[QUOTE="foxhound_fox"]Wii has taken the lead... its not going to lose it. And the fact is, even if the PS3 continues selling after the the new systems come out, this war will be over, the PS3 would have lost already.fuzzysquash
There's one thing I've been thinking about though.
Since the Wii and the PS3 are aiming for different markets, can they really be said to be directly competing against one another?
Seems to me like the 360 and the PS3 are substitutes, whereas the PS3 and Wii (or 360 and Wii) are complements. I don't think many people are choosing between PS3 and Wii. The casual audience that Wii has attracted weren't seriously thinking about getting a PS3 or a 360 in the first place.
On the other hand, I think most hardcore gamers who buy a Wii are interested in a 360 or a PS3 as well. PS3 and 360 are much more closer in functionality and horsepower than the Wii, so most consumers will have to choose between them. But Wii seems to be running its separate race.
Of course, if Wii wins this generation, we must give credit to its success. But from Sony or Microsoft's standpoint, does it really matter? If Wii wasn't really competing directly against their product, and didn't diminish their profitability in any way, I have a feeling that Sony and Microsoft wouldn't be worried about it even if they did lose.
I've said this for a while - the Wii isn't competing with the PS3, 360, or PC. It doesn't play the same types of games (in terms of production values, cost, online components, and expansions), it has a much different audience, and a large part of its market is on non-traditional gaming.
It's a bit like saying the iPod is beating the PSP as a gaming system. The iPod has some games, and the new touchscreen models will be getting far more in a few months, but to compare it to the PSP and the DS? That's a bit of a stretch.
Now granted, the primary function of the Wii is gaming, unlike the iPod, but the primary function of a plug-n-play TV "game" is gaming as well, as well as the educational gaming systems, Atari "retro" consoles, et cetera - yet we would never think to compare these to a modern console.
And that's just it. What if Nintendo re-released the SNES, supported ****c NES games on it through emulation, made it a little bit faster, gave it a foot-pedal controller system, sold it for $50, and called it the Snu? Is it a new system? If they develop games for it, is it a new system? How is it more of a new system than the retro atari consoles, which also have new games in development for them? What if they re-release the N64 with a new controller? What about the Gamecube...
There's a point where we have to draw a line and say "this is different - it's not really the same market".
Now - I'm sure someone's going to say "but if a parent buys their kid a Wii and not a PS3, then the Wii is competing". The parent could buy their kid a DVD instead of a videogame, does that mean we should compare DVD sales to videogames sales? I go to the store with a limited amount of money and buy a bag of apples instead of steak. Does that mean steak and apple sales are comparable?
What if I buy a couch instead of a new computer? Should we bust out the Ikea sales charts?
I don't think a PS3 is a good substitute for the Wii, nor is the Wii a good substitute for the PS3, whereas the 360, PS3, and PC will, for the most part, all satisfy the same audience.
To put it in the simplest terms - what could the Wii offer to get the gamer who wants high-end multimedia driven experiences? Not much. What could the PS3 or Xbox 360 offer out of the box for a gamer looking for an inexpensive, family-oriented, motion-controlled entertainment system? Uhhh... "go online and download Little Big Planet" ... "try Viva Pinata kids!" It's just not the same market, and the people who think they are in the same market keep getting dissappointed with their purchase.
I would never buy a Wii as a substitute for a gaming PC - nor would I ever buy a gaming PC as a substitute for a Wii. The place where Nintendo's sales really becomes relevant is in what Sony and Microsoft are going to do next, as well as outside companies that have yet to test the waters of gaming. If this new market becomes as profitable and easy to tap as the existing hardcore / casual traditional market, it may lead them to seek to compete with Nintendo in the future. Though, Nintendo's runaway success, and the failures of third parties to consistenly tap this market will keep Sony and Microsoft from having too much of a roving eye - why compete with Nintendo when you have a market you know you can sell games to?
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