FF 13 - I want to like it with all my heart..

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33Axis

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#1 33Axis
Member since 2010 • 25 Posts
But I just can't seem to find a way. I love the series, played all the sequels from FF3, the only game I ever preordered for ps3 was FF13. Heck, I bought the PS3 primarily for 3 games, one of which was FF13. I keep playing it, I try reading all the positive reviews and find good things about it but... I just can't seem to like it. No matter how much I want to love it, it's just painful to play it. I keep at it, and I'm over 6 hours into it, still hoping it will somehow turn into fun. The utter painful simplicity of it, the ultra easy fights in which the only challenge is getting top 5 marks on occasional bosses, the ultra linear path with 0 options, the fight-walk-scene combo which repeat endlessly... I'm just so bummed out by this game. I'm usually the 1st one to defend a FF game, but this.. The only things I like is the graphics, design and sound/music, except the Vanille's constant moaning which got my GF thinking I was watching porn. Help me. How do I turn this around? What do you love about it?
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TheEldestGod

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#2 TheEldestGod
Member since 2010 • 4142 Posts
I felt like you for a while. I'm actually not much farther than you are into it. I, too, hate how easy the battles are. Some people were saying its a very hard game...... I'll believe it when I actually die or get less than 4 stars in a battle. Vanille's moaning is another gripe of mine, though her voice is not nearly annoying as Gamespot makes it out to be. ............ Anyway, I'm having a lot of fun with the paradigm shifts and using shrouds to enter battle. The story is kind of interesting but not as much as I'd like it to be....... Okay, I just realized I'm not being much help! :P There's really nothing you can do, I guess. If you aren't enjoying it then its just not for you. I'd prefer it were more like the older games, but I'm having fun with it the way it is.
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Maersyndel

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#3 Maersyndel
Member since 2005 • 402 Posts

Topic creator you read my mind (Edit: you liked the music...I despise the music more than you could imagine so I agree on the other stuff :P). Square really want those extra clams from US gamers....apparently they like linear RPGs with ultra simplistic gameplay.

Such a sad generation for me...two of my favorite series, Silent Hill and Final Fantasy are in big trouble it seems.

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Gorcman

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#4 Gorcman
Member since 2003 • 725 Posts

Once you get to Chapter 11, things get a LOT harder. There will be monsters that one shot you if ur not paying attention. The other Final Fantasy games i've played have been FF7, FF8, FFX, FF12. I can honestly say this is the hardest of the bunch.

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Piratesleeve

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#5 Piratesleeve
Member since 2010 • 25 Posts

Once you get to Chapter 11, things get a LOT harder. There will be monsters that one shot you if ur not paying attention. The other Final Fantasy games i've played have been FF7, FF8, FFX, FF12. I can honestly say this is the hardest of the bunch.

Gorcman
I'm about the same as you the battle system is getting interesting now, I still prefer the Final Fantasy VII system with the materia, I find the menu a little bit odd to control in FF13 I do like the game though, although I'm getting a little bit annoyed with everyone sounding as though there just about to have an orgasm.
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Mitten123

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#6 Mitten123
Member since 2008 • 402 Posts

Once you get to Chapter 11, things get a LOT harder. There will be monsters that one shot you if ur not paying attention. The other Final Fantasy games i've played have been FF7, FF8, FFX, FF12. I can honestly say this is the hardest of the bunch.

Gorcman
Theres only 13 chapters though right?....so e have to wwait until like 90% through...for it to get tough...I played 3 hours last night...and was proper bored
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SolidSiems

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#7 SolidSiems
Member since 2005 • 314 Posts

Same...

The characteres are godawful/terrible(WTF is that blue haired thing from NORA), and the story so far is dumb like never before. SARA! Ragnarock, We are heroes, focusbla bla bla...

I get the feeling that Square-Enix startes FFXIII and didnt know what to do with it, they made nice GFX but lost everything else.

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hazelnutman

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#8 hazelnutman
Member since 2007 • 9688 Posts
The game really picks up at the 10-15 hour mark. Keep playing. Turn off auto-battle as the default as well. It not only makes the game less enjoyable, but it's a hassle to deal with when you're planning long-term strategies in the later chapters. You only get a few roles at the beginning, but once you start unlocking more roles, you'll have access to building more diverse paradigm decks and making a super-team. It seems as if people don't have the patience anymore to bother with build up of gameplay and story in video games.
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dimis_

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#9 dimis_
Member since 2008 • 413 Posts

Ok, i'll heal you then...

it is to be expected that one of the characters of the group will be annoying to someone, it's a JRPG afterall. For me it's Hope, mainly because the writing seems as confused about what they want to illustrate as he supposedly is. For you it's Snow, for others Vanille.

The easy fights, i 've played 3 hours so far and yes they are easier than expected, but since i read that this game goes up to 30-40 hours, you cannot expect them to throw at you difficult battles until the 10 hour mark, as this might turn several people away. There is about a hundred great games out thereready to provide a higher quotient of achievement, than any turn-based RPG.

About the plot, it is obscure at the beginning,especially if yourefused to read any spoilers like i did, but the stakes are high if you come to see yourself as a part of the group because as far as they know they are doomed and not know much about what to do about it. It's not such a bad beginning. For us!

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Mitten123

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#10 Mitten123
Member since 2008 • 402 Posts

The easy fights, i 've played 3 hours so far and yes they are easier than expected, but since i read that this game goes up to 30-40 hours, you cannot expect them to throw at you difficult battles until the 10 hour mark, as this might turn several people away. There is about a hundred great games out thereready to provide a higher quotient of achievement, than any turn-based RPG!

dimis_
Surly we can - FF7 battles within the first hour - was a decent enough boss that you could die on it! I literally spent 3 hours...walking down straght lines...press X for this useless auto battle thing - although there was little else to do as even using abilities...I had none...FF7 - you had attack and Bolt to start with - mixing it up a bit...similar with FF8...and FFX...etc They have a legacy to live up to - I am glad to see that people say it improves later on though - that I am excited about - but really thw whole game should be engaging - its a Final Fantasy!
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gizmo_dave100

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#11 gizmo_dave100
Member since 2005 • 409 Posts
maybe im the wrong person to comment as i have enjoyed this game from the start. im at chapter 6 (about the 15 hour mark) and its picking up now, some battles are still piss easy but i have also come across some tougher enemies where i have had to keep my eye on things. the more im playing it though the more intrigued i am to see whats going to happen next. the linearity is my biggest gripe as well (being a fan since ff7) but you also gotta keep it in mind that just like 10 where there was no world map until waaaaaaaaaaaaaaaaaaay later on apart from a lack of towns to visit the wondering/fight/scene is just how the other games have gone.
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kevy619

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#12 kevy619
Member since 2004 • 5617 Posts

its not that super easy, you can die even about 2.5 hours in if you're not careful. Most final fantasy games are completely 100 percent easy until 5 hours in. For instance, the first boss in 13 actually required some thinking, it was easy but you had to actually do something other than bash x.

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Canvas_Of_Flesh

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#13 Canvas_Of_Flesh
Member since 2007 • 4052 Posts
That's the way I felt with FF12. I just could not force myself to like the game. The characters, the battle system, the story...I just couldn't get into any of it. I kept the game around for 2 or 3 years constantly telling myself I was going to finish it. I ended up trading it in, and when I did, It felt like a load of my mind.
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TheEldestGod

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#14 TheEldestGod
Member since 2010 • 4142 Posts

its not that super easy, you can die even about 2.5 hours in if you're not careful. Most final fantasy games are completely 100 percent easy until 5 hours in. For instance, the first boss in 13 actually required some thinking, it was easy but you had to actually do something other than bash x.

kevy619
Really, like what? Anyone who's played a JRPG should know that if a boss has two little things floating around him and are strikable.... those need to die first.
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Maersyndel

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#15 Maersyndel
Member since 2005 • 402 Posts

I'm on chapter 10... I just avoid random fights now since a) they are tedious and repetitive, and b) they are still so freaking easy (just longer than they should be)... I just get the feeling the combat system was built without this stagger stuff in mind and they added it in later on to draw out encounters. When I saw the Team Xbox review of 5, I thought how could they be serious? But lo and behold I find myself tending to agree.

I'm yet to encounter a single boss that mad me think omfg I'm screwed (I still remember the trouble I had with Seymour on Gagazet)...not only that, since there is no fear of your opponent, there's no sense of victory. You just feel like you've completed and obligatory piece of the story and move on to the next linear corridor.

I keep playing it because there have been some incredible games in the Final Fantasy series and I owe it that much, but it'll take something special for me to think of this series in the same light again after this.

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zmbi_gmr

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#16 zmbi_gmr
Member since 2008 • 3590 Posts

this game was (like most) my most anticipated title on the PS3...surely that would deserve a day one purchase, but it's not in my library yet. i'm going to hold out for FF13vs.threads, like this one, have kept me from purchasing this game.

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gizmo_dave100

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#17 gizmo_dave100
Member since 2005 • 409 Posts
talking about difficult battles- final fantasy 7 in the city of the ancients when you had to fight against a boss that was like a monster/wall-i had to run away and level up like crazy to fight it!
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dimis_

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#18 dimis_
Member since 2008 • 413 Posts
[QUOTE="Mitten123"][QUOTE="dimis_"]

The easy fights, i 've played 3 hours so far and yes they are easier than expected, but since i read that this game goes up to 30-40 hours, you cannot expect them to throw at you difficult battles until the 10 hour mark, as this might turn several people away. There is about a hundred great games out thereready to provide a higher quotient of achievement, than any turn-based RPG!

Surly we can - FF7 battles within the first hour - was a decent enough boss that you could die on it! I literally spent 3 hours...walking down straght lines...press X for this useless auto battle thing - although there was little else to do as even using abilities...I had none...FF7 - you had attack and Bolt to start with - mixing it up a bit...similar with FF8...and FFX...etc They have a legacy to live up to - I am glad to see that people say it improves later on though - that I am excited about - but really thw whole game should be engaging - its a Final Fantasy!

Yes, and if you go 10 more years back... platform games such as Mario might have required you to spend 3 hours on a perfectly executed triple jump on the very first level. I had played FF7 back then but it was not that much more difficult at the beginning.
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kevy619

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#19 kevy619
Member since 2004 • 5617 Posts

[QUOTE="kevy619"]

its not that super easy, you can die even about 2.5 hours in if you're not careful. Most final fantasy games are completely 100 percent easy until 5 hours in. For instance, the first boss in 13 actually required some thinking, it was easy but you had to actually do something other than bash x.

TheEldestGod

Really, like what? Anyone who's played a JRPG should know that if a boss has two little things floating around him and are strikable.... those need to die first.

well ya, it still required some thought... not alot but some.

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GalufUndies

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#20 GalufUndies
Member since 2010 • 103 Posts
I think the reason some people say it's hard, and some say it's easy, is for two reasons. Experience playing Final Fantasy games (in general) Experience points of Final Fantasy game characters (Final Fantasy XIII, battle and upgrade system). The game starts off pretty easy but as time goes on, if you're not upgraded it will take like a year to kill a regular appearing foe. The enemy are very strong as a matter of fact. It's just how you're playing the game.
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redskins26rocs

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#21 redskins26rocs
Member since 2009 • 2674 Posts

its not that super easy, you can die even about 2.5 hours in if you're not careful. Most final fantasy games are completely 100 percent easy until 5 hours in. For instance, the first boss in 13 actually required some thinking, it was easy but you had to actually do something other than bash x.

kevy619

its not that super easy, you can die even about 2.5 hours in if you're not careful. Most final fantasy games are completely 100 percent easy until 5 hours in. For instance, the first boss in 13 actually required some thinking, it was easy but you had to actually do something other than bash x.

kevy619

I'm on chapter 10... I just avoid random fights now since a) they are tedious and repetitive, and b) they are still so freaking easy (just longer than they should be)... I just get the feeling the combat system was built without this stagger stuff in mind and they added it in later on to draw out encounters. When I saw the Team Xbox review of 5, I thought how could they be serious? But lo and behold I find myself tending to agree.

I'm yet to encounter a single boss that mad me think omfg I'm screwed (I still remember the trouble I had with Seymour on Gagazet)...not only that, since there is no fear of your opponent, there's no sense of victory. You just feel like you've completed and obligatory piece of the story and move on to the next linear corridor.

I keep playing it because there have been some incredible games in the Final Fantasy series and I owe it that much, but it'll take something special for me to think of this series in the same light again after this.

Maersyndel
I would give an 8.5 The game does not deserve a 5 out of 10, and it also does not deserve a 50 out of 100
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TheEldestGod

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#22 TheEldestGod
Member since 2010 • 4142 Posts
I think the reason some people say it's hard, and some say it's easy, is for two reasons. Experience playing Final Fantasy games (in general) Experience points of Final Fantasy game characters (Final Fantasy XIII, battle and upgrade system). The game starts off pretty easy but as time goes on, if you're not upgraded it will take like a year to kill a regular appearing foe. The enemy are very strong as a matter of fact. It's just how you're playing the game.GalufUndies
Yeah, I can see that. I've been killing everything I see, and everytime I turn the game back on I'll backtrack as far as it will allow me to and kill em all again. I know from experience with the franchise to get as much XP as possible as early as possible. I've been finishing out each of my Crystariums before the next level even becomes available. I'm one step ahead of everything I've come in contact with so far. I plan on staying that way.
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email2003

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#23 email2003
Member since 2004 • 3529 Posts
You do notice that in Final Fantasy games when your killed during a boss battle time, after time, after time, you gotta go and level up your characters and their weapons and etc. That's like the #1 rule in all RPG's!!!
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Meowmixxvi

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#24 Meowmixxvi
Member since 2008 • 2243 Posts
You do notice that in Final Fantasy games when your killed during a boss battle time, after time, after time, you gotta go and level up your characters and their weapons and etc. That's like the #1 rule in all RPG's!!!email2003
i never do that, my play style is a bit different for my first playthrough in any rpg's. i prefer to beat the game without grinding, for the challenge i suppose. if a boss is hard, theres always a way to work around it... now when i get to new game+ or second playthrough i max everything out.
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strangestguy

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#25 strangestguy
Member since 2005 • 437 Posts

[QUOTE="GalufUndies"]I think the reason some people say it's hard, and some say it's easy, is for two reasons. Experience playing Final Fantasy games (in general) Experience points of Final Fantasy game characters (Final Fantasy XIII, battle and upgrade system). The game starts off pretty easy but as time goes on, if you're not upgraded it will take like a year to kill a regular appearing foe. The enemy are very strong as a matter of fact. It's just how you're playing the game.TheEldestGod
Yeah, I can see that. I've been killing everything I see, and everytime I turn the game back on I'll backtrack as far as it will allow me to and kill em all again. I know from experience with the franchise to get as much XP as possible as early as possible. I've been finishing out each of my Crystariums before the next level even becomes available. I'm one step ahead of everything I've come in contact with so far. I plan on staying that way.

lol seriously ... i do kill everything and level and stuff ... but hell backtracking to overboost your characters ...

it's like waiting to be level 99 before leaving midgar in ff7. It kind of overcomes the purpose of fighting imo ... on the other hand i heard someone say once ... only fights you know you'll win.

i had to retry both eidolon fights ... my fighting style in rpgs is usually en endurance fight cause i don't powerlevel, so i usually buy a ton of mana hp items and plans heals accordingly.

I also like to have time to think my movves over, i'm a chess player type of gamer.

I fumbled bigtime on a fight in the wasteland too. got blown to bits by 3 bombs o_O. decided to equip ember rings afterwards o_O

And i don't consider myself a bad player (i did after all plat demon's soul wich is considered by some to be kinda hard).

My petpeeves with this game:

buying components gives no indication as to about how many you for an upgrade, same goes when upgrading getting at least a small affinity indicator between component and equipment would've been nice.

choosing a slower atb in the settings doesn't ajust the time requirement for star so i felt kinda obligated to stay with the faster one. I mean why give me the choice if your gonna scre.w me over for choosing o_O.

no indication as to what role lvl actually levels o_O.

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Solid_Tango

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#26 Solid_Tango
Member since 2009 • 8609 Posts
If i were you i would trade it right now get demons sould and wait for versus. JUst my opinion tho
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johnlennon28

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#27 johnlennon28
Member since 2008 • 2158 Posts
the game is good so far, the story is still a bit complicated for me, I just wish theres an option to make the camera keep still during battles
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GalufUndies

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#28 GalufUndies
Member since 2010 • 103 Posts
the game is good so far, the story is still a bit complicated for me, I just wish theres an option to make the camera keep still during battlesjohnlennon28
LOL yeah, it adds a new depth to the game. Strangely enough, as a tactical disadvantage it gives you an advantage to plan ahead and narrow your focus elementary. I don't see the really big deal, having them stationary, not able to move is no different than final fantasy 1-10. The cameras are kind of annoying but I think if you press down your analog stick the camera changes angles.
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ichiban30

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#29 ichiban30
Member since 2008 • 384 Posts

FFXIII is great! I have loved every minute of it so far. I haven't been able to play too much though, only 5 hours in. I don't find it a problem, but I can see the linearity upsetting people due to the "tradition" and the expectations that SE has built for itself with FF games. But I guess everyone has their preferences. When I think about linearity and this game, I find that it makes sense. If you were trying to save someone you loved, would you mess around in some random town and talk to some random person sitting in an alley? I feel these characters have goals and the game makes you accomplish these goals. It is kinda hard to believe when you are trying to save the world that you can visit every town and talk to every random person about the weather. But of course it is just a game. :?

Anyways, hope you have fun or find the fun in this game!

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jeremiah06

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#30 jeremiah06
Member since 2004 • 7217 Posts
[QUOTE="dimis_"]

Ok, i'll heal you then...

it is to be expected that one of the characters of the group will be annoying to someone, it's a JRPG afterall. For me it's Hope, mainly because the writing seems as confused about what they want to illustrate as he supposedly is. For you it's Snow, for others Vanille.

The easy fights, i 've played 3 hours so far and yes they are easier than expected, but since i read that this game goes up to 30-40 hours, you cannot expect them to throw at you difficult battles until the 10 hour mark, as this might turn several people away. There is about a hundred great games out thereready to provide a higher quotient of achievement, than any turn-based RPG.

About the plot, it is obscure at the beginning,especially if yourefused to read any spoilers like i did, but the stakes are high if you come to see yourself as a part of the group because as far as they know they are doomed and not know much about what to do about it. It's not such a bad beginning. For us!

I'm about 12 hours in and the battles aren't easy to the point of boredom anymore(If you relax to much you'll die, alas just hit retry and no harm is done(-_-)). However, what I liked most about final fantasy(game play wise) was the ability to grind my self into God. I'm always just strong enough in this game and I don't like it. The pace of the beginning is horrid I don't think I can see myself replaying this one. Overall this game is fun, the music is good, the characters are likable, Vanille is fine if you're into anime(love hina anyone?), the battles are fun, its not too hard. However, this game has one huge flaw... It's just not Final Fantasy. Had this rpg been called anything else (fal'cie chronicles) no one would have a problem with it. But(and a big but) having the name final fantasy, it creates large expectations and this just lacks the soul of the ff game. As I'm wondering down the winding paths fighting seemingly useless fight after fight I feel no real motive to be doing what I'm dong... No real connection and if it wasn't for Sazh's pet chocobo popping up I'd have forgotten its a FF game.