The gaming trope I hate the most is how, in most story-driven games, you spend about 5 minutes of a normal day before something goes totally wrong, and now your character is on the path to revenge without the player really caring about what just happened. The character is invested, but the player is not.
Are there any games that, instead, start off with a good few hours of normalcy before turning everything upside down? I'd like to play something where the stakes actually feel like stakes to me when the said twist happens. Release year doesn't matter, go as old as you want. c:
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