With Persona 5R, I initially invested over 100 hours into the game, making it about two-thirds of the way through before losing momentum. However, after taking a break for 8-12 months, I decided to give it another shot. I started fresh and this time, I stayed committed for an astounding 200+ hours. I fell in love with the game and its intricate storytelling, though I can't recall exactly why I stopped playing the first time.
On the other hand, The Witcher 3 presented a different experience. During my initial attempts, I found myself overwhelmed by the abundance of side quests. It wasn't until I decided to power through, ignoring some of the side content, sonic chat that I finally completed the game after multiple restarts. Despite enjoying certain aspects, such as the immersive world and engaging quests, I don't have a desire to replay it due to the unsatisfying movement mechanics, even with the added alternative animations. The quest design in The Witcher 3 primarily revolved around following waypoints, often without much thought or exploration.
If given the choice, I would opt to replay Persona 5 rather than The Witcher 3. The character-driven nature of Persona 5 deeply resonated with me, and the game rewards thorough engagement with its rich cast of characters. On the other hand, The Witcher 3 felt more like a waypoint-driven experience, lacking the same level of character depth.
Lastly, I should mention that my initial playthrough of Elden Ring lasted over 250+ hours before venturing into NG+. However, this extensive playtime occurred within the first 3-4 months of the game's release.
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