Modern Warfare has, for better or for worse, had a palpable influence not just on shooters, but on every genre. I think there is room for bombastic, set-piece focused, linear shooters, but it's certainly disheartening to see so many shooters look to Modern Warfare for ideas when there are so many other great formulas to consider. Half-Life 2 may be the finest shooter ever made, but you see few games trying to emulate it, and possibly for good reason: it's hard to copy a game that special.
But there are definitely shooters out there that shy away from the CoD mold. I am a big fan of Crysis 2 in part because it feels like its own thing. It may not be as sandboxy as the original Crysis, but it is no corridor shooter either. Can I recommend a few games that may help stave off the clone-ishness for you? ARMA 2 has a learning curve, but it's remarkable and intense, certainly nothing like most other shooters. Singularity is more traditional, but it has a great sense of pacing, great atmosphere, and a fun, silly story. Cryostasis isn't a shooter, exactly, but if you like slow-moving, intense, scary games that really immerse you, try giving that a go. And if you have a limited budget or just like fun without too much else, you might enjoy Section 8: Prejudice. And then there's Bulletstorm, which features very linear level design, but has a few mechanics that keep it feeling superfun from beginning to end.
I agree, though, that a lot of shooters tend to blend together. That's when it's time to try something off the beaten path. There's actually a lot more creativity out there than people think--it's just that creativity doesn't sell well anymore. It's at times like these when I scour Steam, looking for something interesting I might have missed.
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