Sonic Lost World Official Discussion Thread

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barren167

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#101 barren167
Member since 2011 • 2606 Posts
...Well, Zavok's a nice name. The rest though seem lacking in originality. Also, I see a lot of poorly-designed jokes about "Zomom" coming soon.
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sonicphc

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#102 sonicphc
Member since 2005 • 7779 Posts
Release Date is October 13th for both versionssonictrainer
Oooh. That's, like, a month or two earlier than I would have expected. Now they need to announce more convincing arguments to buy a WiiU or 3DS so I feel less bad buying one...
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Soniczero1993

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#103 Soniczero1993
Member since 2005 • 35070 Posts
I really wanna see how this game turns out.
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barren167

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#104 barren167
Member since 2011 • 2606 Posts
Screwattack first impressions: http://www.youtube.com/watch?v=r1564uGRDKg He says the controls have a massive learning curve, that the game's NOT Colors or Generations, and that if you compare it to Super Mario Galaxy it's, well, I'm not sure if that's still against the ToS...
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Soniczero1993

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#105 Soniczero1993
Member since 2005 • 35070 Posts
It's Sonic X-treme more like it.
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kbaily

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#106 kbaily
Member since 2007 • 13042 Posts

[QUOTE="sonictrainer"]Release Date is October 13th for both versionssonicphc
Oooh. That's, like, a month or two earlier than I would have expected. Now they need to announce more convincing arguments to buy a WiiU or 3DS so I feel less bad buying one...

Arguments for a WiiU/3DS

  • Lets you play used/borrowed games
  • No DRM
  • Not constantly watching you
  • Lets you loan games
  • It's not the Xbone
  • Lowest price point
  • Smash Bros.
  • Bayonetta 2
  • Wonderful 101
  • Pikmin 3
  • Super Mario 3D World
  • Mario Kart 8
  • X (Xenoblade game)
  • Rayman Legends

I could go further and list a bunch of great 3DS games coming out but you get the point and yeah I really get sick of hearing "no WiiU games" thing given we saw how many were shown? Seriously what the hell do you people want?

But enough of my ranting, GS did a rather good vid on it and said they liked how it controlled because of the fact that it was easier to slow down when needed, you know like in the Genesis games where sometimes you had to stop, look at your surrounds and plan the next move as opposed to a lot of the modern games where it was "spam the dash to win"

http://www.gamespot.com/e3/sonic-lost-world-the-very-best-of-sonic-6410177/

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sonictrainer

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#107 sonictrainer
Member since 2008 • 15187 Posts

http://blogs.sega.com/2013/06/13/e3-2013-awards-for-segas-games/

Sonic Lost World has become eligable for several E3 awards. :) 

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barren167

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#108 barren167
Member since 2011 • 2606 Posts
The last award on the list I find far more, um, interesting...
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white_kunoichi

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#109 white_kunoichi
Member since 2010 • 4741 Posts
*raises eyebrow at last award*
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Soniczero1993

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#110 Soniczero1993
Member since 2005 • 35070 Posts
Sexy times were had with that last one.
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sonicphc

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#111 sonicphc
Member since 2005 • 7779 Posts
Almost a whole week with no more new news on this game?! What is this world coming to! Oh, God... I'm on the hype train. I haven't been fully onboard a hype train, and I mean FULLY on board, since, like... Shadow. Yeaaaaaah. Memories...
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Cloud_765

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#112 Cloud_765
Member since 2008 • 111406 Posts
I'm excited for Lost World. It's pulling from every facet of past Sonic game level design.
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kbaily

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#113 kbaily
Member since 2007 • 13042 Posts

Almost a whole week with no more new news on this game?! What is this world coming to! Oh, God... I'm on the hype train. I haven't been fully onboard a hype train, and I mean FULLY on board, since, like... Shadow. Yeaaaaaah. Memories...sonicphc

Well one thing I've noticed in recent years is that a lot of games have tried to tone back the hype machine because, seriously it was getting out of hand. Sony showed off a Killzone 2 trailer before the PS3 launched and it didn't get released for like 4 years not to mention it ends up building up impossible expectations that really can never be met. One thing I am noticing now is that more game companies are making a point to show something resembling actual gameplay when they tease a game now as opposed to some CG teaser that we end up waiting 3 years before seeing anything resembling gameplay.

The last couple Sonic games, Sega has dialed back the hype. Look at Sonic Colors, we didn't get a teaser for it until June 2010 and didn't really learn about it until that Nintendo Power issue before it came out that holiday season. Generations was teased a bit earlier and I agree that they showed off a lot more of it as the weeks progressed but they were celebrating Sonic's 20th and all.

I am a bit disappointed that this didn't get to be a part of Nintendo's E3 Direct show but they had a lot of new stuff to show off, probably why IGN got that exclusive peak prior to E3. Had Nintendo Power not ended its run, I'm sure this would've gotten a full feature spread as well.

But we got a good showing at E3 and it will probably stay quiet for a bit and once the smoke from this clears, we'll hear more.

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kbaily

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#114 kbaily
Member since 2007 • 13042 Posts

GT nominated Sonic Lost World for Best WiiU exclusive.

http://www.gametrailers.com/videos/4fcqkh/best-of-e3-2013-awards-best-wii-u-exclusive

Sadly he lost to Bayonetta.

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kbaily

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#115 kbaily
Member since 2007 • 13042 Posts

Here's a funny little vid someone did titled "Hardcore Parkour!"

http://www.youtube.com/watch?v=prJdHUs6Qn8

Maybe Sonic should call up Faith from Mirror's Edge for some advice.

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sonicphc

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#116 sonicphc
Member since 2005 • 7779 Posts

Here's a funny little vid someone did titled "Hardcore Parkour!"

http://www.youtube.com/watch?v=prJdHUs6Qn8

Maybe Sonic should call up Faith from Mirror's Edge for some advice.

kbaily
That's a scene from the American version of The Office. :P
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kbaily

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#117 kbaily
Member since 2007 • 13042 Posts

In doesn't make sense news, the game will not have online multiplayer for the WiiU but will have online multiplayer for the 3DS.

http://gengame.net/2013/06/sonic-lost-world-multiplayer-wont-feature-online-on-wii-u-but-will-on-3ds/

Honestly I don't play a lot online anyway and Sonic's not exactly a series I buy for the online multiplayer. Still it's odd that the 3DS has it and not the WiiU version though I'll assume that we'll probably have leaderboards and some sort of Miiverse integration.

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kbaily

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#118 kbaily
Member since 2007 • 13042 Posts

Sega claims that this is not Sonic Xtreme reborn but this series of photos begs to differ. See what you think.

http://cheezburger.com/7598011392

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barren167

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#119 barren167
Member since 2011 • 2606 Posts
Yeah, I'd vote no as well. As unfinished as Lost World looks right now, it's got nothing on Xtreme's serious need of more work to be playable. Also, most flat running spots in Lost World.
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sonicphc

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#120 sonicphc
Member since 2005 • 7779 Posts
Gaaah. Sega! Give us more noos. /impatient
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barren167

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#121 barren167
Member since 2011 • 2606 Posts
So today I learned what "parkour" is. You know, that does make sense that Sonic is rather like that...
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Soniczero1993

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#122 Soniczero1993
Member since 2005 • 35070 Posts

You just now learned that?

/Assassin's Creed veteran 

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barren167

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#123 barren167
Member since 2011 • 2606 Posts
I've only ever heard it called free running. *shrug*
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Cloud_765

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#124 Cloud_765
Member since 2008 • 111406 Posts

So today I learned what "parkour" is. You know, that does make sense that Sonic is rather like that...barren167
It took you today... to learn... My god sir. What.

Anyway, yeah I hope SEGA shows us more of the game. 

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sonictrainer

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#125 sonictrainer
Member since 2008 • 15187 Posts

New pictures from 4gamer.net

 

http://www.4gamer.net/games/216/G021674/20130705001/

 

 

 

 

 

 

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kbaily

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#126 kbaily
Member since 2007 • 13042 Posts

Looks like we have a new wisp. Saturn power?

050.jpg047.jpg

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Soniczero1993

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#127 Soniczero1993
Member since 2005 • 35070 Posts

They turn the world pixalated and allow you to....uh....become Classic Sonic?

Sorry, trying to make a Saturn joke. 

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sonicphc

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#128 sonicphc
Member since 2005 • 7779 Posts

Looks like we have a new wisp. Saturn power?

kbaily
They demoed it in the DS videos on IGN. It forms a spinning ring around sonic, which breaks apart any enemies (and sometimes walls) it touches and turns them into tiny cubes, adding them to the ring. It also allows Sonic to hover/float/fly upwards depending on the size of the ring. It's probably this game's replacement for Frenzy, which was really hard to control in Colors.
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barren167

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#129 barren167
Member since 2011 • 2606 Posts
So it wasn't just me that had a hard time with that one... Also, it was kind of made extinct in the end anyway thanks to them all being changed back. Anyway... I spy an evil moon. Does it crash into the planet or anything? :P
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Soniczero1993

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#130 Soniczero1993
Member since 2005 • 35070 Posts

FUNNY YOU SAY THAT. In another SEGA series, one of your attacks is to crash the moon into the enemy. Skies of Arcadia to be exact.

 

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kbaily

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#131 kbaily
Member since 2007 • 13042 Posts

So it wasn't just me that had a hard time with that one... Also, it was kind of made extinct in the end anyway thanks to them all being changed back. Anyway... I spy an evil moon. Does it crash into the planet or anything? :Pbarren167

It appears Sonic has met with a terrible fate. :twisted:

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barren167

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#132 barren167
Member since 2011 • 2606 Posts

FUNNY YOU SAY THAT. In another SEGA series, one of your attacks is to crash the moon into the enemy. Skies of Arcadia to be exact.

 

Soniczero1993
I guess they weren't one for exact scientific accuracy... :P
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Soniczero1993

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#133 Soniczero1993
Member since 2005 • 35070 Posts
I'm willing to forgive any possible damage they caused because the game is my most favorite RPG of all time. I have yet to play another game that has beaten Skies.
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white_kunoichi

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#134 white_kunoichi
Member since 2010 • 4741 Posts

Oh, man. It's Ben. SEGA, you shouldn't have done that...

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kbaily

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#135 kbaily
Member since 2007 • 13042 Posts

Also the Archie Comics are going to do a Lost World storyline coming up here (I assume when the Mega Man storyline is done) and it looks like some characters might be getting a slight design change.

http://www.sonicstadium.org/2013/07/sonic-lost-world-comic-archie-cast-redesigned/

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sonictrainer

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#136 sonictrainer
Member since 2008 • 15187 Posts

New Trailer on IGN today that shows some new footage and Color Powers.

http://www.ign.com/videos/2013/07/16/sonic-lost-world-colors-trailer

http://youtu.be/XkUIRi6VCOQ 

  • Zavok speaks for the first time as well as some cutscene footage
  • Sonic gets 2 new Color Powers called ''Eagle'' and ''Rhythm"
  • The ''Indigo Asteroid" is available to use in both versions of the game
  • We see some of Desert Ruins and a new Jungle Level
  • The Official Release Date is October 22, for both versions of the game

 

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sonictrainer

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#137 sonictrainer
Member since 2008 • 15187 Posts

Rhythm Color Power 

Picture of Rhythm in action

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sonicphc

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#138 sonicphc
Member since 2005 • 7779 Posts
October 22nd? Dang, that's a month earlier than I expected. Dangit, Nintendo - announce more compelling reasons for me to get a WiiU!
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zmanrwks

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#139 zmanrwks
Member since 2010 • 12562 Posts
Red dude (that's what I'm calling him, Zavok is a weird name) sounds like a DBZ character. Or Mephiles.
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kbaily

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#140 kbaily
Member since 2007 • 13042 Posts

Even though I have a 3DS and it's mostly the same game, I'm still really wanting to get this for WiiU so I guess the WiiU has the first game that really made me want the system but then again I'll be getting WWHD, the new Mario and Smash as well as downloading Earthbound here so that's enough to keep me busy a while.

But it appears that they saw which powers were good in Colors and which ones were disposable (Spike, hover, Frenzy was too hard to control) and replaced them with better powers which is good. It shows Sega is continuing to learn with each new "main" title. I think a lot of us hope that this game also is longer than Generations or Colors was that we can get a good 20 hrs out of it that isn't filled with fluff but then again Colors and Generations had high replay value and I see this having that as well. Also I am glad that so far the Deadly Six don't have horribly annoying voices. The red one actually sounds rather threatening. "Why don't you just lie down and DIE!!?" So clearly he's the leader though I want to hear the emo one say "hey, life is so pointless. I'm not going to fight you. I just want to sit here and cut myself."

Also for discussion points I figured I'd post Brainscratch's impression vid of Lost World and most of them were pleased with it and surprisingly not going into some bellyaching about it only being on WiiU probably because they'd all buy it anyway just for Smash Bros. next year.

http://www.youtube.com/watch?v=U2Pxux_qXXc

lol mentioning Animal Crossing: New Leaf fake out at the start which is highly addictive for me. But also joking about how the Deadly Six look like Skylanders and mentions the Emo looking one. Seeing as how the little animals are collectables and the slight change to the plot of Eggman's demon monsters running out of control at the beginning instead of the end.

Also the comment that I think everyone agrees on that while it might be somewhat of a Mario Galaxy ripoff, it doesn't seem to bother anyone because, well the 2 Galaxy games were great and since they're not making Mario Galaxy 3, having Sonic in Mario Galaxy esque levels is fine with me. I think GT made the point that for the first time in maybe forever the Sonic console game is outshining the Mario console game.

Also they're stating how it's time Sega tries to bring playable friends back but fearful of the backlash still but suggested taking Super Mario 3D World's approach and having them be optional and each one playing a little differently but none of this mech or frog fishing or Emerald hunting crap.

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white_kunoichi

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#141 white_kunoichi
Member since 2010 • 4741 Posts

Sonic: Eh, I was going to lay down anyways. Listening to your death threats may actually make me "die" in boredom.

Well, I don't think this is a Mario Galaxy rip-off. Sonic's been to space all his life so it's a difference to me. *shrugs shoulders*

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Soniczero1993

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#142 Soniczero1993
Member since 2005 • 35070 Posts
Mario also couldn't turn into a Katamari.
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sonictrainer

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#143 sonictrainer
Member since 2008 • 15187 Posts




Could Sonic Lost World be featuring throwbacks to levels that didn't make it in Generations?
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#144 sonictrainer
Member since 2008 • 15187 Posts

The latest new screenshots are courtesy of the Official Nintendo Magazine.

http://www.officialnintendomagazine.co.uk/52279/new-sonic-lost-world-screenshots-show-casino-stage-and-colour-powers/

They also reveal that the new level shown in the trailer is called "Silent Forest".

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sonictrainer

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#145 sonictrainer
Member since 2008 • 15187 Posts
The Casino Level is actually apart of a Zone called "Frozen Factory".
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barren167

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#146 barren167
Member since 2011 • 2606 Posts
Because that totally makes sense...
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sonictrainer

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#147 sonictrainer
Member since 2008 • 15187 Posts

Hands On from Destructoid:

http://www.destructoid.com/sonic-lost-world-has-a-casino-world-called-frozen-factory-258407.phtml 

Also, there is some gameplay footage of the latest Wii-U demo of Sonic Lost World posted today on GameSpot. 

http://youtu.be/ceq4dkZ9KUg

"Sonic games have to have a casino world, right? We got an early look at a newly revealed world in Sonic Lost World on the Wii U called Frozen Factory here at San Diego Comic-Con. Despite the name, it's a full-blown casino zone.

Remember Casino Night from Sonic 2? What a great stage (with great music), right? This one looks to be just as fun.

As you might have learned from previous coverage of Sonic Lost World, the stage names don't quite fit the locations. Sega told us that we'll get a better idea of how the names fit with the worlds when we see the full thing. Think of it this way: this casino zone is a place in the Frozen Factory. 

Frozen Factory certainly didn't look frozen or like a factory, instead looking and sounding like an overgrown casino, complete with huge poker chips and coins and deadly spinning dice. Even more deadly are the lasers that shoot out from the walls and weave their way into your running path. If you hit them, your rings go flying as you are electrocuted.

For Frozen Factory, make up for more of the challenge than the enemies do. Most go out with a single bounce, save for one ball-shaped enemy with a shield that required running around his back to kick him to knock him off guard.

There are little silver coins that you can pick up for points scattered around the stage. They're not like rings, though. At certain points in the stage you can cash them in for access to other parts of the stage. They float in the air above and behind Sonic, growing in number in a sort of coin cloud. 

Early on, I was able to cash in coins for access to a pinball segment of the stage. Of course, this pays tribute to past Sonic games -- you'll even see Miles' name in the stage decoration. The first bit I saw was actually mandatory -- I had to flip Sonic into a certain catch to get out of the pinball machine area and back into the stage. There are also hidden optional pinball stage sections to find on your own, Sega tells us.

The rest of the stage had me running from huge runaway slot machine wheels. I was able to use Sonic's new parkour moves to run along walls to dodge these and other obstacles. Some zones had numbered rings to run through, with progress permitted only after running through them in order.

Just as we've seen with the other stages in Sonic Lost World, this is situated on a cylinder that can be explored fully as you progress down it. Running alongside another edge or its bottom will reveal alternate paths.

The last bit of this stage had me dying a couple of times. Those wall lasers I told you about earlier came out in a big way in the last stretch, doing a sort of Tron thing, beaming out from everywhere in front of me to hinder Sonic's progress. A bell bounced around between multiple laser paths, beckoning you to follow it and ring it along the way. This required some tight platforming jumps to bounce into path clearings to follow it. I made it through after a couple of tries. After this, one final dodge through a fleet of huge rolling slot reels had me finishing the stage.

Oh, and the music is just as casino-y as you'd imagine. Fantastic stuff -- brassy and upbeat toe-tapping stuff.

I'm glad to see that Sonic Lost World has a casino in it. I wonder what else they have in store for us."

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#148 MayorJohnny
Member since 2003 • 7838 Posts
Really excited for Sonic Lost World! I will buy for Wii U, maybe for Nintendo 3DS too! :D
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kbaily

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#149 kbaily
Member since 2007 • 13042 Posts

Nice long gameplay vid from Comicon.

http://www.youtube.com/watch?v=eIOaj-Io03Y&feature=youtu.be

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Cloud_765

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#150 Cloud_765
Member since 2008 • 111406 Posts

https://fbcdn-sphotos-h-a.akamaihd.net/hphotos-ak-prn1/625424_10151737332897418_1574671445_n.jpg

The official Sonic the Hedgehog Facebook page just posted this. Honey-themed level, eh?