when PS3 has actually turned 2 years old in Nov of 08, then see if all the rest of your comments still hold weight.

ERR, SONY hyped it before the PS3 debuted...starting from 05...yep about 2 years if not more.

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NSR34GTR

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#30 NSR34GTR
Member since 2007 • 13179 Posts
tc failed
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The_Dan_K

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#31 The_Dan_K
Member since 2008 • 442 Posts
[QUOTE="The_Dan_K"]

Listen, I know I will piss some people off here with this but its true.

360 does hinder the quality of games for PS3. In order for things to fit on DVD they have to compress the hell out of them. And although compression gets better and better over the years, it most certainly does not equal uncompressed. Not to say that if all games were totally uncompressed that the PS3 could handle them. Just that PS3's blu-ray allows for less compression = better quality.

When I play a multiplat on PS3, the images are very pixelated. Shoot, even the intro tags for the devs look like crap due to so much compression. Its a joke. And it isn't due to who dev'd on what first. Its a simple issue of fitting everything on the DVD and having to reduce quality to do so.

Most recent example I've seen is Condemned 2. Can be a pixelated maess sometimes. And I know its that way on the 360 too.

But if you look at the PS3 exclusives, where devs didn't need to use so much compression to fit into DVD because they have blu-ray. The images are sharp, crisp and free of the pixelation.

Ramadear

'

The texture quality has nothing to do with the disc format. Its actually a RAM issue, the reason why PS3 has worse textures than the 360 is because of its divided RAM 256mb for video and 256mb for system(the OS takes around 88mb). That doesn't leave much room for high quality textures. Which is why multiplats such as Turok suffered the worst on the PS3 due to it having large detail textures. 360 has nothing to do with PS3s problems, they would exist if 360 wasn't around. The only difference is that you wouldn't have a superior muliplat to compare whatever game to. Thus making the texture quality look good because you never seen better.

Read me again. I said nothing about "teh textures." I was speaking about the overall image quality. I am speaking on the screen as a whole, not just a wall texture or soemthing. Whether its pre-rendered videos or real-time rendered scenes, games needing to fit onto 360's DVD are pixelated.

But, of course, lemmings don't notice this, they are used to it.

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trapper94

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#32 trapper94
Member since 2008 • 801 Posts

Due do to most studios developing for both consoles, I do believe they just meet the requirements for xbox 360 then port the game over to the PS3, while the PS3 has so much more potential. Hopefully we will see a push of the system with titles such as GoW III, but that wont be anywhere in the near future.fet11
Crysis is coming out for the ps3 and if you ask me it's a big title.
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trapper94

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#33 trapper94
Member since 2008 • 801 Posts
[QUOTE="killadread"][QUOTE="cosmostein77"]

After two years of hyping the cell and the awesome power of the PS3, even on PS3 exclusive games I am hard pressed to see any more then the slightest difference between the two.

This gen graphically, 360 and PS3 are basically Coke Vs. Pepsi.

nWoEnforcer

Where the **** are you xbox fanatics getting this crap from? :| PS3 just reached it's one year mark last november. Why do you xbox fanboys have to be so pathetically desperate when makeing arguments against PS3, it's as if you're so full of bias you can't even think straight.

Come back with that with that little "after two years" comment when PS3 has actually turned 2 years old in Nov of 08, then see if all the rest of your comments still hold weight.

ERR, SONY hyped it before the PS3 debuted...starting from 05...yep about 2 years if not more.

And it was worth every penny.
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saolin323

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#34 saolin323
Member since 2007 • 3121 Posts

[QUOTE="fet11"]
Due do to most studios developing for both consoles, I do believe they just meet the requirements for xbox 360 then port the game over to the PS3, while the PS3 has so much more potential. Hopefully we will see a push of the system with titles such as GoW III, but that wont be anywhere in the near future.trapper94
Crysis is coming out for the ps3 and if you ask me it's a big title.

Hasn't that rumor been shot down about 9.999.999 times by now ?

There is NO Crysis on consoles, as the devleopers confirmed again and again and then some more

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trapper94

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#35 trapper94
Member since 2008 • 801 Posts

[QUOTE="trapper94"][QUOTE="fet11"]
Due do to most studios developing for both consoles, I do believe they just meet the requirements for xbox 360 then port the game over to the PS3, while the PS3 has so much more potential. Hopefully we will see a push of the system with titles such as GoW III, but that wont be anywhere in the near future.saolin323

Crysis is coming out for the ps3 and if you ask me it's a big title.

Hasn't that rumor been shot down about 9.999.999 times by now ?

There is NO Crysis on consoles, as the devleopers confirmed again and again and then some more

You dont know that. Give me link that says it's not coming out. Your probably an Xbox jealus thats it's coming out for the ps3 and not the 360.
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Innovazero2000

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#36 Innovazero2000
Member since 2006 • 3159 Posts


Due do to most studios developing for both consoles, I do believe they just meet the requirements for xbox 360 then port the game over to the PS3, while the PS3 has so much more potential. Hopefully we will see a push of the system with titles such as GoW III, but that wont be anywhere in the near future.fet11

Um no, and if you were actually watching development instead of spouting BS, you'd know a lot of games are "now" being made on ps3 first, or in parallel. The reason being is the 360 handles ps3 ports better, then the ps3 handles 360 ports. It's easier, it costs less money, and it makes more people happy.

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saolin323

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#37 saolin323
Member since 2007 • 3121 Posts
[QUOTE="saolin323"]

[QUOTE="trapper94"][QUOTE="fet11"]
Due do to most studios developing for both consoles, I do believe they just meet the requirements for xbox 360 then port the game over to the PS3, while the PS3 has so much more potential. Hopefully we will see a push of the system with titles such as GoW III, but that wont be anywhere in the near future.trapper94

Crysis is coming out for the ps3 and if you ask me it's a big title.

Hasn't that rumor been shot down about 9.999.999 times by now ?

There is NO Crysis on consoles, as the devleopers confirmed again and again and then some more

You dont know that. Give me link that says it's not coming out. Your probably an Xbox jealus thats it's coming out for the ps3 and not the 360.

The devleoeprs have said there is no console version in EVERY SINGLE major interview, no links needed for that i guess, there is no gamer that does not know that

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flowdee79

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#38 flowdee79
Member since 2007 • 4483 Posts
The title doesnt even make sense.
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Chaos_HL21

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#39 Chaos_HL21
Member since 2003 • 5288 Posts
You dont know that. Give me link that says it's not coming out. Your probably an Xbox jealus thats it's coming out for the ps3 and not the 360.trapper94

Why don't you give a link from Crytek saying it is coming. Right now these rumors are just as creditable as the rumors about FFXIII or MGS4 coming to the 360 (Totally not creditable)

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thrones

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#40 thrones
Member since 2004 • 12178 Posts

Did you guys complain last-gen when PS2 was holding games back??

no? didn't think so

this is just cows again trying to feel good about ps3

onewiththegame

Er. Yes, ALOT of people did.

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thrones

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#42 thrones
Member since 2004 • 12178 Posts
[QUOTE="trapper94"][QUOTE="saolin323"]

[QUOTE="trapper94"][QUOTE="fet11"]
Due do to most studios developing for both consoles, I do believe they just meet the requirements for xbox 360 then port the game over to the PS3, while the PS3 has so much more potential. Hopefully we will see a push of the system with titles such as GoW III, but that wont be anywhere in the near future.saolin323

Crysis is coming out for the ps3 and if you ask me it's a big title.

Hasn't that rumor been shot down about 9.999.999 times by now ?

There is NO Crysis on consoles, as the devleopers confirmed again and again and then some more

You dont know that. Give me link that says it's not coming out. Your probably an Xbox jealus thats it's coming out for the ps3 and not the 360.

The devleoeprs have said there is no console version in EVERY SINGLE major interview, no links needed for that i guess, there is no gamer that does not know that

because all gamers browse the internet looking up every bit of information, right? My mates that just play Halo for a few hours a day and that's it, they're still gamers and they don't evne know Crysis exists :P

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Nagidar

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#43 Nagidar
Member since 2006 • 6231 Posts
Ok, lemme get this straight, the 360 Holding back PS3 limitations. :question:
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50u1r34v3r

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#44 50u1r34v3r
Member since 2006 • 1560 Posts

Ok, lemme get this straight, the 360 Holding back PS3 limitations. :question:Nagidar

:lol: Wow, how did I not see that when glancing over the title. :lol:

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CubanBlunt

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#45 CubanBlunt
Member since 2005 • 2025 Posts

http://www.joystiq.com/2006/11/29/developer-studios-holding-back-on-ps3-games/

In an interview with Games Industry, Game Developer Conference organizer Jamil Moledina said many studios are holding back on starting PlayStation 3 games due to challenges when developing for the console's finicky Cell processor. "A lot of the developers I know are waiting out on the first round and focusing on handhelds; they're creating DS and PSP titles because that's actually a much simpler migration from the current-gen," he added.

While it's normal for developers to wait and see how consumers respond to consoles before dumping money into a game, it's interesting to see PlayStation, which has traditionally been the king of third-party support, get the same treatment. But Moledina ultimately believes developers will catch on, and the PS3 will be a success despite what he calls a PlayStation 2 like launch (not so good but look how that turned out). Smoke if you got 'em.

I've always said that. Developers are just shook of the Cell so its easier for them to for the 360 and port, its just a cop out.

Developers see that the PS3 sales are up so they will start puttin more work in on the PS3.

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l-_-l

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#46 l-_-l
Member since 2003 • 6718 Posts
The only thing I can say in relation to this, is that PS3 exclusives look a lot better than multiplats. So it is clear it is the devs and not the system.
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-wii60-

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#47 -wii60-
Member since 2007 • 3287 Posts
Just like DMC4 that has better AA and texture than the ps3 version.. hell the ps3 has only temporary AA :lol: it hides the low re textures and jaggies with the motion blur.
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#48 JediRiff
Member since 2007 • 2159 Posts

After two years of hyping the cell and the awesome power of the PS3, even on PS3 exclusive games I am hard pressed to see any more then the slightest difference between the two.

This gen graphically, 360 and PS3 are basically Coke Vs. Pepsi.

cosmostein77

Can the 360 be Pepsi? Please? I really dont like Coke. :(

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TheRealMC01

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#49 TheRealMC01
Member since 2007 • 995 Posts
The 360 is holding the ps3 limitations back? Sony should be thanking MS then :P
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THE_PREZIDENT

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#50 THE_PREZIDENT
Member since 2005 • 2067 Posts

Due do to most studios developing for both consoles, I do believe they just meet the requirements for xbox 360 then port the game over to the PS3, while the PS3 has so much more potential. Hopefully we will see a push of the system with titles such as GoW III, but that wont be anywhere in the near future.fet11
Well why does the frame frate drop alot in the Orange box for the PS3? Where is the cell power? If blu-ray can hold 50 gigs, then why are some PS3 exclusives short? Say, LAIR and Heavenly sword.