...it's mostly hardware innovation.
if you look at these fairly recent games: wii music, wii fit, wii sports, cooking mama, nintendogs, elektroplankton, wario ware twisted etc. you must realise that there is a lot of variety of experience here and something like wii fit is really original. so there are original games and it's difficult to argue that that's not the case.
what nintendo are not doing is developing narrative in conventional game design. with the exception of perhaps 'metroid prime 3: corruption', narrative is mostly an afterthought (character design as a whole is still good in zelda though).
mario & zelda are innovated based on the new hardware. they are still the same at the core, but the wiimote and DS stylus change the experience; make it feel fresher and more intuitive.
and i don't think these things will change. team ICO (which, actually inspired twilight princess's enchanted visual theme) are making real mechanics-based and aesthetics-based changes to game design, but generally in favour of narrative. nintendo just recycles the zelda myth.
i think perhaps nintendo feels it has 'been there - done that' with conventional game design - hence the Wii and DS.
opinions?
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