@foxhound_fox said:
Looks like another stinker being hyped to high-heaven for the mere reason that there is little else of any real quality on the platform.
It looks more generic and shallow than last generation games in the same genre (specifically Gears of War) and is technically a real sub-par game (the developers are coming up with bullshit excuses for being unable to achieve 1080p60 despite focusing almost entirely on the visual presentation).
I smell a very strong 5/10 wafting off this one, and have since the first teaser videos were released.
So we're not confusing anyone, running one game at 1080p 60fps is not necessarily the same as running another at 1080p 60fps. A developer could hit those benchmarks, then go back and add more detailed meshes and textures, ramp up the lighting, increase ground cover, etc and all of the sudden it's not capable of hitting those same benchmarks, yet it in fact looks better at the lower res and framerate. At that point, as a dev, you can attempt to optimize things a bit, but eventually you'll have to settle on a framerate. It might not be 60 and yet you still may have achieved the best looking console game ever.
Now, I'm not saying any of this is true about the Order, but you seem to be suggesting that a game is technically subpar if it can't hit 1080 60fps, and that's just silly talk. It goes the opposite way, too...something running at 1080p 60fps can look pretty shitty. Also, fears over input lag are on consoles are excessive. These kinds of issues when dealing with today's controllers have more to do with dev incompetence than framerates. You can check out some measurements of last gen games on 360, Forza in particular, that very nearly achieve the expected input lag of games with twice the framerate. It shouldn't be an issue in a single player shooter.
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