No I don't
Twilight Princess was awful and Sports Resort still isn't as responsive as it should be
Skyward sword looks like it borrows from Twilight Princess too much and the combat wont be fluid
I wish we could have a WindWaker style game but Nintendo wont put that style on the console.
Jaysonguy
What exactly is a Windwaker style game?
I found the combat to be the most fluid in TP compared to all other Zelda's before it. In fact, it's undoubtedly the best Zelda. Huge campaign, great art design (albeit last gen graphics... that were still fantastic), tons of innovation in weapons and level design, huge 35+ hour campaign, easily doubled with all the sidequests, and a good story.
I think TP lacked in the sound department, that was my major complaint.
That said, Windwaker was great too, do not get me wrong. But TP's combat system worked just as well as Windwaker's, and then added a ton of other "moves", something really not seen in a Zelda game.
But all these combat issues get thrown out the window with Skyward Sword because it's M+. So as long as the game is responsive, the combat will be all on you.
And yeah, Wii sports resort wasn't amazing in the sword fighting department. However, SS has been in development for years upon years and it seems that everything in the game revolves around M+ (the enemy shield gets cut in different directions, puzzle pieces are moved via M+, swinging your sword in different directions to unlock doors, moving an eye, etc.). We should be all super excited about a breakthrough like this.
And we know, as Nintendo fans, Zelda + Nintendo = Guaranteed Greatness, at least gameplay wise.
Personally, I'm still skeptical about the lack of voice acting and the art style hasn't convinced me just yet.
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