With the talk and excitment growing for ST is growing, but the hate for the first PH is back again so I have to ask why all the hate?:question:
I didn't mind the temple of the ocean king, or the length, or the controls. What do you guys think?
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People really only hated doing the temple a million times, and sailing around. Some people hated the controls.
Personally, I didn't mind any of that stuff, so I loved the game.
I'm with awssk8er716,the game was enjoyable and i'm also looking forward to Spirit Tracks.People really only hated doing the temple a million times, and sailing around. Some people hated the controls.
Personally, I didn't mind any of that stuff, so I loved the game.
awssk8er716
People found the Ocean Temple very annoying and repetitive.
Others found it way too easy.
I personally loved it. :P
Generally enjoyable but some of the sailing and timed stuff was a PAIN.
There's a lot of Zelda games that have been a blast from start to finish and this was not one of them.
I still really enjoyed it though, some parts in paticuar were really awesome.
The Temple did get on my nerves sometimes, but I have come to enjoy it alright and the controls were pure genius! The things that hurt this game the mostwere that the sailing was not enjoyable at all as opposed to Wind Waker's andthe world was just miniscule. There was almost nothing to explore as opposed to pretty much every other zelda game out there. It's still a fine game, but nowhere near any of the other Zelda games in my opinion
I loved Wind Waker on the GC which is why I loved PH. I enjoyed the sailing and the music. The game is one of my favorites on the DS.
Phantom Hourglass was pretty awesome despite the Temple of The Ocean King and the fact that the sailing was much worse than Wind Waker's which I loved. Aside from that the controls were fantastic and so were the bosses, probably my favorite ones of the entire Zelda series.
I really can't pin down exactly why I didn't like the controls of PH, they just didn't feel right to me. I loved a lot of the things that it did besides the controls, but not enough to push me to finish it. The pacing of the game was a bit off now that I think back to it. Give me any other Zelda game, and it would be difficult for me to put down the controller from start to finish... let's hope ST doesn't disappoint.
I liked PH :D
Not as good as console Zeldas but still good :)
virus1000
Personally, I've always preferred the handheld zelda's, ever since oracle of ages/seasons.
I liked it, but didn't love it. I can't believe the number of people who preferred the sailing in WW - it drove me crazy playing that stupid song to redirect the wind all the sodding time. Aargh.
It was a good game. The first player mode was alright, but the Ocean temple could be a pain at times, and sailing could get boring, as well, especially when you always accidentally run into that lady that would fight you each time...
I had a blast with the online play, though. :P
It was a solid game but it had some problems:
- It was way too easy and was probably a little short.
- Overused touchscreen controls. I don't see why they didn't just use the d-pad for movement and the touchscreen for swordplay only. I have to admit though some touchscreen elements were very clever.
- Ocean temple repetitiveness
I personally enjoyed it, although not as much as the console Zelda's. Granted, going back to the Ocean Palace every so often did get a bit old, but I understood that. Hopefully ST will be even better.
I disliked the controls but it's my favorite Zelda game. The sailing is fun, and I didn't care about going back to the temple.
I'm with awssk8er716,the game was enjoyable and i'm also looking forward to Spirit Tracks.[QUOTE="awssk8er716"]
People really only hated doing the temple a million times, and sailing around. Some people hated the controls.
Personally, I didn't mind any of that stuff, so I loved the game.
TriniPlayer
Same.
Problems with the game were the easy difficulty. Not surprised though, all Zeldas have become ridiculously easy since Majora's Mask/ Ocarina of time.
was the worst zelda game I ever played but I still liked it... just not that much
when I played it I just couldnt stop thinking of other better zelda games that I could play.
the story was kinda bad (even for a zelda game) the weapons was kinda boring and the returning temple + sailing can **** OFF!
but probably my biggest beef is that I miss over topp looking zelda games.
dont get me wrong I dont mind 3D zelda games and I dont mind if the do some to hand held but I kidna miss a new over the topp zelda games, the latest one I remember was a REMAKE on the advance. why can over the topp and 3D coexist? both have their own charm.
It was way too short. If it was harder the length might not have mattered that much but there was never a point I was stumped. A lot of the graphics were bland and flat, and the only time they really shined were during the close-up sequences like the cut-scenes and most boss battles.
The music was either forgettable or re-used tracks, the didn't even use the awesome Dark World remix from the first trailer.
The dungeons were really linear and even the last dungeon in the game felt like it could've been a third dungeon or even a really big opening dungeon in the other Zelda games. I was also a bit disappointed with the multi-player, it would've been nice if there was an emphasis on teamwork like four swords but I wasn't expecting much with PH in terms of multi-player.
The game was actually better than the sum of its parts though. It controlled really well and it used both screens in some interesting ways. Having the map on at all times was really useful and even though I didn't use it all that much, the few times I was carefully drawing out things really added a lot to the whole feel of the game. Looking forward to Spirit Tracks, hopefully it'll fix all the issues with PH.
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