So a lot of the reviews of this game have compared it to Mario Kart, generally unfavorably, and in particular pointing to the actual driving mechanics as what's holding it back. My sense is - and maybe I'm wrong because I'm not generally into racing games - that reviewers may simply be too accustomed to Mario Kart's driving mechanics, which have remained somewhat consistent since the Super Nintendo, and in time they'll look back and realize that, as long as everyone is driving with the same mechanics, selecting tightness of controls/drift/etc are really just arbitrary decisions, and any game that does them differently will take some getting used to.
The "negative" (70 range) reviews seem to hone in on some missing competitive component and, I think, miss the understated joy of this genre - its unpredictability and its enjoyability regardless of skill level. The more often we get hit with explosives and environmental obstacles, the more we laugh. And creating your own tracks to compete with friends just adds a new level of surprise, competition, and strategy. So I'm a little bit disappointed with the reviews, which are more focused on how fast you should be tapping your shoulder button around a bend than on the more imaginative and entertaining aspects of this game.
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