@Toxic-Seahorse said:
Ah, I guess that's somewhat good news. Although I'm confused about the bans. Does it simply ban the player from playing the entire game, or just the online portion of it? The wording makes it sound like the former.
The article is vague as hell but it sounds like it's pertaining to just the online. They never mention single-player, and it seems more to do with online player interaction. The idea is that developers don't have create their own way of flagging cheaters if their game is exclusively on Steam. They can just limit their access with Steam directly. For example, in the past, if you recorded a video of someone clearly cheating in Chivalry and sent it in to the developers to get them VAC banned, the developers would be unable to do anything unless VAC itself detected the cheats. Now they can just have them banned by issuing one to their Steam ID.
It's possible that this has something to do with Killing Floor 2. In KF2's EULA, Tripwire more or less states that they can ban you if you're being too disruptive, which means you can do something as little as trolling and get banned.
I just don't really understand how this is any different than the developers just banning the CD-Key from their master servers instead of the Steam account. I guess it saves the developers some effort if they don't want to implement these flagging systems themselves.
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