Nintendo was crashing and burning in the mid 90's and forward. Their consoles were just starting to take a hit for the first time in history and that crash was slowly moving over to the handheld way of things.
Their previous handheld wasn't doing a bad job but it had a label to it. Good or bad it was impossible to get rid of that label and more importantly the label was also shared by the consoles as well. No matter what was released they were stuck in that rut.
Nintendo's handheld market was well defined and there was only a specific core market they could sell to. It was stagnant and was never able to make a foothold anywhere else.
It seemed that Nintendo's handheld strength was going to slowly fade away because they were unable to reach new markets. Even when their handhelds changed they still had the same exact demographic.
In comes the DS and knocks down every single stigma going and shatters every wall in the marketplace. No longer is the handheld for a certain range of users but it's now for everyone.
Not only that but the limits put on gamers previously when it comes to handhelds were quickly torn down. Now people who thought they had reached their limit with the "same old same old" and had abandoned handheld gaming were coming back to the handheld as a main piece of entertainment.
DS sales soar and gives a steady stream of income to Nintendo which helps them stay a strong contender in the entertainment business while their console division starts taking lumps. Instead of having to curtail costs in this "dry" period Nintendo was able to dedicate itself to software.
The DS broke so many walls in the marketplace that it's original design was quickly replaced with a more mainstream design meant to attract everyone. The first DS still had hints of "generic gaming device" in it's design that were taken away completely with it's new "Lite" design.
Now we're closing in on 70 million DS's worldwide and the software releases for it are getting the same kind of coverage as their console counterparts. No longer is a Nintendo handheld only directed to the after school crowd of 3-8pm but it's now a 24 hour gaming device with coverage from Good Morning America to the Tonight Show and everywhere in between
Because of this success it's allowed Nintendo to push it's limits on trying to make something for everyone and has even adopted this format for all it's gaming endeavors. There is no longer just one section of the market asking for games, now there are many sections that want it's gaming needs to be addressed.
Nintendo has answered the call for software and has even exceeded expectations. Nintendo has been able to supply numerous quality titles in all genres and has even made new genres as well. The DS has allowed them to produce high quality software for everyone in their spectrum so no one piece of the market feels lacking. They've even been able to make the DS a home for other developers to flex their programmable muscles and make terrific entertainment experiences as well.
Does anyone else think that without the DS Nintendo could have failed so badly they could have closed up shop or at the very least closed down one division of hardware?
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