Marvel: Ultimate Alliance, Sequel Insouciant 10th Year, Anniversary

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An action RPG, was released September 15 across North America. Australia September, 16 and Europe September 23rd, 2009 Xbox. September 23rd across Europe PlayStation®. Nintendo® Wii September 15th along with PlayStation® 2 2009. With playstation® Portable launched along PlayStation®2, October 9th across Europe. Released for the Wii platform September 23rd in Australia. September 25th in Europe. With all of the 6th generation console versions, maintaining the same framework and physics of its predecessor. The second entry of the series. Activision, publisher and the support developer of the game. And speaking of development, the game engine that programmed games in the X-Men Legends series and Marvel: Ultimate Alliance, ‘Vicarious Visions Alchemy’ This game is developed by the team of the same name, Vicarious Visions. With an improved graphics engine at that.

To Begin, the setting is Doomstadt Latveria, July, 11th. Secret War.

Latveria Urban Warfare: Iron Man, Captain America, Spider-Man, Wolverine w/ Colonel ‘Nick’ Fury. Beginning. The heroes sneak around taking out Latverian guardsmen. Wolverine, Cap and Spider-Man picking them off. Clearing the radio tower bartizans before stepping down into the village. We now breach through their defensive wall, fighting off waves, for a warm-up. We now traverse on the colonial streets of latveria. Looking for an intel drop. With the party walking in to an ambush with a wall cloistering where we came from. With the fusion gauge being greyed out now enabled the party retaliates the enemies. With a new objective to disrupt a power soruce. The five walk the town now detected the power source. Electro is introduced, first boss, we defeat him and progress on. Second cutscene. Nick is trying to reach communication with Bravo team. Wolverine, speaking with Captain America about the outing and was going to ask Cap, how did Fury get him to take on the mission. Only to be interjected by Iron Man saying Fury calls in his favors sooner or later stuff can’t get much worse then this. Spider-Man asking the three if all this obtrusion should be happening. Captain America believes all this is for a good reason.

Latveria Ascension:

We set off to disable signal jammers. Encountering path barriers, an attack chopper (If not destroyed will just fly off). When in the castle perimeter waves of latverian foot soldiers. Shielded soldiers. Soldiers rappelling down. After they’re taken down, we now see our first dialogue box/tree. Aggressive, Diplomatic, Defensive. What is complete about this the, responses are different for a hero controlled. Every character’s dialogue choices are suited for that certain characters’ speech, phonetically. Like Hulks for example. Alright back to the castle premises. After a regroup talk with Fury. We take the lift up. Now at the castle battlements. Theres a puzzle.

There’s a ubiquity of collectibles.

Power Pips: hidden pickups, used to upgrade a hero’s power. They’re automatically given when party members level up.

Ability Orbs: Here is the currency, instead of coins. It serve as experience points. And to add attributes.

Boosts: Designed as medals. Are like equipment in the first game. Not quite. Different boosts can provide

1. Durability

2. Evading

3. Third Fusion Star

4. Faster Stamina Regen

Healing Tokens: In the casual difficultly level, these are disabled, strangely. Now there are not disabled in Legendary mode what’s insipid about this is, healing tokens are disabled in the lowest difficulty but is not on the highest. Having healing tokens disabled I think would be very nice, for legendary mode that there’s overpowered heroes. Now for most you that may sound like a drawback, of course. Though having healing tokens disabled in legendary mode would’ve just added flavor to the level. I am certain that there are gamers out there using a strategy of no healing tokens in hard difficulty.

Those aren’t all the collectibles. More about boosts. Defeating bosses in Legendary difficulty earns you powerful boosts. Ah and only three can be currently equipped no party member has their own.

Locked characters are in silhouette

Unavailable characters are grey’ed out

Iceman in the team menu appears ginormous less often.

The save data star icon, dependent with the difficulty level, will have a semicircle around or have a full circle.

This game has its set of references. One to note: Spider-Man mentioning The Manson Family (in-game quote).

If a party member is eliminated, and entering a new location of a mission, an icon of a button will appear as a hud.

Wizard and Scorcher another boss fight.

The bridge across them, this layout of the terrain is reminiscent of the Resident Evil 4 castle entrance.

After the two are defeated, Fury uses the technology of Wizard’s armor to shoot out a green projectile, with Iron Man shooting a beam at it concocting an explosive and disorienting the gates. Well now in the Castle keep. Castle Doom just across, an army of aggressors charges to the team Iron Man already heading to fight, with Captain America behind him. Fury attempts once more to contact bravo team, after Wolverine asks of them. With the signal jammed, Fury order’s Wolverine to locate them and find another way to infiltrate the castle. Wolverine taking Spidey with him.

Latveria Castle Doom:

Bravo Team steps down into Castle Doom. With robots climbing over the ledge. With the shield projectors down the groups infiltrate the castle, with the party heading to the control room taking down latverian guards. Beneath the underpass we can see Captain America using a fusion attack with Iron Man. With the signal jammers disabled. Now we’re proceed to the next area.

Castle Reactors: A digital video of The Tinkerer is seen with him trifling the team. We engage the capacitors. new Enemy’s spawn here, leaders. Tinkerer bot fight.

With all that out of the way, It was a decoy, though we have not seen the last of Tinkerer. Black Widow informing every hero hero’s to evacuate the castle. Thing was seen beside Wolverine evacuating with Spider-Man (Team Bravo), Capt. America, Iron Man, and Fury.

Secret War ending.

Stark Tower, The Present.

Next Mission

NYC: Missing Marvel

The party explores the tunnels. With a superposable laser barrier over the door.

Same latverian barrier. The party sets out through the tunnels taking down multi-national terrorists. The stationed digger optionally can be [activated] but isn’t functional if the party destroys the force shield power supply first.

The party proceeds down, going left taking the next right. Locating Ms. Marvel turns out latverian armies are in America taking refuge here. The members of the party located Ms. Marvel, captured now we battle Shocker and latverian cyborgs, Ms. Marvel rescued. The group heads for the elevator to the factory. Defeating the Robot ambush. When at the lift Ms. Marvel says she’ll continuing exploring the tunnels monitoring the team afterwards. The party exits up the factory.

NYC: Factory Floor

Destroying Latverian munitions

We are encountered by Diamondback. Seen standing down a spacial area to battle the party. It seemed there was an boss fight impending. until Lucia Von Bardas, the presumed dead, prime minister of Latveria stopped her. Now a cyborg.

It seems this platform The Party and Diamondback are standing on is a lift which Lucia, brings her accomplices and the party to the cruise ship with.

When dropped in the lower level, If you speed across the enemies and sprint straight ahead, you can see Diamondback go to that spot in a stride.

If Ms. Marvel is in the party, with Lucia’s boss fight, when she claims to be a bomb, in minus three minutes of the time limit, Ms. Marvel will advise the party to, take down Von Bardas quickly, over a transceiver besides her already at the deck.

NYC: All Hands on Deck: Now alive, Lucia Von Bardas is seen older looking and not very attractive. Though, does have an aura. The date of this mission, the war at Latveria was a year ago today. 7/11.

With 4 cannons, operated by, Scorcher, Wizard, Shocker and Diamondback, it is simple to disable the cannons. With each cannon destroyed, the operator are lifted off by Von Bardas and each, activates a switch in the center before fighting the party. The five criminals are defeated and the city is saved.

Back at Stark HQ

Next mission

D.C: Capitol Offense

A terrorist attack at the United States Capitol. S.H.I.E.L.D are fending off the attackers. With the Quinjet taking the heroes there hastily With this spot secured, we proceed down the steps. Avoiding proximity mines. When he requires assistance, If you even get to be right next to Lieutenant Farrell when he does. He can be heard still in his transceiver. Now tasked to take out rocket troopers. When done with this. Deadpool comes in. An affable encounter. Is a mini boss fight, since It seems that Boss Deadpool functions the same with playable Deadpool. Same Move-set, the only extra is Deadpool boss fight unique quotes. He’s defeated and accompanies the party no matter what you say.

D.C: Underground Politics

United States Capitol Subway System.

We received word that the terrorists have a leader, we now make our way down the subway, to assist the police. We then proceed up the food court taking down more warheads. Now in the national statuary hall we see some state representatives taken hostage a certain familiar one. With the leader saying they’re safe... for now. Before blasting and disorienting the 2nd floor, we find out it’s Titanium Man. With everyone fighting in the hall and now cleared. We proceed through the cafeteria to the parking lot, defeating troop leaders, and more minions. Until running into Titanium Man again. Holding the reps. hostage. Fought and before retreating he requests the party members follow him once again. We then speak with one of the fellow representatives, with Senator Lieber. Assuring heroes that registration should not be active. Deadpool. Now a team member, he’ll take the representatives back to U.S capitol. The first cameo of Stan Lee the first in a video game. The party sets out to find Titanium Man. Titanium Man has done some decorating awaiting the heroes.

D.C: Hallowed Ground

With the party members at Lincoln chamber commemorating the statue. With Titanium Man materializing in front of them, declaring a divided nation. Lincoln memorial is the battleground with the party members against Titanium Man with his men. With destroyed streets in front of the rally stage.

making admonishing remarks during the boss battle. And is then defeated

Meanwhile, At Stark HQ we see Tony Stark in his home pad after his hearing about the sra. with a super hero reality show airing, where theres a live, big explosion

The program then shifting to a block. Many lives in Stamford, CT lost.

Post-Stamford explosion

Life has become really hard for Captain America. Getting hassled by S.H.I.E.L.D.

After Capt. was coerced into doing Hill’s task he rebeled, taking out every shield agent in the helicarrier, single-handedly. Shocking the POTUS and the Sec. of state with a mob outside the White House. Then Iron Man w/ Mr. Fantastic and Maria Hill reassuring the president that they will take care of Captain America.

The next Evening at Stark HQ:

Eli is seen watching a news report then shutting it off, then turning to the team about this, Patriot wanting to talk with Luke, but he’s talking with Mr. Fantastic, now to progress, we have to engage chats. First

Mr. Fantastic. Okay and now, the man, Luke Cage. His demeanor in this situation is brilliant. Now heading to the briefing station. We are shown how much is riding on this. Now we take the lift down. Now a meetup with Hill.

Pro-Registration Story: Now the members of the party registered, face off with Patriot, the party now considered betrayers. He is defeated and arrested. We are greeted by an effusive Mr. Fantastic. Saying it shouldn’t have come to this.

With decorations and banners of S.H.I.E.L.D.

Staying at Stark HQ.

Next mission:

Hideout Raid: Dock Work

We head to New Jersey, Bishop accompanies the Party. Our objective is to destroy the unregistered’s weaponry. Fighting the guards along the yard. An enemy chopper was dispatched along the way. With the weapon crates destroyed we continue our trek through the shipyards. A truck is seen then intercepted, probably Black Widows doing. We wipe out more White Star and we reach a gateway, with more troops rappelling down the left building. Meet Black Widow. We then encountered Spider-Woman making her way to the garage, we enter the warehouse, no enemies, lots of crates stored in to destroy. Sealing the base Spider-Woman intercepts the team She is defeated. With the base sealed. Black Widow shows the party the side entrance. The party gets to the location. Spider-Woman can be chatted with before leaving.

Hideout Raid Detour:

Traversing the interior. Getting a path open to blast door. fighting enemies and shielded enemies, with a path now open the party takes down the drones waiting for them. now searching the blast door. We then proceed through the cafeteria battling the guards. With a puzzle to disable the force field. With the catwalk we came from crashing the party down to the front of the blast door. Taking out the generators.

We now enter. Fighting the last of enemies.

Hideout Raid Going Deep:

Now entered the central base. We take out more enemies. With force fields all around. Until Black Widow can disable one. We need to take out the drones and sentries.

Bishop staying behind. Now moving foward without him.

Took the lift down.

Hideout Raid: Inner Base

We now proceed looking for Cable, dealing with more sentries and men. Dodging side fire jets, now encounter Hercules for a moment. Now proceeding to the left. Fighting off Hercules men, a big trap. Ambushers saying the party fell for it. The party Members triumphs again. Going through the door and now a boss fight against Hercules. The party members final encounter with Hercules and defeats him. Party continues looking for Cable. Being attacked by more sentries and fighting more of the men. They now go to the top floor. Leaving a trail of incapacitated men. Now fighting Cable, a stationary boss. He’s then defeated. With the Capt. calling in to check on things. Then finds out what’s been going on. This is the last the game uses the latverian soundtrack.

Back to HQ.

Next Mission

Guard Duty: Rooftops

With Capt. trying to intercept the convoy

The party is dispatched to secure the roofs. Taking out the ‘munitions. Fighting more of Cap’s men. Encountered by a cargo helicopter. (Which utilizes it’s heli-torch if gotten too close). After taken down, with no way of crossing, shield has deployed an inhuman baddie. Taking out two enemies and bringing down a radio tower for a path. He isn’t an asset from his own choosing. Nanite-controlled supervillain. Attempting to converse with the party we find out is Venom. Shield nanite Control, disrupting Venom’s interfacing, bringing it offline it. S.H.I.E.L.D. injects super-powered

criminals with nanites to have an upper hand in the civil war. But back to Venom. This isn’t Eddie Brock as Venom, it’s Mac Gargan. Yes, Scorpion - Mac Gargan. The same Mac Gargan who is the first boss in MRVL: Ultimate Alliance the last game.

Scorpion in the Symbiote. He assists the party along the way. We now cross the street taking more of Capt.’s minions down. It’s eventually clear. With rocket troopers opening the fence for us. We’re encountered by Prodigy, with a latverian choir voice track the rooftop becomes mobbed with enemies during the boss battle. Realistic a bit. Prodigy is then defeated. We then take out the last ‘munition piles. Venom being tested, with a inhumane manner. Shield bringing him offline and back online before Venom taking off. Well we traverse through a crane. The run animation Venom had is better than the playable Venom’s run animation.

Guard Duty: Road Work

We start with the party members laying on the ground we then proceed the tracks, clearing the high line. Now we take the streets. With the transports intercepted by a white star helicopter. Destroying their Robots. The party defends the transports destroying robots. Patriot broke loose then escapes [off-screen] while the party was handling the droids. After the 4 attack robots, Multiple Man appears, Then he vanishes when high damaged. Well an angered Thing is encountered, he appears less angry if he sees Human Torch in the party. Thing joins the party to take down forces. Multiple Man is defeated.

Guard Duty: Hit ‘em High

With the convoy re-oriented we’re showed that one of the trucks stopped moving. Black Widow, trying to get a reading, we see Captain America busting out Cable and Hercules (maybe also Spider-Woman)

The party members give chase on Captain America, seen across the street with Hercules and Cable, three shield agents running. The three are making a move on the building across the street. In the track. Well they are seen waiting down the roof to confront us. With Captain America surmising the registered heroes’ actions, with the party members ridiculing the Capt. He says the members of the party were wrong in a very ‘big’ way. Thus Cap leaps with Cable and Hercules off the roof with the aide of William Foster a friend of the posse. A size shifting professor.

Assisting their escape telling the heroes should worry about themselves. With his moniker revealed-- Black Goliath. Starting a boss fight. He is then defeated.

Back at S.H.I.E.L.D. HQ

Our next mission. A doozy.

Ambush: Containment

With the two sides altogether in the same place. Pro-reg agents of S.H.I.E.L.D. with Iron Man and a fleet of Shield airships above. We ambush those unregistered. With Capt. and his entire team. Cloak, teleporting all of the resistance to the Geffen-Meyer plant. Shortly before they storm back out using teleportation out of there it was lights out for Cloak.

Both sides at the same place. Seeing as this Civil War costed $150 billion in city damage. Which is why we lured the Rebels here. A forbidden chem plant. Tony speaking to the Capt. then giving a proffer for him and the entire unregistered groups just a last chance at amnesty, Iron Man asks simply for a moment to express his plan. Getting the Capt’s approval and shaking hands and gives Stark five minutes. About to proceed Tony discovers that Captain America planted a device on his mauler. A S.H.I.E.L.D electron-scrambler putting Stark’s armor on shut down, thus catching Tony off guard and the Capt’ gave him a nice shield to the head for what happened to Cloak. Then well, starks an all out brawl.

Rogue Heroes arrested:

Multiple Man (once again)

Firestar and Patriot

Colossus and Dagger w/Cloak

Delta team moves and encounters Multiple Man, after a lengthy battle fighting him is then defeated once more and arrested.

We proceed past a chemical spray, taking on more robots, then getting to Patriot with Firestar they were then arrested. Traversing the plant getting past fire valves and running into Colossus and Dagger fighting more drones. After the fight Colossus and Dagger are taken care of by nanite-agents.

We are told before taking the lift, War Machine is assisting us in taking Capt. down. Was unreliable.

Ambush: Showdown

So we descend the lift. while hearing a transceiver communication not to hit Venom, We proceed then see an enemy flying from below, across the map. We then encounter Captain America, he runs off with his mean having his back, we give chase, now the members of the party meet the Capt. again. Delta Team vs Captain America. With medium damage done to him he escapes with more drones climbing from beneath the map. We then walk the hill and cross the catwalk only to have a flammable barrel thrown and destroyed it bringing delta down. Taking this outside. Iron Fist is seen with Captain America. Hill says Iron Fist Is considered a primary target prioritizing first on Captain America will just have the HP lost, restored by Iron Fist. Captain America commands Cage to get the heat turned up. With fire plumes from beneath. Cap tells Luke to get the door open immediately when damaged. Captain America rams into Iron Man dislodging him the two falling.

With delta team following Cap and Luke droppin in too behind. Helping out Cap. The two are then defeated. Iron Man finishes his reboot at least when Captain America is at 27% HP. With Cage and Cap defeated. Iron Man exchange words and Cap uses, bursting Iron Mans bubble as a means to escape with Cage. Was successful.

Prioritizing and attacking Captain America to get his health fully decreased, will just have Luke KO‘d automatically too. Resulting in his boost being lost and not picked up.

Chasing Captain America a second time: Is possible to cause those flammable barrels to explode before getting near them. Thus having only one explode the (barrel Luke throws). The drum he throws cannot be intercepted, even when flying above the catwalk. It Is scripted to be imploded.

Pro-reg enemies defeated

Spider-Woman

Hercules

Cable

Goliath

Capt. America

Iron Fist

Luke Cage

Story Anti-Registered:

With resisting to register approaching Hill will just have her use a force field. Now taking out the shielded shield guards. While things are getting out of hand, Mr. Fantastic gets knocked back into the office Elijah in a bit of a squee at the door. Now the four are greeted by Luke and and the five exit Stark Tower. With a new HQ.

Now in the hub.

Our first mission.

Base Defense Safe Harbor:

At New Jersey. We begin at a warehouse shield raiding the base of operations. Then clearing them out. We rendezvous with Spider-Woman, bombs are planted on the equipment. The party boards the carrier, beating up enemies and tossing the bombs into the ocean. Spider-Woman points us to Cables base. More shield reinforcements, We encounter an attack chopper, dropping shield oppressors then flies off. Shield continues an assault. With the attack chopper appearing once more on yard, demanding the team step down. (Activates a helicopter torch if too close). With Shield cleared out and their air support destroyed we continue to the base, with Bishop and War Machine infiltrating the base with shield foot soldiers. With a force field enabled behind them. We encounter Black Widow, the party fights her, with shield drones assisting her. Defeated and at the hands of Spider-Woman and her men. Cable telling the team to get inside.

Base Defense Push Back:

At the base we fight off more Shield mooks while Cable gets a force field down. With Spider-Woman, Jessica. Suddenly under attack. We fight off more commandos. We activate gun turrets to clear them out. We happen have an robotic companion while the other has to self destruct itself in order for the party to hit the switch and progress. We end up with our robot for the remainder of the mission. We head to a room. With a shield robot jamming a gate for Shield drones to roll through, while Cable works on sealing the gate. The party must detain and fight Shield mooks. After the fight, War Machine is seen looking to arrest the party. A boss battle with War Machine and is then defeated. With Cable contacting the party on a job well done and was about to send them somewhere only to be attacked by Bishop. We then proceed to the lift to get to Cables location.

Base Defense Overloaded:

With taking the lift the team proceeds to get to Cable, with Bishop mocking the team battling shield agents along the path. Now confronting him. Bishop is impervious to energy damage. When physically damaged he retreats to Cables command center. He is then defeated, by his own source of power. Iron Man contacting his group on the status of the mission only to see Cable and his team’s success. Shield failing the raid.

Back to base

Next Mission

Convoy Strike Rooftops:

We’re dispatched on the rooftops, to take out shields aa guns. To help out friendly air support to detain the convoy in one fell swoop. For releasing those from our side. Cable informing liberty squad to take out the anti-aircraft guns. With one third destroyed and no way to cross the street. A white star chopper made a path for us. With Shield grenadiers spawning across. With waves of Shield drones and mooks, climbing up the building and rappelling down. With them out. and rocket troopers clearing the fence for us we proceed up the vent fans, and onto the roof. Songbird is encountered. Looking to stop the groups treachery. She is apparently defeated. With more shield rocket troops creating a path for us. The party then walks across and takes them out. We then traverse through a crane.

Convoy Strike Truckin’: We end up in the tracks, seeing as the trek through the crane didn’t get hairy. Even though there are pieces from the girders. We take out the Shield forces and the last of the anti-aircraft guns. With the convoy disrupted we hit the streets. Fighting more Shields drones and troops. A nanite agent is encountered, Lady Deathstrike. After battling her she’s down but not out. A meet up with The Thing. Which was an affable meet. After conversing he joins in the counterattack with shield forces. Lady Deathstrike attempts to take them down and is then beaten by the party. Defeated. Thing then joins the team. Cable informs the team that Iron Man has been attracted and is somewhere around midtown. Thing assures the party he’ll gather civilians out to safety while they handle Shell-Head.

Convoy Strike Jacked Up:

Iron Man is encountered and droids climb to the roof. After a chase with him he corners, liberty. Notifying them they are worth much more then those arrested in the convoy. With the party provoking Iron Man. Iron Man says that he himself is hardly their ‘biggest’ concern right now. He mocks the team and flys off, calling them toys. Iron Man authorizes YellowJacket to “don’t play too rough with his new toys.” YellowJacket is

sent to battle the party. YellowJacket (Hank Pym). Another size-shifter. Is then trounced by the party.

Back at the Hub: “I know it’s been intense”

the Capt. said.

Next mission Is a doozy.

Cable responded to a distress call of imperiled chem workers. Cable who was unaware of Cloak teleporting the entire resistance to the plant. Seeing as Cloak was their ticket out from there. Iron Man pacified him instantly. With both sides all in one place Steve Rogers and Tony Stark with their entire team and Shield right above. Rogers have a little conversation with Stark before catching him off guard. An counterpoise of events. Thusly starting an all out rumble with both sides.

Anti-Reg Bosses:

Black Widow

Bishop

Songbird

Mr. Fantastic

War Machine

Iron Man

Chemical Plant Cloaked:

We help out Peter (Colossus) against Bullseye. Liberty Squad has to create a smokescreen to throw off the Shield skybirds above. With 2 of the pipes destroyed we now proceed. Past Wonder Man is a lift. He is then defeated. Now for the last of pipes. Cable contacts Liberty to help out Dagger and Cloak. She is overpowered by Molten Man and She-Hulk, before the altercation she calls liberty squads idiots and that Cap has lost it completely, seeing as She-Hulk has a nanite agent beside her. She is then defeated with Molten Man. With the Smoke fully up. Cable requests the party to help out, Cap.

Chem Plant Face off:

Iron Man Vs. Liberty Squad. While descended the lift. We see Captain America under fire. We make our way to assist him. We see Cable fighting Venom in the platform below assuring liberty squad he’ll hold his own. While proceeding we hear shield agents to keep the party away from Iron Man. Thus seeing a shield unit flying across the map. We handle em and drones. Eventually getting to where Cap is. Him getting the upper hand and damaging Iron Man. Liberty Squad battles War Machine. Defeats him once more. We then descend another lift with Iron Man fighting Captain America in a cutscene. Fighting on a catwalk and Iron Man sweeping him over. Liberty Squads makes their way to the capt. With Cable saying don’t let the drones keep them away from him. Finally getting to Iron Man’s position He claims the party took down War Machine and that they won’t have such an easy time with me. After critical damage Iron Man backpedals and flies off giving his repair systems some time. Captain America intercepts and flies off with him. Mr. Fantastic seeing as is 5 against one, he joins in to help out his wingman, Iron Man. After his health half lost. Iron Man requests back up. Mr. Fantastic gets to Iron Mans location. Followed by team liberty. With Mr. Fantastic defeated it’s now the Capt. America and liberty squad vs Iron Man. Is then defeated. Iron Man and the Capt. Exchange words Iron Man says “Sometimes you have to do the wrong thing... at the right time... To save everything that matters.” Then Captain America says. “Nothing can be justified on what you’re doing.” While he was about to continue a Iron Man not only escapes but takes Reed with him.

While Iron Man brings Captain America and his followers down, Mr. Fantastic can be seen looking upon Iron Man in the sequence. If he isn’t ko’d already. If not prioritized and defeated in the top platform. Mr. Fantastic will not jump down and join Iron Man in the fight resulting in his boost pickup not being collected. He will appear automatically knocked out if not already, while Iron Man’s HP is decreased fully.

Registered Heroes and Nanite Agents fought:

Lady Deathstrike

Bullseye

Wonder Man

She-Hulk And Molten Man

Off The Leash:

Shield loses control of the nanite-controlled villains. With Fury after a hiatus, after his absence in the civil war making an unexpected return. Somethings big goin down. With Fury requesting help and the Nanite-injected villains planting bombs. Now is a timed-boss fight against two agents. Bullseye was seen with them but is not battled again. With the explosion happening Liberty squad well not Liberty Squad any longer. Seeing as the party is presumed dead. All but a couple bombs were left. Un diffused.

A new HQ a Bunker

Post-Chem Plant Explosion. The party is scene convalescing for a short time. Fury Explaining himself and attempting to articulate what happened to Cap and Iron Man.

Next Mission

Prison Jail Break-In: The mission is to locate the portal to the Negative Zone engaging a Shield robot at the door to face the party. Heroes against Shield in a jailhouse brawl. Proceeding through the lockup grounds. Seeking to obtain the key to the portal elevator. Fighting shield guerrillas and sentries bringing Hill’s force fields down. A white star unit shot down her evac chopper. Now obtained this card. We head to the room. Speedball the harrowing explosions at Stamford awhile feeling he’s to blame for. Turning into as Iron Man called him moments ago, Penance. He’s then, defeated. Unfortunately, not even by the heroes. But is incapacitated by released inmates. The party members activates the lift after defeating them.

Prison Going Negative:

Fury meets up with the team teleporting to us. The five head out to the Negative Zone. Fury stays on the main floor searching for the portal control room. While the party descends to the nanite labs to collect a cure, an untainted sample. Defeating two shield robots, Terrance Sorenson and past a decontamination system. With flame turrets. All hells breaking loose. Well at the holding cells. Iron Man and Captain America. Continuing the civil war, both sides having a rumble near the cell blocks, Captain America busting out his people also releasing the nanite-injected super criminals. Iron Man certain that his side has the upper hand and the nanites controlling the criminals will circumvent this entire scenario. Until Iron Man being harmed by Moonstone, fatally and implicitly. Iron Man demanding those at S.H.I.E.L.D. controlling the nanite hosts to attack the right targets. After aware they’re losing control. Iron Man orders for them to be shut down immediately. Swanson is then found and took down by Venom. With Lady Deathstrike, fully in a psychotic state of mind. Outright trying to murder Iron Man. Captain America saving him in time. Seeing as Iron Man was close to losing his life. Bringing a truce between the two. Then the Capt. helping Tony up. Steve is now certain Fury was right. With Iron Man stating Cap is the reason for releasing them all. Mr. Fantastic telling the two getting their people out alive is an important matter. With all that, the party doing their own thing. Fury contacts them saying looks like “Stark and Rogers have come to their senses.” We now proceed back to the lift. Leaving the labs.

Prison Riot Gear:

We come across Iron Man and Cap helping out Dagger and Wonder Man. With a conversation for a bit. The members of the party sets off to finding as much cures as they can, and captured heroes. With Iron Man surprised to hear Fury, and Captain America saying to Fury he’s relived his team saw this coming. We proceed through to find nanite inmates we’re informed to prioritize on the leaders in orange. As they can share powers. Luke is suddenly captured, soon freed. We encounter Grim Reaper the second time heroes fight him. Cage can be saved during the fight. Now collected the second pure sample. Heading to the fourth floor. Handling Shield drones Fury shuts down the force field when the enemies are cleared out. Firestar is imprisoned by Bullseye and Moonstone. Firestar is freed after the two are defeated.

Proceeding to the lower levels the party takes down more nanite infected inmates. Restoring power to the portal. We see that Firestar has made it to the portal with Luke the two giving Wonder Man and Dagger a hand. They take the portal out of here.

Prison Hold The Line:

With the four escaped the negative zone we’re advised to get everyone out now. While in the lower levels. Molten Man is encountered. Until he’s knocked out, enemies will just keep coming. Molten Man is then put down. The party members head to the north lift. Nanite inmates are equipped with firearms. Back at the forth floor the room becomes cryogenic. We learn later on that cold is the nanite a specialty. Back at the third floor Grim Reaper is fought, finally a third time and is beaten for good. We’re notified by Fury that we’re blowing up this place. Back at the second floor fighting more superhuman prisoners, Moonstone appears again to heighten the enemies strength. The party members getting past disabling the turrets taking the lift to the main floor. Destroying more turrets and putting down superhuman prisoners. Now meeting up with Iron Man and Cap. Another group of nanite-injected attacks descended from a vortex. We are encountered by a remarkable villain who their led by, Whirlwind.

Until defeated him, endless nanite forces will spawn.

Also joining in is Diamondback also had appeared in the last cutscene. Seen along Whirlwind.

Until she is defeated, Whirlwind will continue to evade around with a tornado.

Nanite inmates will stop spawning until Diamondback is defeated.

Heads up! Moonstone! Back in action fully! For the the final time! Encountering her for the fifth time in-game (counting the cutscene she appeared first).

It seems Whirlwind’s tornado was caught on fire with what Diamondback thrown at it, plastic explosives.

Not much was heard out of Whirlwind, he uttered grunts when harmed. Seeing as he’s a Nanite Agent.

With the boss nanite trio defeated, Captain America, Iron Man takes off with the party, with Iron Man asking Fury if the self-destruct signal is triggered. I’d like to say: David Kaye, Captain America’s voice. Not that only character but Nick Fury too.

With everyone taking the portal out of there. All but one man made it back to earth. With all the heroes escaped left to determine if Fury is lost.

Back at the bunker

Next Mission

Wakanden Jungle:

We head to Wakanda, the jungle. Destroying artiliary barrages to protect the city from being targeted with cannon fire. We’re met and assisted by Panther’s wakandan guards drawing a kwan dao sword. After wrecking one artillery barrage. solving puzzles and wiping out Nanite infected mercenaries. With them destroyed the party continues on up the mountain. The party encounters Havok nanite-infected enemy is defeated.

Wakanda Tribal City: Entering the city, we then see as the camera pans across the wakandan guards handling nanite forces and A-Bomb. We proceed through to activate the defense towers fighting superhumans along the path while intercepting a helicopter. We activate the first tower. Moving to repair the second one. With one more to activate we proceed through the marketplace, with this way locked before, we can get through the fields and with the defense towers up, the party regained control of the city. We now take out nanite agents Justice and A-Bomb.

Wakanda Panther’s Lair:

We raise palace defense towers. With nanite forces leaping out the water. They are taken down. We take the lift to the palace. With the towers repaired we ascend the palace. New York isn’t in great shape. Fury calls in. In impart. Fury speaks to one in the party. With the palaver over, the party fights an influx of nanite hosts. We hold off fold invaders. With Black Panther. Fighting an infected royal guard. Green Goblin joins in the battle shortly before Venom. And the two defeated and with Wakanda liberated. Heroes now settle on a headquarters. Venom with Goblin, in-firmed and are now members of the team. Unlockable characters at the very end. They are sociable. At the HQ Green Goblin speaking with Venom, there are no special interactions there. Vice versa, Venom and Goblin.

Wakandan HQ:

Next Mission

Showdown Ground Assault:

We begin, in Iceland. The party on a trek through the nordic mountains, past nanite henchmen and blowing up amplifiers after arriving with a well after entering a hatch.

Showdown To The Core:

We enter the base. The Fold while fond of the portal design, from the negative zone they got for their base decor with a color-coded blue. She-Hulk is encountered and defeated. Given that she happen to be at NY, stark tower just moments ago. She possibly teleported to Iceland, same as how Wonder Man and Spider-Woman done.

Showdown Warp Zone: With a gauntlet boss-run. Defeating three nanite-injected heroes. Warping to a new location We activate three cores, attacking more fold henchman and prototypes then eventually warping to a location, with Tinketer. Then impelled the heroes of the party to join the fold, with Venom or Goblin active, to reconnect them to the collective, beginning to holdout on the offer, Tinkerer teleports and Whirlwind seizes the group and is yet annihilated.

When warping to Tinkerer’s location he is aided by prototype nanite hosts, giant mooks, floating on the ground.

Showdown Towering Rage:

Tinkerer warping to the top of the repeater With the heroes on a massive elevating fight. With reaching the signal point of the tower we see Tinkerer at the control console, the party’s task to send the signal from. With the final nanite onslaught against the heroes completed and Tinkerer, bested. With Fury busting out of a nanite pod, after the finale, Fury with copious manipulated super powers from several of those defeated throughout the missions. Nick is then subdued.

The camera panning across the tower, Black Panther: “Reports coming in now from all over the globe. It looks the the entire collective is down! Great Work!” On sixth gen, platforms, (e.g PS2, Wii).

Black Panther ends the monologue with the word ‘team!’

And during it, the camera pans across the (wakanda palace line) Wakandan palace with Black Panther on screen along with Spider-Woman, cheering, and others as well as those nanite-infected disabled. Cutscene with, Tony Stark, Nick Fury and Captain America, without his costume (Steve Rogers!), at a infirmary after Fury is defeated.

The ending, after whichever civil war path was decided on.

Iron Man gives a monologue on heroism. With The Thing in his very own scene, saving an infant from a burning building. A heroic deed indeed.