Sounds like a control mechanism. There's a difference between seeing awful things, being in awful places, and doing awful things and playing a scary game of some kind that subjects you to awful things. The difference is control. You know you CAN turn it off so you DO turn it off, where-as real life; it isn't like that. You take in the scary/awful and make it through. The game has an off-switch. You know it has an off-switch, so you use it. Short of talking through those memories (real life)in therapy, leaving it off is your only real option.
In my experience, most people that have been through something awful, likesayWar, don't typically find themselves playing war-based FPS's. They've been there, done that; and don't want to "re-live" something that could've very well scared the hell out of them every day. Only the people that have never BEEN in situations like that find it amusing, or "fun" because they know they can turn it off and go about their normal lives.
It's the difference between real life soldiers, and virtual soldiers. Personally, I'll take in a story from someone that's actually lived it over someone that "plays" it, any day.
TheCyberKnight
Seriously agree to this post. This is why you have WWII vets complaining about WWII FPS. In real situations people really get killed/chopped up and all the king's good men can't undo that. That's why when I play Call of Duty, I'd get a "Wow...this would really suck if I was in this hell hole" kind of feeling in the back of my head.
The thing is, with your fear of playing scary FPS while being able to easily live through actual scary situations is that all human beings have this mechanism inside their mind that can distingush between natural fear and intentional fear. By natural I mean a smart bomb going off just 20 meters away from you. Your mind is geared to ignore that kind of fear in order for you to better deal with the situation, because it knows that if it panics and goes irrational, then you'd be dead in a click. Where as intentional fear, your mind doesn't block that out because it knows the fear is intentional and accepts it. Now some people enjoys, or even gets a natural high off of fear and shaky situations, where as others find it simply unbariable. That's really a personal thing, so if you can't play the game because you can barely hold on to your mouse, then I recommend playing another game.
If you REALLY ABSOLUTELY WANT TO PLAY something scary, then here is another tip:
Your mind is like an untrained dog. It usually has its natural instincts and goes loose by itself without caring much what you want it to think, after all it's like saying you think you want to think a certain way...okay bad example but anyways.
You can train your mind to better coup with the situation. This is usually what soldiers go through in basic. This is why they start first using dummy bullets and instructed that they are using dummy bullets. Then, they move on into using live-ammo but really they're still using dummy bullets. Finally they get some one with a .50 cal shooting over their heads as they try to crawl under barbwire.
You can do the same thing. First play either kind-of intense, or kind-of scary games. It doesn't really matter what is the quality of the actual game. You might even get bored, but think of it as training. Then move upwards to normal scary/intense. Finally go for the kill and you'd be a pro-FPS gamer not fearing any little ghost girl that can send walls of fire at you while twisting your teammates into a piece of bloody meat. GG
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