that's Xbox 360's CPU.
My Pc is a Dual Core E2180 @2.00 Ghz.
I wonder why consoles need such powerful cpu's?????
This topic is locked from further discussion.
[QUOTE="aia89"]Your CPU sucks. My E8400@3.4ghz is far better than that AND Xenon.that's Xbox 360's CPU.
My Pc is a Dual Core E2180 @2.00 Ghz.
I wonder why consoles need such powerful cpu's?????
XBebop
I got a laptop with that processor as well and it does not suck.
[QUOTE="aia89"]
that's Xbox 360's CPU.
My Pc is a Dual Core E2180 @2.00 Ghz.
I wonder why consoles need such powerful cpu's?????
Snagal123
In order execution vsOut of order execution.
I think John Carmack said the 3 cores are about the same a 1.5ghz in PC terms.
Depending on how they're coded for. I would assume software developed with them in mind would be a bit more efficient.
They actually are pretty powerful when it comes to games, most the parts are stripped out of them would only help them in non gameing applications. For an example if your console had to run multiple software programs and browse the internet it wouldnt do very well when compared to a modern pc.They aren't that powerful. There are a lot of components stripped from them to reduce costs and increase production yields.
Wasdie
Know what I find ironic is that people seem to forget your console or PC only operates as fast as its slowest component. In this case, usually your disc drive or hard drive. Only once you have essentially everything you need in memory stored on RAM will it matter.
Also both the 360 and PS3 suffer from a lack of ram being proportional to their processing power. I really think this generation would have been so much better if we had a gig of ram in each console.
Know what I find ironic is that people seem to forget your console or PC only operates as fast as its slowest component. In this case, usually your disc drive or hard drive. Only once you have essentially everything you need in memory stored on RAM will it matter.
Also both the 360 and PS3 suffer from a lack of ram being proportional to their processing power. I really think this generation would have been so much better if we had a gig of ram in each console.
Ofcourse it would. That'd be twice the amount of RAM they use now.[QUOTE="SemiMaster"]Ofcourse it would. That'd be twice the amount of RAM they use now.Know what I find ironic is that people seem to forget your console or PC only operates as fast as its slowest component. In this case, usually your disc drive or hard drive. Only once you have essentially everything you need in memory stored on RAM will it matter.
Also both the 360 and PS3 suffer from a lack of ram being proportional to their processing power. I really think this generation would have been so much better if we had a gig of ram in each console.
SparkyProtocol
Just think if the 360 only had 256mb of ram like they originally planned.
[QUOTE="SparkyProtocol"][QUOTE="SemiMaster"]
Know what I find ironic is that people seem to forget your console or PC only operates as fast as its slowest component. In this case, usually your disc drive or hard drive. Only once you have essentially everything you need in memory stored on RAM will it matter.
Also both the 360 and PS3 suffer from a lack of ram being proportional to their processing power. I really think this generation would have been so much better if we had a gig of ram in each console.
Ofcourse it would. That'd be twice the amount of RAM they use now.Just think if the 360 only had 256mb of ram like they originally planned.
Wasn't it Epic that got them to change their minds? It is all a moot point, really. Next gen if the consoles have 8 gigs of ram people would say that it would be better if they had 12 or 16. It is understandable.[QUOTE="topgunmv"][QUOTE="SparkyProtocol"] Ofcourse it would. That'd be twice the amount of RAM they use now.SparkyProtocol
Just think if the 360 only had 256mb of ram like they originally planned.
Wasn't it Epic that got them to change their minds? It is all a moot point, really. Next gen if the consoles have 8 gigs of ram people would say that it would be better if they had 12 or 16. It is understandable.From what I heard epic talked them into doubling it ya, presumably because 256 was causing too many bottlenecks with gears of war development.
OMFG my PS3 Cell CPU has 8 cores at 3.2ghz, tahts like an intel i7 965 with hyperthreading.
MY PS3 PWNS EVERYTHING :D
Are'nt console CPU's usually better at number crunching and running game codes? The Xenon has around a 100G.flops. The pentium 4 @3.2GHZ is around 14G.flops. A dual core CPU is around 25G.flops, give or take.
that's Xbox 360's CPU.
My Pc is a Dual Core E2180 @2.00 Ghz.
I wonder why consoles need such powerful cpu's?????
Xbox 360's PPE X3's L2 cache is clocked at half the rated speed i.e. 1.6Ghz for L2 cache while CPU core is clock at 3.2Ghz. It look good on paper and marketing. Each PPE's instruction issue rate is 2 per cycle. Intel Core 2's instruction issue rate is 4 per cycle and it's L2 cache is clocked at CPU core's speeds.Are'nt console CPU's usually better at number crunching and running game codes? The Xenon has around a 100G.flops. The pentium 4 @3.2GHZ is around 14G.flops. A dual core CPU is around 25G.flops, give or take.
Pentium 4 implements 64bit wide SSE hardware, while Intel Core 2 implements 128bit wide SSE hardware.For gaming, the tri-core is pretty much equal to a desktop multi-core. Most PC games aren't even threaded to take advantage of four physical cores, much less 8 logical cores. In most of the benchmarks, you will see high-clock dual-cores ruling the roost(E8400+).They aren't that powerful. There are a lot of components stripped from them to reduce costs and increase production yields.
Wasdie
:| an i7 965 with hyperthreading downclocked to 2 GHz will eat 10 cells in a row and not even use a napkinOMFG my PS3 Cell CPU has 8 cores at 3.2ghz, tahts like an intel i7 965 with hyperthreading.
MY PS3 PWNS EVERYTHING :D
SirSiddy01
[QUOTE="SirSiddy01"]:| an i7 965 with hyperthreading downclocked to 2 GHz will eat 10 cells in a row and not even use a napkin It depends what there doing actually, when it comes to graphic rendering not so much.OMFG my PS3 Cell CPU has 8 cores at 3.2ghz, tahts like an intel i7 965 with hyperthreading.
MY PS3 PWNS EVERYTHING :D
GTR2addict
[QUOTE="SirSiddy01"]:| an i7 965 with hyperthreading downclocked to 2 GHz will eat 10 cells in a row and not even use a napkinSo are you saying an i7 will beat a Cell processor in number crunching and Folding@home? In general purpous processing a PC CPU will eat a console CPU anyways, but console CPU's are usually better in terms of FLOPS. The PS2's CPU could do 6 G.flops@300mhz, the pentium in the Xbox was an exception though, it could only do 1.5G.flops even with a higher clock. A core 2 duo @3.33ghz can do 26.64 G.flops. An i7 is a little over 50G.flops. The 1 core with 7 spu's in the PS3 can do 156G.flops.OMFG my PS3 Cell CPU has 8 cores at 3.2ghz, tahts like an intel i7 965 with hyperthreading.
MY PS3 PWNS EVERYTHING :D
GTR2addict
:| an i7 965 with hyperthreading downclocked to 2 GHz will eat 10 cells in a row and not even use a napkinSo are you saying an i7 will beat a Cell processor in number crunching and Folding@home? In general purpous processing a PC CPU will eat a console CPU anyways, but console CPU's are usually better in terms of FLOPS. The PS2's CPU could do 6 G.flops@300mhz, the pentium in the Xbox was an exception though, it could only do 1.5G.flops even with a higher clock. A core 2 duo @3.33ghz can do 26.64 G.flops. An i7 is a little over 50G.flops. The 1 core with 7 spu's in the PS3 can do 156G.flops.[QUOTE="GTR2addict"][QUOTE="SirSiddy01"]
OMFG my PS3 Cell CPU has 8 cores at 3.2ghz, tahts like an intel i7 965 with hyperthreading.
MY PS3 PWNS EVERYTHING :D
Martin_G_N
Intel Core i7 XE 975 at 3.33 GHz will give you 101 GFLOPS (SGEMM 4K x 4K ).
IBM PowerXCell 8i (Cell, 65nm) will give you 164 GFLOPS (SGEMM 4K x 4K). Xbox 360 PPE X3's SGEMM scores wouldn't be pretty i.e. half speed and small L2 cache.
Both the PC and Xbox 360 follows heavy FP workloads being off-loaded to the GpGPU (with atleast gather/scatter features).
ATI Radeon HD 3870(RV670) with 320 SPs reaches ~300 GFLOPS (SGEMM). http://developer.amd.com/gpu_assets/IUCAA_Pune_PEEP_2008.pdf
ATI Radeon HD 4870(RV770) with 800 SPs reaches ~1TFLOPs (SGEMM 4K x 4K, ~81 percent from peak). http://forum.beyond3d.com/showthread.php?t=54842
[QUOTE="aia89"]Your CPU sucks. My E8400@3.4ghz is far better than that AND Xenon. What's with the crudeness? My computer can dance around yours, his, and the 360's, but you don't see me putting others down.. Anyways, I assume it's not as efficient as CPU's found on computers.that's Xbox 360's CPU.
My Pc is a Dual Core E2180 @2.00 Ghz.
I wonder why consoles need such powerful cpu's?????
XBebop
Clock speed is pretty much irrelevant when comparing different architectures. PS2_ROCKSThis. Consoles have different architecture and more specific tasks. You really don't think about how weak the 360/PS3 are when you see a game like Bad Company in motion. *-*
because the ibm cpus have bad design compared to amd/intel. just look at how a pentium 4 3.8ghz can't touch even the slowest cpu today. the 3 cores in the 360 can barley match a single core of something like a athlon 2 240 at 2.8ghz. the lack of out of order code support really kills it. the cell has all the same problems.that's Xbox 360's CPU.
My Pc is a Dual Core E2180 @2.00 Ghz.
I wonder why consoles need such powerful cpu's?????
aia89
true they are good at number crunching, but not really better at running game code. quake 4 is the perfect example. could hardly maintain 30fps. plus if you want number crunching use the gpu. any current gpu will kill the cell or 360 cpu.Are'nt console CPU's usually better at number crunching and running game codes? The Xenon has around a 100G.flops. The pentium 4 @3.2GHZ is around 14G.flops. A dual core CPU is around 25G.flops, give or take.
Martin_G_N
[QUOTE="GTR2addict"][QUOTE="SirSiddy01"]:| an i7 965 with hyperthreading downclocked to 2 GHz will eat 10 cells in a row and not even use a napkin It depends what there doing actually, when it comes to graphic rendering not so much. so why would you use a cell when the radeon 5870 will murder it 10 times over? for general computing the ibm cpus are junk and any gpu will murder them in floating point. they are cheap but they aren't good.OMFG my PS3 Cell CPU has 8 cores at 3.2ghz, tahts like an intel i7 965 with hyperthreading.
MY PS3 PWNS EVERYTHING :D
TheSterls
The Cell is not faster than a pentium 4 with hyperthreading.OMFG my PS3 Cell CPU has 8 cores at 3.2ghz, tahts like an intel i7 965 with hyperthreading.
MY PS3 PWNS EVERYTHING :D
SirSiddy01
:| an i7 965 with hyperthreading downclocked to 2 GHz will eat 10 cells in a row and not even use a napkinSo are you saying an i7 will beat a Cell processor in number crunching and Folding@home? In general purpous processing a PC CPU will eat a console CPU anyways, but console CPU's are usually better in terms of FLOPS. The PS2's CPU could do 6 G.flops@300mhz, the pentium in the Xbox was an exception though, it could only do 1.5G.flops even with a higher clock. A core 2 duo @3.33ghz can do 26.64 G.flops. An i7 is a little over 50G.flops. The 1 core with 7 spu's in the PS3 can do 156G.flops. so that't pathetic a whole 156g in the ps3 vs 2.7 trillion in the radeon 5870 then get 2 of them and ps3 is like light years behind.[QUOTE="GTR2addict"][QUOTE="SirSiddy01"]
OMFG my PS3 Cell CPU has 8 cores at 3.2ghz, tahts like an intel i7 965 with hyperthreading.
MY PS3 PWNS EVERYTHING :D
Martin_G_N
[QUOTE="Martin_G_N"]true they are good at number crunching, but not really better at running game code. quake 4 is the perfect example. could hardly maintain 30fps. plus if you want number crunching use the gpu. any current gpu will kill the cell or 360 cpu.Are'nt console CPU's usually better at number crunching and running game codes? The Xenon has around a 100G.flops. The pentium 4 @3.2GHZ is around 14G.flops. A dual core CPU is around 25G.flops, give or take.
imprezawrx500
That's a pretty terrible example. You could easily flip that and apply it to the poor performance of gta4 on computers. Bad coding isn't the same as bad hardware.
true they are good at number crunching, but not really better at running game code.imprezawrx500
quake 4 is the perfect example. could hardly maintain 30fps.
imprezawrx500
plus if you want number crunching use the gpu. any current gpu will kill the cell or 360 cpu.
imprezawrx500
If you consider the specs of the original Xbox (700mhz Celeron) and how it could do Ninja Gaiden 2, console specs really aren't as much of a big of a deal as code optimization.
Know what I find ironic is that people seem to forget your console or PC only operates as fast as its slowest component. In this case, usually your disc drive or hard drive. Only once you have essentially everything you need in memory stored on RAM will it matter.
Also both the 360 and PS3 suffer from a lack of ram being proportional to their processing power. I really think this generation would have been so much better if we had a gig of ram in each console.
Ofcourse it would. That'd be twice the amount of RAM they use now. Wow, really? The PC I bought in 2001 had 512mb RAM :? That's pretty surprising.[QUOTE="GTR2addict"][QUOTE="SirSiddy01"]:| an i7 965 with hyperthreading downclocked to 2 GHz will eat 10 cells in a row and not even use a napkin It depends what there doing actually, when it comes to graphic rendering not so much. It does not matter what it is doing, any i7 will anihilate an enormous amount of cellsOMFG my PS3 Cell CPU has 8 cores at 3.2ghz, tahts like an intel i7 965 with hyperthreading.
MY PS3 PWNS EVERYTHING :D
TheSterls
[QUOTE="TheSterls"][QUOTE="GTR2addict"] :| an i7 965 with hyperthreading downclocked to 2 GHz will eat 10 cells in a row and not even use a napkinGTR2addictIt depends what there doing actually, when it comes to graphic rendering not so much. It does not matter what it is doing, any i7 will anihilate an enormous amount of cellsJust don't bother with console gamers when it comes to raw power. These are the same people that think the PS3 is a "beast".
[QUOTE="TheSterls"][QUOTE="GTR2addict"] :| an i7 965 with hyperthreading downclocked to 2 GHz will eat 10 cells in a row and not even use a napkinGTR2addictIt depends what there doing actually, when it comes to graphic rendering not so much. It does not matter what it is doing, any i7 will anihilate an enormous amount of cells
Not in 32bit FP (which is what the Cell was designed for), the Cell is still king king with ~30% better single precision FP performance than even the i7.
[QUOTE="imprezawrx500"]
plus if you want number crunching use the gpu. any current gpu will kill the cell or 360 cpu.
Teufelhuhn
imprezawrx500 was referring to "number crunching" not running an OS.
[QUOTE="TheSterls"][QUOTE="GTR2addict"] :| an i7 965 with hyperthreading downclocked to 2 GHz will eat 10 cells in a row and not even use a napkinGTR2addictIt depends what there doing actually, when it comes to graphic rendering not so much. It does not matter what it is doing, any i7 will anihilate an enormous amount of cells
The I7 sucks for graphic rendering purposes.
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