This is what Mass Effect 3 ending could have been...

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pilouuuu2004

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#1 pilouuuu2004
Member since 2004 • 1075 Posts

Spoilers obviously! Interesting and much better than the ending we got. Hopefully this will be added as DLC, but I think that more is needed.

BioWare writerPatrick Weekesis distancing himself from Mass Effect 3?s ending in wake of the massive scandal that?s rocked the franchise in recent days, making clear that he and other writers were literally ex-communicated when it came to writing the game?s ending, while executive producer Casey Hudson took charge, neglecting their many protests on how the trilogy should conclude.

The post was first written on Penny Arcade where Weekes is a frequent visitor known as user Takyris, but it was deleted and several other posts with quotes from the original post have been edited to steer clear of the controversial comments, however ascreencapof Weekes? comments was captured and sent toGameranxby an anonymous source.

Here?s the entire text, unadulterated, giving great insight into what took place in the final days of Mass Effect 3?s development:

?I have nothing to do with the ending beyond a) having argued successfully a long time ago that we needed a chance to say goodbye to our squad, b) having argued successfully that Cortez shouldn?t automatically die in that shuttle crash, and c) having written Tali?s goodbye bit, as well as a couple of the holo-goodbyes for people I wrote (Mordin, Kasumi, Jack, etc).

No other writer did, either, except for our lead. This was entirely the work of our lead and Casey himself, sitting in a room and going through draft after draft.

And honestly, it kind of shows.

Every other mission in the game had to be held up to the rest of the writing team, and the writing team then picked it apart and made suggestions and pointed out the parts that made no sense. This mission? Casey and our lead deciding that they didn?t need to be peer-reviewe.d

And again, it shows.

If you?d asked me the themes of Mass Effect 3, I?d break them down as:

Galactic Alliances

Friends

Organics versus Synthetics

In my personal opinion, the first two got a perfunctory nod. We did get a goodbye to our friends, but it was in a scene that was divorced from the gameplay ? a deliberate ?nothing happens here? area with one turret thrown in for no reason I really understand, except possibly to obfuscate the ?nothing happens here?-ness. The best missions in our game are the ones in which the gameplay and the narrative reinforce each other. The end of the Genophage campaign exemplifies that for me ? every line of dialog is showing you both sides of the krogan, be they horrible brutes or proud warriors; the art shows both their bombed-out wasteland and the beautiful world they once had and could have again; the combat shows the terror of the Reapers as well as a blatant reminder of the rachni, which threatened the galaxy and had to be stopped by the krogan last time. Every line of code in that mission is on target with the overall message.

The endgame doesn?t have that. I wanted to see banshees attacking you, and then have asari gunships zoom in and blow them away. I wanted to see a wave of rachni ravagers come around a corner only to be met by a wall of krogan roaring a battle cry. Here?s the horror the Reapers inflicted upon each race, and here?s the army that you, Commander Shepard, made out of every race in the galaxy to fight them.

I personally thought that the Illusive Man conversation was about twice as long as it needed to be ? something that I?ve been told in my peer reviews of my missions and made edits on, but again, this is a conversation no writer but the lead ever saw until it was already recorded. I did love Anderson?s goodbye.

For me, Anderson?s goodbye is where it ended. The stuff with the Catalyst just? You have to understand. Casey is really smart and really analytical. And the problem is that when he?s not checked, he will assume that other people are like him, and will really appreciate an almost completely unemotional intellectual ending. I didn?t hate it, but I didn?t love it.

And then, just to be a dick? what was SUPPOSED to happen was that, say you picked ?Destroy the Reapers?. When you did that, the system was SUPPOSED to look at your score, and then you?d show a cutscene of Earth that was either:

a) Very high score: Earth obviously damaged, but woo victory

b) Medium score: Earth takes a bunch of damage from the Crucible activation. Like dropping a bomb on an already war-ravaged city. Uh, well, maybe not LIKE that as much as, uh, THAT.

c) Low score: Earth is a cinderblock, all life on it completely wiped out

I have NO IDEA why these different cutscenes aren?t in there. As far as I know, they were never cut. Maybe they were cut for budget reasons at the last minute. I don?t know. But holy crap, yeah, I can see how incredibly disappointing it?d be to hear of all the different ending possibilities and have it break down to ?which color is stuff glowing?? Or maybe they ARE in, but they?re too subtle to really see obvious differences, and again, that?s? yeah.

Okay, that?s a lot to have written for something that?s gonna go away in an hour.

I still teared up at the ending myself, but really, I was tearing up for the quick flashbacks to old friends and the death of Anderson. I wasn?t tearing up over making a choice that, as it turned out, didn?t have enough cutscene differentiation on it.

And to be clear, I don?t even really wish Shepard had gotten a ride-off-into-sunset ending. I was honestly okay with Shepard sacrificing himself. I just expected it to be for something with more obvious differentiation, and a stronger tie to the core themes ? all three of them.?

Thanks,Josh.

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topsemag55

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#2 topsemag55
Member since 2007 • 19063 Posts
Moot point. BioWare is releasing an extension to the ending this summer. All it does is expand on the explanation, they have refused to change it.
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GummiRaccoon

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#3 GummiRaccoon
Member since 2003 • 13799 Posts

I like that they ruined their own game, pretty much at the last possible moment.

This will go down in history as one of the most lulzy and wtfy endings of all time.

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JangoWuzHere

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#4 JangoWuzHere
Member since 2007 • 19032 Posts

Its a shame that they decided to pull such a dumb move at the end. This might sound a bit harsh, but the actual people who "liked" the ending of mass effect 3...have no standards whatsoever. The entire ending is just a jumbled mess of pretty looking scenes that make no sense.

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FelipeInside

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#5 FelipeInside
Member since 2003 • 28548 Posts
I thought the ending was fine, but after reading posts here and people explaining to me different things, I now understand why it was a let-down. And the reason was obvious, it was rushed and as this person states, only one writer got to write it without proof draft. Such a shame. Hopefully the DLC will make it a bit better at least...
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toddx77

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#6 toddx77
Member since 2008 • 3395 Posts

I thought the ending was fine, but after reading posts here and people explaining to me different things, I now understand why it was a let-down. And the reason was obvious, it was rushed and as this person states, only one writer got to write it without proof draft. Such a shame. Hopefully the DLC will make it a bit better at least...FelipeInside

I thought the ending could have been better but the plot holes bugged me the most. I was just really expecting a decent reason for why the reapers reap and have Shepard defeat them in this heroic way.

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topsemag55

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#7 topsemag55
Member since 2007 • 19063 Posts
I thought the ending could have been better but the plot holes bugged me the most. I was just really expecting a decent reason for why the reapers reap and have Shepard defeat them in this heroic way.toddx77
Plot holes bugged me too, but what I was looking for was an ending where your choices counted (like ME2's ending did) like they advertised.
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Prexxus

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#8 Prexxus
Member since 2003 • 1443 Posts

I enjoyed the game for what it was. I loved it. I thought the ending could have been better. But like a lot of things in life, it's the journey not the destination. I can't complain at all. The Mass Effect series made me feel like I was part of it the whole way through. For me, that's the most important part. I loved Me. Point final.

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Raxzor

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#9 Raxzor
Member since 2003 • 5399 Posts

ME3 killed the whole franchise for me. I played ME 1 and 2 and least six times each. I played ME3 once and never again. And any future ME games have lost my interest knowing that Bioware can not deliver the end story.

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FelipeInside

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#10 FelipeInside
Member since 2003 • 28548 Posts

ME3 killed the whole franchise for me. I played ME 1 and 2 and least six times each. I played ME3 once and never again. And any future ME games have lost my interest knowing that Bioware can not deliver the end story.

Raxzor

They can. They just dropped the ball on this one.

I'm sure after this they will take greater care.

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Wasdie

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#11 Wasdie  Moderator
Member since 2003 • 53622 Posts

[QUOTE="Raxzor"]

ME3 killed the whole franchise for me. I played ME 1 and 2 and least six times each. I played ME3 once and never again. And any future ME games have lost my interest knowing that Bioware can not deliver the end story.

FelipeInside

They can. They just dropped the ball on this one.

I'm sure after this they will take greater care.

Not with EA pushing their buttons and telling them where to go.

EA has faithfully destroyed nearly every single game under them this generation. Everything from Bioware has been turned to crap (dragon age, Mass effect, KOTOR), DICE is falling apart, and they are putting money into trying to capture CoDs market with everything.

EA has been posting losses each quarter for the past few years. They are dying out slowly and taking everything with them. Honestly, Activision is better than EA when it comes to make games now. Activision may bank on CoD but at least they don't have their other franchises attempt to take the CoD audience and end up sucking like EA's games.

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SkyWard20

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#12 SkyWard20
Member since 2009 • 4509 Posts

This isn't really new... the post has been floating around for a while now.

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FelipeInside

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#13 FelipeInside
Member since 2003 • 28548 Posts

[QUOTE="FelipeInside"]

[QUOTE="Raxzor"]

ME3 killed the whole franchise for me. I played ME 1 and 2 and least six times each. I played ME3 once and never again. And any future ME games have lost my interest knowing that Bioware can not deliver the end story.

Wasdie

They can. They just dropped the ball on this one.

I'm sure after this they will take greater care.

Not with EA pushing their buttons and telling them where to go.

EA has faithfully destroyed nearly every single game under them this generation. Everything from Bioware has been turned to crap (dragon age, Mass effect, KOTOR), DICE is falling apart, and they are putting money into trying to capture CoDs market with everything.

EA has been posting losses each quarter for the past few years. They are dying out slowly and taking everything with them. Honestly, Activision is better than EA when it comes to make games now. Activision may bank on CoD but at least they don't have their other franchises attempt to take the CoD audience and end up sucking like EA's games.

Yeah it seems to be that way. Everything that EA touches turns to a rushed game. Surely the developers can put their foot down and say enough is enough though???
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Rickylee

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#14 Rickylee
Member since 2002 • 1342 Posts

[QUOTE="Wasdie"]

[QUOTE="FelipeInside"]

They can. They just dropped the ball on this one.

I'm sure after this they will take greater care.

FelipeInside

Not with EA pushing their buttons and telling them where to go.

EA has faithfully destroyed nearly every single game under them this generation. Everything from Bioware has been turned to crap (dragon age, Mass effect, KOTOR), DICE is falling apart, and they are putting money into trying to capture CoDs market with everything.

EA has been posting losses each quarter for the past few years. They are dying out slowly and taking everything with them. Honestly, Activision is better than EA when it comes to make games now. Activision may bank on CoD but at least they don't have their other franchises attempt to take the CoD audience and end up sucking like EA's games.

Yeah it seems to be that way. Everything that EA touches turns to a rushed game. Surely the developers can put their foot down and say enough is enough though???

Does EA expect these lossing results? Or are they insane and keep doing the same thing over and over expecting different results.

Wasdie, why do these game makers such as Bioware use EA if this is known? Is it the convenience of it being easy or do they too just not care for anything but the bottom line? And if that is all they care about, you would think if that is dwindling, there would be a change...

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FelipeInside

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#15 FelipeInside
Member since 2003 • 28548 Posts

[QUOTE="FelipeInside"][QUOTE="Wasdie"]

Not with EA pushing their buttons and telling them where to go.

EA has faithfully destroyed nearly every single game under them this generation. Everything from Bioware has been turned to crap (dragon age, Mass effect, KOTOR), DICE is falling apart, and they are putting money into trying to capture CoDs market with everything.

EA has been posting losses each quarter for the past few years. They are dying out slowly and taking everything with them. Honestly, Activision is better than EA when it comes to make games now. Activision may bank on CoD but at least they don't have their other franchises attempt to take the CoD audience and end up sucking like EA's games.

Rickylee

Yeah it seems to be that way. Everything that EA touches turns to a rushed game. Surely the developers can put their foot down and say enough is enough though???

Does EA expect these lossing results? Or are they insane and keep doing the same thing over and over expecting different results.

Wasdie, why do these game makers such as Bioware use EA if this is known? Is it the convenience of it being easy or do they too just not care for anything but the bottom line? And if that is all they care about, you would think if that is dwindling, there would be a change...

Devs use EA cause EA is a huge wallet. I think the problem then happens when EA puts deadlines or tries to cut corners. The devs maybe argue about it, but then EA just pull out the "hey, remember ur under contract with us" line...
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DonnyT

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#16 DonnyT
Member since 2011 • 25 Posts

It's not that the ending sucks, it's that, compared to the rest of the series, it sucks. Seems like right around after ME 2 I started seeing a trend of companies recycling maps to increase play time? Dragon Age 2 was the worst. You had a whole bunch of quests, but you basically ran around the same maps over and over. I felt jipped. I noticed the same thing in ME 3. The game, Rage did it somewhat, and a host of others I've played recently. Kind of sad when companies just want to pump out more games, less quality, more child friendly, more money and hope the hardcore fans who really care and and support the companies don't notice. So in ME 3, you get the same ending for all 3 choices with different eyes lol. Really? Recycled? Sure, companies have to make money, but they also have to know when to balance qauntity vs quality.

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DonnyT

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#18 DonnyT
Member since 2011 • 25 Posts

[QUOTE="Rickylee"]

[QUOTE="FelipeInside"] Yeah it seems to be that way. Everything that EA touches turns to a rushed game. Surely the developers can put their foot down and say enough is enough though???FelipeInside

Does EA expect these lossing results? Or are they insane and keep doing the same thing over and over expecting different results.

Wasdie, why do these game makers such as Bioware use EA if this is known? Is it the convenience of it being easy or do they too just not care for anything but the bottom line? And if that is all they care about, you would think if that is dwindling, there would be a change...

Devs use EA cause EA is a huge wallet. I think the problem then happens when EA puts deadlines or tries to cut corners. The devs maybe argue about it, but then EA just pull out the "hey, remember ur under contract with us" line...

It's all about the $$. It's always been about the money. They are making a crap ton of money and they are going to keep making money. If you had a small business and someone came and offered you 20-40 million, i'm pretty sure you would say yes.

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N30F3N1X

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#19 N30F3N1X
Member since 2009 • 8923 Posts

Its a shame that they decided to pull such a dumb move at the end. This might sound a bit harsh, but the actual people who "liked" the ending of mass effect 3...have no standards whatsoever. The entire ending is just a jumbled mess of pretty looking scenes that make no sense.

JangoWuzHere

Indeed.

ME3 development must have been much more troubled than it should have. It looks like it was developed by former soap opera writers rather than BioWare.

It's sad that after ME and ME2 the ending was such a horrible f'ing mess.

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TheShadowLord07

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#20 TheShadowLord07
Member since 2006 • 23083 Posts

Wasdie, why do these game makers such as Bioware use EA if this is known?

Rickylee

its beause bioware and dice are own by EA

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alishathomaz

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#21 alishathomaz
Member since 2012 • 127 Posts

That's a bad ending..

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SKaREO

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#22 SKaREO
Member since 2006 • 3161 Posts
Never played a Mass Effect game because they are terrible games made by a second rate amateur developer, Bioware.