Ok, like someone here previously stated:
Mortal Kombat:
- My Kung Fu is Stronger: you have to use every character for 24 hours and other stuff (wins, fatalities, etc... but lets be honest, nothing of that matters since in those 24 hours you can do it), this is a horrible made trophy. All the stuff other than the time needed with each character is fine.
Gran Turismo 5:
- Golden Standard: yeah... only this, since it includes each and every race in the entire game, 24 hour races?, check, vettel challenge?, check, licences?, check. This one, unlike "My Kung Fu is Stronger" has some logic behind it... but it doesnt make it any less of inhuman.
There are other that are not difficult, but are incredibly annoying or badly designed... like:
Final Fantasy 13:
- Treasure Hunter: its annoying, just a plain grindfest. 40 hours of killing the same enemy over and over to farm items to sell and then mod the other items.
Resonance of Fate:
- Stardust Hunter: really?, star in each arena battle? ...thats 500 battles... this is incredibly boring.
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