Rumor: MS bidding for Activision

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CarnageHeart

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#1 CarnageHeart
Member since 2002 • 18316 Posts

Activision's parent company needs cash and is looking to sell it (Activision's sale could provide up to $10,000,000,000) and MS is reportedly one of the companies interested in buying it.

http://www.gamasutra.com/view/news/173968/Microsoft_Tencent_among_potential_Activision_Blizzard_buyers__report.php

No formal processes have begun just yet, but sources have indicated that Vivendi has entered discussions with companies like Microsoft, China's Tencent, and Time Warner, along with a number of major investment firms.
Regardless of whether the sale actually takes place, Vivendi actually has some real incentive to offload the division, as the corporation as a whole has wrestled with significant debt and slumping stock prices for quite some time.

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Bigboi500

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#2 Bigboi500
Member since 2007 • 35550 Posts

Wow that would give M$ a huge advantage in the console race if they got Activision.

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rragnaar

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#3 rragnaar
Member since 2005 • 27023 Posts
From an IP standpoint it makes quite a bit of sense. A few years worth of Xbox exclusive CoDs would probably recoup the initial cost of buying them out.* *-I say this, but I have no understanding of the business world whatsoever.
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c_rakestraw

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#4 c_rakestraw  Moderator
Member since 2007 • 14627 Posts

Man, that would be huge. Activision's got a lot of IPs and developers under their roof. That would Microsoft one hell of a diversity of developers.

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tribalTox

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#5 tribalTox
Member since 2006 • 803 Posts

If M$ did acquire Activision, I would be impressed.

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-Unreal-

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#6 -Unreal-
Member since 2004 • 24650 Posts

So it's just Activision now? Guess they're holding onto Blizzard.

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Shame-usBlackley

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#7 Shame-usBlackley
Member since 2002 • 18266 Posts

Good, they deserve each other.

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D3s7rUc71oN

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#8 D3s7rUc71oN
Member since 2004 • 5180 Posts

I highly doubt MS is going to spend $10 BILLION to acquire ActivisionBlizzard when all they've been doing this generation is getting rid of developer who made exclusive games for them. They've been following Nintendo's business model of selling at a profit/ overpricing shovelware.

COD and WoW/Diablo IP sell by the millions but Diablo's been released, CoD seems to have reached its peak (MW3 hasn't outsold BLOPS) and WoW's subscriber base has been shrinking significantly. Guitar Hero is dead thanks to Bobby Kotic.

What other franchises does ActivisionBlizzard have that are million sellers? Didn't they get rid of most of them because they didn't put CoD type numbers like MS did with its first party studio?

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joemanuel222

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#9 joemanuel222
Member since 2006 • 30 Posts

I highly doubt MS is going to spend $10 BILLION to acquire ActivisionBlizzard when all they've been doing this generation is getting rid of developer who made exclusive games for them. They've been following Nintendo's business model of selling at a profit/ overpricing shovelware.

COD and WoW/Diablo IP sell by the millions but Diablo's been released, CoD seems to have reached its peak (MW3 hasn't outsold BLOPS) and WoW's subscriber base has been shrinking significantly. Guitar Hero is dead thanks to Bobby Kotic.

What other franchises does ActivisionBlizzard have that are million sellers? Didn't they get rid of most of them because they didn't put CoD type numbers like MS did with its first party studio?

D3s7rUc71oN
you pretty much dont know the true COD fanboys. I can assure you BO2 will sell more than the first one in the long run, Microsoft can just release a new COD every 2 years so gamers wont feel the pressure of the same thing again. Microsoft is smart when it comes to making money, they can easily pay the $10 billion because they know they will get games that sell millions.
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DABhand

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#10 DABhand
Member since 2005 • 174 Posts

COD and WoW/Diablo IP sell by the millions but Diablo's been released

D3s7rUc71oN
Don't forget there is still 2 more episodes of Starcraft 2, Pandaria and no doubt some expansion to Diablo 3 (along with the money making Real Auction House). And if Blizzard ever make another Warcraft RTS. They can easily make back a lot. If the warez kiddies start buying titles that is, instead of letting the PC industry die. :P
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Starshine_M2A2

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#11 Starshine_M2A2
Member since 2006 • 5593 Posts

As long as they keep making good games I don't care who owns them.

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D3s7rUc71oN

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#12 D3s7rUc71oN
Member since 2004 • 5180 Posts

[QUOTE="D3s7rUc71oN"]

COD and WoW/Diablo IP sell by the millions but Diablo's been released

DABhand

Don't forget there is still 2 more episodes of Starcraft 2, Pandaria and no doubt some expansion to Diablo 3 (along with the money making Real Auction House). And if Blizzard ever make another Warcraft RTS. They can easily make back a lot. If the warez kiddies start buying titles that is, instead of letting the PC industry die. :P

Yes but don't they have other IP's really, I just checked Wiki and see Crash Bandicoot, GH, Prototype (shut down recently) , Tony Hawk, Spyro & Spiderman. Spiderman needs the likes of Rocksteady to make it a multimillion seller. I don't see James Bond there strange since Activision's been publishe them, most likely they didn't opt to renew the Bond License.

If MS buys Activision and a next-gen CoD at launch will give them the upperhand next-gen. We will see, they have the money and they've been spending a lot lately with the acquisition of Skype and others.

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JayQproductions

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#13 JayQproductions
Member since 2007 • 1806 Posts

It makes sense. Microsoft loves Call of Duty, they always have Call of Duty consoles and timed exclusive DLC. Plus Call of Duty always sales like triple the amount on Xbox versus the others. It would give Microsoft a huge advantage going into next gen because the Call of Duty name alone would sell millions of consoles ontop of the actual games themselves, they would make back the $10 billion in 2-3 years tops and thats not even including the other games/licenses that activision owns.

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SUD123456

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#14 SUD123456
Member since 2007 • 6956 Posts

Highly unlikely to work.

The potential value of Activision is based on the expected return from making and selling games across multiple platforms, which includes the millions of games sold on the PS3. If the purchase price was expected to be $10B and the PS3 accounts for say 30% of sales then the effect would be to immediately flush $3B down the toilet.

MS would have to acquire a massive gain in marketshare very quickly to make it worth it. This is highly, highly unlikely. One thing we do know about gaming is that the market is fickle and series and genres can ebb and flow relatively quickly. For example Guitar Hero etc were on top of the world not long ago...now that whole category is virtually dead. And the industry copies success easily, just like TV shows and movies. It is a significant risk in this business to buy large and popular because you pay full price and a premium.

If I was MS I might kick the tires just to see what is there. But if I am Vivendi there is no way I am going to sell at a discount which is what a first party manufacturer would offer unless they were to take what I would view as a huge and irrational risk.

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S0lidSnake

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#15 S0lidSnake
Member since 2002 • 29001 Posts

lol $10 billion? If it was cheaper then maybe yeah, but like Destruction said MS has been offloading devs left and right this gen, it just wouldnt make sense for them to go for Activision even for CoD.

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Vari3ty

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#16 Vari3ty
Member since 2009 • 11111 Posts

I daresay that Microsoft buying Activision would be a devastating blow to Sony... like it or not, Call of Duty has a huge impact upon the console industry and if the series was exclusive to the future Xbox, the PS4 would definitely feel some negative effects from that.

Although, I'm not really expecting Microsoft to actually buy Activision.

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jdc6305

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#17 jdc6305
Member since 2005 • 5058 Posts

Hopefully M$ does buy them then kills them off like they did Rare.

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DABhand

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#18 DABhand
Member since 2005 • 174 Posts
Why would you want that? Rare is still alive, and was a great company.. just not so fruitful at the moment. Dunno why you would like to see them get the same, means less classic games. Lets be honest (for Blizzard) they haven't really released anything bad.
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GodModeEnabled

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#19 GodModeEnabled
Member since 2005 • 15314 Posts
It's interesting to consider, but at $10 billion dollars it seems unlikely.
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#20 brucecambell
Member since 2011 • 1489 Posts

Man, that would be huge. Activision's got a lot of IPs and developers under their roof. That would Microsoft one hell of a diversity of developers.

c_rake

Really? I cant name a single good game, or series that has been published under the Activision name.

Last time i checked all Acitivision had was the ability to milk & kill the few series it has, with the only surviving IP being COD. Didnt they also recently shutdown the Prototype developer? So i dont think they have that much to offer, besides COD.

Microsoft would probably use any developers under Activision for Kinect anyways.

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c_rakestraw

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#21 c_rakestraw  Moderator
Member since 2007 • 14627 Posts

Really? I cant name a single good game, or series that has been published under the Activision name.

Last time i checked all Acitivision had was the ability to milk & kill the few series it has, with the only surviving IP being COD. Didnt they also recently shutdown the Prototype developer? So i dont think they have that much to offer, besides COD.

Microsoft would probably use any developers under Activision for Kinect anyways.

brucecambell

They're a big publisher. They're likely sitting on a lot of unused IPs. I could easily see them being used if Microsoft got a hold of Activision to diversify their platform's lineup. That's what they'd mostly be getting out of the buy.

As for a good game from them: Pitfall?

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deactivated-57e5de5e137a4

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#22 deactivated-57e5de5e137a4
Member since 2004 • 12929 Posts

I don't really see that happening. Yes, they'd gain all the Activision franchises, but a huge part of Activision's value is also in developing games for the other consoles. If MS then only made games for XBOX, the value of Activision would collapse.

I don't know if they might want to have a big publishing arm putting out games on other consoles. Maybe. That'd be really crazy.

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Black_Knight_00

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#23 Black_Knight_00
Member since 2007 • 77 Posts
Why would activision be on sale in the first place? They own the second top selling franchise in gaming history
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CarnageHeart

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#24 CarnageHeart
Member since 2002 • 18316 Posts

I highly doubt MS is going to spend $10 BILLION to acquire ActivisionBlizzard when all they've been doing this generation is getting rid of developer who made exclusive games for them. They've been following Nintendo's business model of selling at a profit/ overpricing shovelware.

COD and WoW/Diablo IP sell by the millions but Diablo's been released, CoD seems to have reached its peak (MW3 hasn't outsold BLOPS) and WoW's subscriber base has been shrinking significantly. Guitar Hero is dead thanks to Bobby Kotic.

What other franchises does ActivisionBlizzard have that are million sellers? Didn't they get rid of most of them because they didn't put CoD type numbers like MS did with its first party studio?

D3s7rUc71oN

Neither MS nor Nintendo has written off the core market, but they both believe it is mature (meaning they think it is as big as it will get and won't change) so they no longer offer original core games, but merely sequels to handful of popular franchises. CoD and WoW are about as safe as safe gets, so even a company like MS that is very risk adverse should find them appealing.

The fact Kotick and MS both agree that original games or sequels to games which don't sell many millions of copies aren't worth making makes the merger more likely because there would be no cultural clash.

What I think would be wild is if Nintendo came along and snapped up Activision. Of course, that would be a much bigger risk for Nintendo than MS because Nintendo's audience has shown little appetite for core games not named Mario, but still, if Nintendo is serious about wanting to compete for the money of core gamers outside of the people who care about Mario/Zelda/Metroid (I have my doubts) there is no better move they could make.

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davedrastic

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#25 davedrastic
Member since 2007 • 634 Posts

Isn't being an interested party and bidding two seperate things? If they've not put in a bid, they're not bidding. Have they put in a bid?

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davedrastic

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#26 davedrastic
Member since 2007 • 634 Posts

Highly unlikely to work.

If I was MS I might kick the tires just to see what is there. But if I am Vivendi there is no way I am going to sell at a discount which is what a first party manufacturer would offer unless they were to take what I would view as a huge and irrational risk.

SUD123456

I understand your point but I think they are talking about a discounted rate aren't they? I think they have to if there are no genuine suitors and if the parent company need the cash and have no other alternatives .

I don't know the economics of it. $10 large is obviously huge but then their assets are A1 cash cows. If it comes to a deal we can only presume that it happens at a fair and rational price,

But I think I would be mightily impressed if Microsoft were to do this. It really would be confirming to the world that MS are incredibly serious about owning the gaming industry.

This aquistion alone would make a massive impact on Nintendo and Sony.

MS have the no.1 FPS franchise with Halo, Sony are stuggling to make Resistance and Killzone relevant, but no matter because they have CoD. Take CoD away and what have you got? Not a great deal, and even those franchises will remain multiplatform.

I could see myself switching from Sony to MS if they pull this off.

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davedrastic

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#27 davedrastic
Member since 2007 • 634 Posts

What I think would be wild is if Nintendo came along and snapped up Activision. Of course, that would be a much bigger risk for Nintendo than MS because Nintendo's audience has shown little appetite for core games not named Mario, but still, if Nintendo is serious about wanting to compete for the money of core gamers outside of the people who care about Mario/Zelda/Metroid (I have my doubts) there is no better move they could make.

CarnageHeart

Nintendo? What have you been smoking? That would be a shock. I bet if they did they'd re-release Pitfall as is.

Nope, too ambitious for Nintendo and like you say too much of a culture clash. But MS and Activision seems natural doesn't it. Especially given that MS has the cash to splash, and also especially given that MS has a natural connection to PCs as well as Xbox, and that the Blizzard games are mostly PC based. Also subscription based and fairly progressive because of it.

If MS does buy Activision, they'll be purchasing industry leading IPs, a wealth of historical IPs, not forgetting that Acitivision is itself a classic gaming icon, they'll be showing the world their intentions, and they may even have Nintendo and Sony cap in hand asking to have the games compatible with their machines. Surely that would put MS on the top of the pile, Nintendo and Sony on the backfoot for sure.

I'm thinking MS has to do this. I'd like to think Sony could do this too but financially speaking they couldn't risk it.

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rawsavon

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#28 rawsavon
Member since 2004 • 40001 Posts

Wow that would give M$ a huge advantage in the console race if they got Activision.

Bigboi500
maybe... But they would be 'shooting themselves in the foot', so to speak, to keep a series like Call of Duty only on MS (losing tons of sales, which is the reason they would buy it in the first place). Would it help sell systems? Yes, of course. But many systems lose money for the first several years. They would probably be better served by the added sales from all platforms while reaping the benefits of timed exclusives (like DLC). Everyone succeeding is in MS' best interest as it grows the industry
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CarnageHeart

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#29 CarnageHeart
Member since 2002 • 18316 Posts

[QUOTE="CarnageHeart"]

What I think would be wild is if Nintendo came along and snapped up Activision. Of course, that would be a much bigger risk for Nintendo than MS because Nintendo's audience has shown little appetite for core games not named Mario, but still, if Nintendo is serious about wanting to compete for the money of core gamers outside of the people who care about Mario/Zelda/Metroid (I have my doubts) there is no better move they could make.

davedrastic

Nintendo? What have you been smoking? That would be a shock. I bet if they did they'd re-release Pitfall as is.

Nope, too ambitious for Nintendo and like you say too much of a culture clash. But MS and Activision seems natural doesn't it. Especially given that MS has the cash to splash, and also especially given that MS has a natural connection to PCs as well as Xbox, and that the Blizzard games are mostly PC based. Also subscription based and fairly progressive because of it.

If MS does buy Activision, they'll be purchasing industry leading IPs, a wealth of historical IPs, not forgetting that Acitivision is itself a classic gaming icon, they'll be showing the world their intentions, and they may even have Nintendo and Sony cap in hand asking to have the games compatible with their machines. Surely that would put MS on the top of the pile, Nintendo and Sony on the backfoot for sure.

I'm thinking MS has to do this. I'd like to think Sony could do this too but financially speaking they couldn't risk it.

I don't think Activision's purchase by MS would mean a thing to Nintendo. Their core gamers don't buy anything other than Mario/Metroid/Zelda (even Nintendo's Xenoblade was resolutely ignored) and Activision doesn't publish any of the really popular casual games (i.e. Just Dance). It would be a big blow to Sony though its unclear how big a blow since the X360 is already the preferred console for CoD (in part due to windows of excluvisity for DLC). And being a classic gaming icon doesn't mean anything (gamers focus on franchises, not companies). Also, judging by the fact that every attempt to bring back an old IP (say, one that has been inactive a decade or more) has failed commercially at retail this gen, appeals to nostalgia mean less to modern gamers then original games (original games like Assassin's Creed, Gears of War, Littlebigplanet and Uncharted all have sold quite well). Games like Pitfall, Chopper Command and Kaboom might do well as budget priced downloadables though (nods towards Bionic Commando).
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CarnageHeart

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#30 CarnageHeart
Member since 2002 • 18316 Posts

[QUOTE="Bigboi500"]

Wow that would give M$ a huge advantage in the console race if they got Activision.

rawsavon

maybe... But they would be 'shooting themselves in the foot', so to speak, to keep a series like Call of Duty only on MS (losing tons of sales, which is the reason they would buy it in the first place). Would it help sell systems? Yes, of course. But many systems lose money for the first several years. They would probably be better served by the added sales from all platforms while reaping the benefits of timed exclusives (like DLC). Everyone succeeding is in MS' best interest as it grows the industry

Every first party wants to be the last man standing.

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rawsavon

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#31 rawsavon
Member since 2004 • 40001 Posts

[QUOTE="rawsavon"][QUOTE="Bigboi500"]

Wow that would give M$ a huge advantage in the console race if they got Activision.

CarnageHeart

maybe... But they would be 'shooting themselves in the foot', so to speak, to keep a series like Call of Duty only on MS (losing tons of sales, which is the reason they would buy it in the first place). Would it help sell systems? Yes, of course. But many systems lose money for the first several years. They would probably be better served by the added sales from all platforms while reaping the benefits of timed exclusives (like DLC). Everyone succeeding is in MS' best interest as it grows the industry

Every first party wants to be the last man standing.

No, they really don't (in almost every case). Not going to get into an economics lesson here, but... 1. that would signify some (bad) things about the state of the industry 2. a few companies doing really well helps to grow the entire industry (usually) far more than 1 could do alone Businesses are not the enemies (in most cases) the public thinks they are. ...why do you think companies let competitors use their ideas, technology, etc *usually is there b/c no economic model is absolute
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IndianaPwns39

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#32 IndianaPwns39
Member since 2008 • 5037 Posts

[QUOTE="c_rake"]

Man, that would be huge. Activision's got a lot of IPs and developers under their roof. That would Microsoft one hell of a diversity of developers.

brucecambell

Really? I cant name a single good game, or series that has been published under the Activision name.

Last time i checked all Acitivision had was the ability to milk & kill the few series it has, with the only surviving IP being COD. Didnt they also recently shutdown the Prototype developer? So i dont think they have that much to offer, besides COD.

Microsoft would probably use any developers under Activision for Kinect anyways.

I have to agree with you. Call of Duty is running out of steam. MW3 never topped Black Ops in sales and Blops2 might follow the same suit, which isn't surprising given the way Activision handled Guitar Hero and Tony Hawk prior. Spyro is the only franchise I can think of off the top of my head that was recently successful, and I wouldn't be at all surprised if a sequel to last year's whatever-the-hell-it-was is in the works.

Most of the stuff I can think of with Activision's name tagged to it involve movie tie ins and other games based off already popular franchise. I'll admit I liked a few of the Spider Man games and Transformers: War for Cybertron was alright, but the James Bond ones have been terrible and watching my friend play the Men in Black game was just... disasterous.

I will say it would be funny if Microsoft bought Activision, because then they'd have their time with Bungie again :P

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CarnageHeart

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#33 CarnageHeart
Member since 2002 • 18316 Posts
[QUOTE="CarnageHeart"]

[QUOTE="rawsavon"] maybe... But they would be 'shooting themselves in the foot', so to speak, to keep a series like Call of Duty only on MS (losing tons of sales, which is the reason they would buy it in the first place). Would it help sell systems? Yes, of course. But many systems lose money for the first several years. They would probably be better served by the added sales from all platforms while reaping the benefits of timed exclusives (like DLC). Everyone succeeding is in MS' best interest as it grows the industryrawsavon

Every first party wants to be the last man standing.

No, they really don't (in almost every case). Not going to get into an economics lesson here, but... 1. that would signify some (bad) things about the state of the industry 2. a few companies doing really well helps to grow the entire industry (usually) far more than 1 could do alone Businesses are not the enemies (in most cases) the public thinks they are. ...why do you think companies let competitors use their ideas, technology, etc *usually is there b/c no economic model is absolute

There's not that much going in this thread so feel free to educate me about economics. Before you launch into your no doubt brilliant lecture, bear in mind that I am discussing first parties competing for marketshare in a world where the overwhelming majority of consumers only buy one console per generation, not the developers of say, Tekken and Street Fighter collaborating.
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rawsavon

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#34 rawsavon
Member since 2004 • 40001 Posts
[QUOTE="rawsavon"][QUOTE="CarnageHeart"]

Every first party wants to be the last man standing.

CarnageHeart
No, they really don't (in almost every case). Not going to get into an economics lesson here, but... 1. that would signify some (bad) things about the state of the industry 2. a few companies doing really well helps to grow the entire industry (usually) far more than 1 could do alone Businesses are not the enemies (in most cases) the public thinks they are. ...why do you think companies let competitors use their ideas, technology, etc *usually is there b/c no economic model is absolute

There's not that much going in this thread so feel free to educate me about economics. Before you launch into your no doubt brilliant lecture, bear in mind that I am discussing first parties competing for marketshare in a world where the overwhelming majority of consumers only buy one console per generation, not the developers of say, Tekken and Street Fighter collaborating.

Lessons, like all things in life, are not free. I don't have the patience or time while at work to explain it all to someone that will just readily dismiss it. So the tl;dr version will have to do: Just b/c one is competing for marketshare =/= they want the other to fail in most healthy industries. When that does happen is when the market is shrinking and they 'need' every last person (which I covered above). Multiple companies competing is a good sign and does the industry well (keep in mind too many is just as bad as too few, and many will die off if that is the case). ...every industry has its 'sweet' spot. Companies do not take cutthroat measures to sink the other ships b/c they know this (except, of course, when the industry is shrinking). So long as it does not deal an exceptionally negative blow to them, this is why they let competitors use (for a fee) their technology, ideas, shipping channels, etc. To give a simple example: Nintendo brought people into gaming that might never have tried it...this is good for the other 2. It is in everyone's best interest that everyone prosper. It is when things go south, that this is no longer the case...then, as you said, they want to be the last man standing...which is usually not left standing for long. if you would like some further reading material, there are many great economic examples written about the typewriter industry that I suggest you look up. It serves as a great example for the rise of an industry, healthy competition that pushed innovation and better served all involved (grew the industry through innovation), and the drive to be the last one standing as it went away (the typewriter died out)
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#35 CarnageHeart
Member since 2002 • 18316 Posts
[QUOTE="rawsavon"][QUOTE="CarnageHeart"][QUOTE="rawsavon"] No, they really don't (in almost every case). Not going to get into an economics lesson here, but... 1. that would signify some (bad) things about the state of the industry 2. a few companies doing really well helps to grow the entire industry (usually) far more than 1 could do alone Businesses are not the enemies (in most cases) the public thinks they are. ...why do you think companies let competitors use their ideas, technology, etc *usually is there b/c no economic model is absolute

There's not that much going in this thread so feel free to educate me about economics. Before you launch into your no doubt brilliant lecture, bear in mind that I am discussing first parties competing for marketshare in a world where the overwhelming majority of consumers only buy one console per generation, not the developers of say, Tekken and Street Fighter collaborating.

Lessons, like all things in life, are not free. I don't have the patience or time while at work to explain it all to someone that will just readily dismiss it. So the tl;dr version will have to do: Just b/c one is competing for marketshare =/= they want the other to fail in most healthy industries. When that does happen is when the market is shrinking and they 'need' every last person (which I covered above). Multiple companies competing is a good sign and does the industry well (keep in mind too many is just as bad as too few, and many will die off if that is the case). ...every industry has its 'sweet' spot. Companies do not take cutthroat measures to sink the other ships b/c they know this (except, of course, when the industry is shrinking). So long as it does not deal an exceptionally negative blow to them, this is why they let competitors use (for a fee) their technology, ideas, shipping channels, etc. To give a simple example: Nintendo brought people into gaming that might never have tried it...this is good for the other 2. It is in everyone's best interest that everyone prosper. It is when things go south, that this is no longer the case...then, as you said, they want to be the last man standing...which is usually not left standing for long. if you would like some further reading material, there are many great economic examples written about the typewriter industry that I suggest you look up. It serves as a great example for the rise of an industry, healthy competition that pushed innovation and better served all involved (grew the industry through innovation), and the drive to be the last one standing as it went away (the typewriter died out)

So rather than attempt to defend the indefensible, you say you can't defend it for free. That is a ridiculous position, but you should have stopped there rather than offer up a simple example that didn't support your point. Nintendo's successful courting of casuals was aped by MS (very profitably) and Sony (not so profitably), but they certainly didn't have Nintendo blessings or use any Nintendo tech when they did it. Perhaps you should study economics less and copyright law and the game industry more before offering your half a cent in a gaming forum. Just a thought.
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rawsavon

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#36 rawsavon
Member since 2004 • 40001 Posts
[QUOTE="CarnageHeart"] So rather than attempt to defend the indefensible, you say you can't defend it for free. That is a ridiculous position, but you should have stopped there rather than offer up a simple example that didn't support your point. Nintendo's successful courting of casuals was aped by MS (very profitably) and Sony (not so profitably), but they certainly didn't have Nintendo blessings or use any Nintendo tech when they did it. Perhaps you should study economics less and copyright law and the game industry more before offering your half a cent in a gaming forum. Just a thought.

I never said I can't defend it for free. I said I am not giving you an entire economic lesson for free (econ 101 through at least some junior level classes)...which is why I did provide a short reasoning for you and gave you a good example to look up to teach yourself (a good student does their assigned homework, though I doubt that was ever your case). I also said I generally lack the patience to do as much for those so uneducated in such matters. So that leaves us with this quandary: Are you dense or playing at being dense? Are you unable to translate an analogy across to another situation? I never said MS/Sony were free to use Nintendo's technology at will. What I said is that competitors often allow others to use their technology, ideas, shipping channels (any number of business strengths for a fee). ...though a fee is not always required if one makes it different enough (see Move controller v Wii controller) *it just occurred to me that maybe you read 'fee' as 'free'...adding merit to my impression of your intellectual capacity or lack there of -this happens across industries including things like Bluray tech all the way to things like engines (the dodge ram used a ford engine for a great many years until recently) -if things were like you said, and Ford wanted to be the last car maker standing, they would never do that This is the point in the conversation where you can admit your folly or continue looking like an idiot. A wise man will admit their folly, learn from it, and move on. ...only the fool continues to dance
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Grammaton-Cleric

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#37 Grammaton-Cleric
Member since 2002 • 7515 Posts

Really? I cant name a single good game, or series that has been published under the Activision name.

brucecambell

There are quite a few great games published through Activision. Here are just a few:

Both Marvel : Ultimate Alliance games

Wolverine

Both Prototypes (Shallow but fun)

007 Bloodstone (One of the best Bond games ever made)

Wolfenstein 2009

Singularity

Spiderman: Shattered Dimensions (Probably the best non-linear SM game ever)

Spiderman: Web of Shadows (Probably the best overall SM game)

Transformers: War for Cybertron (The best Transformers game, period)

Blur

You have to separate Activision from the talented developers working for them because as a company they have published some pretty damn great software over the years.

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#38 Metamania
Member since 2002 • 12035 Posts

[QUOTE="brucecambell"]

Really? I cant name a single good game, or series that has been published under the Activision name.

Grammaton-Cleric

There are quite a few great games published through Activision. Here are just a few:

Both Marvel : Ultimate Alliance games

Wolverine

Both Prototypes (Shallow but fun)

007 Bloodstone (One of the best Bond games ever made)

Wolfenstein 2009

Singularity

Spiderman: Shattered Dimensions (Probably the best non-linear SM game ever)

Spiderman: Web of Shadows (Probably the best overall SM game)

Transformers: War for Cybertron (The best Transformers game, period)

Blur

You have to separate Activision from the talented developers working for them because as a company they have published some pretty damn great software over the years.

Absolutely! Bloodstone was fantastic! It was very challenging on 007 difficulty though, but it was well worth it!

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#39 Grammaton-Cleric
Member since 2002 • 7515 Posts

To give a simple example: Nintendo brought people into gaming that might never have tried it...this is good for the other 2.

rawsavon

What Nintendo created was an unsustainable market for ultra-casual consumers, most of whom will probably never purchase another console in their lifetimes and many of whom bought the Wii merely for WiiSports or a few other ancillary motion-based titles.

These people are not repeat customers and collectively contributed nothing else to the market save their initial hardware purchases and a very select smattering of software.

The Wii and motion-controlled gaming as a whole is a fad and no fad, regardless of success, is infinitely sustainable. That is precisely why Nintendo is attempting to wrangle the hardcore market back to the Wii U; they realize that the hardcore and even moderate consumer is a far more reliable and consistent stream of revenue than a bunch of soccer moms trying to tone their collective asses using WiiFit.

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#40 CarnageHeart
Member since 2002 • 18316 Posts
[QUOTE="rawsavon"][QUOTE="CarnageHeart"] So rather than attempt to defend the indefensible, you say you can't defend it for free. That is a ridiculous position, but you should have stopped there rather than offer up a simple example that didn't support your point. Nintendo's successful courting of casuals was aped by MS (very profitably) and Sony (not so profitably), but they certainly didn't have Nintendo blessings or use any Nintendo tech when they did it. Perhaps you should study economics less and copyright law and the game industry more before offering your half a cent in a gaming forum. Just a thought.

I never said I can't defend it for free. I said I am not giving you an entire economic lesson for free (econ 101 through at least some junior level classes)...which is why I did provide a short reasoning for you and gave you a good example to look up to teach yourself (a good student does their assigned homework, though I doubt that was ever your case). I also said I generally lack the patience to do as much for those so uneducated in such matters. So that leaves us with this quandary: Are you dense or playing at being dense? Are you unable to translate an analogy across to another situation? I never said MS/Sony were free to use Nintendo's technology at will. What I said is that competitors often allow others to use their technology, ideas, shipping channels (any number of business strengths for a fee). ...though a fee is not always required if one makes it different enough (see Move controller v Wii controller) *it just occurred to me that maybe you read 'fee' as 'free'...adding merit to my impression of your intellectual capacity or lack there of -this happens across industries including things like Bluray tech all the way to things like engines (the dodge ram used a ford engine for a great many years until recently) -if things were like you said, and Ford wanted to be the last car maker standing, they would never do that This is the point in the conversation where you can admit your folly or continue looking like an idiot. A wise man will admit their folly, learn from it, and move on. ...only the fool continues to dance

The Dodge Ram using a Ford engine is deeply fascinating, but we're discussing first parties. Can't you come up with even one case involving first parties to support your argument that first parties aren't seeking to win 100% of the market?
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rawsavon

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#41 rawsavon
Member since 2004 • 40001 Posts

[QUOTE="rawsavon"]

To give a simple example: Nintendo brought people into gaming that might never have tried it...this is good for the other 2.

Grammaton-Cleric

What Nintendo created was an unsustainable market for ultra-casual consumers, most of whom will probably never purchase another console in their lifetimes and many of whom bought the Wii merely for WiiSports or a few other ancillary motion-based titles.

These people are not repeat customers and collectively contributed nothing else to the market save their initial hardware purchases and a very select smattering of software.

The Wii and motion-controlled gaming as a whole is a fad and no fad, regardless of success, is infinitely sustainable. That is precisely why Nintendo is attempting to wrangle the hardcore market back to the Wii U; they realize that the hardcore and even moderate consumer is a far more reliable and consistent stream of revenue than a bunch of soccer moms trying to tone their collective asses using WiiFit.

So your assertion is that no one consumer that started with a Wii purchased anything game related from Sony or MS? If you are correct, then fine. If not, then my assertion is correct in that their (Wii) success helped the others...even if by a little. There are also other factors that come along with it. -innovation, for example. Company A is all alone in the market Company B comes along, does something to differentiate itself, attracts new users ...now there are many more users in the market, also each keeps innovating b/c they are pushed, this brings even more users...at least until the industry dies (which happens to them all)
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rawsavon

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#42 rawsavon
Member since 2004 • 40001 Posts
[QUOTE="CarnageHeart"][QUOTE="rawsavon"][QUOTE="CarnageHeart"] So rather than attempt to defend the indefensible, you say you can't defend it for free. That is a ridiculous position, but you should have stopped there rather than offer up a simple example that didn't support your point. Nintendo's successful courting of casuals was aped by MS (very profitably) and Sony (not so profitably), but they certainly didn't have Nintendo blessings or use any Nintendo tech when they did it. Perhaps you should study economics less and copyright law and the game industry more before offering your half a cent in a gaming forum. Just a thought.

I never said I can't defend it for free. I said I am not giving you an entire economic lesson for free (econ 101 through at least some junior level classes)...which is why I did provide a short reasoning for you and gave you a good example to look up to teach yourself (a good student does their assigned homework, though I doubt that was ever your case). I also said I generally lack the patience to do as much for those so uneducated in such matters. So that leaves us with this quandary: Are you dense or playing at being dense? Are you unable to translate an analogy across to another situation? I never said MS/Sony were free to use Nintendo's technology at will. What I said is that competitors often allow others to use their technology, ideas, shipping channels (any number of business strengths for a fee). ...though a fee is not always required if one makes it different enough (see Move controller v Wii controller) *it just occurred to me that maybe you read 'fee' as 'free'...adding merit to my impression of your intellectual capacity or lack there of -this happens across industries including things like Bluray tech all the way to things like engines (the dodge ram used a ford engine for a great many years until recently) -if things were like you said, and Ford wanted to be the last car maker standing, they would never do that This is the point in the conversation where you can admit your folly or continue looking like an idiot. A wise man will admit their folly, learn from it, and move on. ...only the fool continues to dance

The Dodge Ram using a Ford engine is deeply fascinating, but we're discussing first parties. Can't you come up with even one case involving first parties to support your argument that first parties aren't seeking to win 100% of the market?

you gave one already ITT
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rawsavon

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#43 rawsavon
Member since 2004 • 40001 Posts
Also, what would you equate Dodge and Ford with exactly??? They are major competitors competing for the same market share from the same consumers in the same industry. ...remember that part about analogies. I guess the music must still be playing for you
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#44 rawsavon
Member since 2004 • 40001 Posts
@Grammaton-Cleric In addition, something being a 'fad' or not is irrelevant and debatable...but, as I said, it doesn't matter. All that matters is that it brought people to the door so to speak. It is similar to door buster deals the day after Thanksgiving. They are concerned with getting people in and having them spend money. If it is a fad, it still brought people into games...some will stay. If it is not a fad, more will stay. Also, so long as it is a healthy industry, there will always be a next fad...the next thing to bring people to the door. This is yet another reason competition is a vital part of a healthy industry, and, much to the dismay of the public, competitors really do not want all of their competition to die out
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#45 Grammaton-Cleric
Member since 2002 • 7515 Posts

[QUOTE="CarnageHeart"][QUOTE="rawsavon"] No, they really don't (in almost every case). Not going to get into an economics lesson here, but... 1. that would signify some (bad) things about the state of the industry 2. a few companies doing really well helps to grow the entire industry (usually) far more than 1 could do alone Businesses are not the enemies (in most cases) the public thinks they are. ...why do you think companies let competitors use their ideas, technology, etc *usually is there b/c no economic model is absolute rawsavon
There's not that much going in this thread so feel free to educate me about economics. Before you launch into your no doubt brilliant lecture, bear in mind that I am discussing first parties competing for marketshare in a world where the overwhelming majority of consumers only buy one console per generation, not the developers of say, Tekken and Street Fighter collaborating.

Lessons, like all things in life, are not free. I don't have the patience or time while at work to explain it all to someone that will just readily dismiss it. So the tl;dr version will have to do: Just b/c one is competing for marketshare =/= they want the other to fail in most healthy industries. When that does happen is when the market is shrinking and they 'need' every last person (which I covered above). Multiple companies competing is a good sign and does the industry well (keep in mind too many is just as bad as too few, and many will die off if that is the case). ...every industry has its 'sweet' spot. Companies do not take cutthroat measures to sink the other ships b/c they know this (except, of course, when the industry is shrinking). So long as it does not deal an exceptionally negative blow to them, this is why they let competitors use (for a fee) their technology, ideas, shipping channels, etc. To give a simple example: Nintendo brought people into gaming that might never have tried it...this is good for the other 2. It is in everyone's best interest that everyone prosper. It is when things go south, that this is no longer the case...then, as you said, they want to be the last man standing...which is usually not left standing for long. if you would like some further reading material, there are many great economic examples written about the typewriter industry that I suggest you look up. It serves as a great example for the rise of an industry, healthy competition that pushed innovation and better served all involved (grew the industry through innovation), and the drive to be the last one standing as it went away (the typewriter died out)

All corporations strive for complete dominance of market share. It is the nature of the corporation - predicated on the notion of responsibility only to generate increased revenue for the shareholders - to desire this dominance and it is the very reason why anti-monopoly legislation exists.

The very structure of the corporation is literally a mandate for greed: the goal is to perpetually and tirelessly increase revenue and to do so at all costs, even when said costs might be ethically or socially irresponsible. Your assertion that companies do not utilize cutthroat measures to increase market share is as laughably naïve as it is intellectually dishonest. There is a complex and storied history that essentially disproves your altruistic rendition of the corporation and rather illuminates its continuing assault on everything from healthcare and human rights to the very core of democracy.

So no, I don't believe that companies want competitors to succeed and even assuming there were viable economic models where such mutual existence was symbiotic, the current corporate model is so entrenched in malevolent greed that it is unlikely that such a mutually beneficial strategy would be respected in an atmosphere where acquisition is the only clear goal.

It also bears mentioning that licensing competitors to use your technology is merely another way to assert dominant market share and increase revenue. If Bluray becomes the de facto standard for optical media then Sony spreads their influence and increases their profit, period.

Lastly, your typewriter analogy is quite utterly pointless. Typewriters are an entirely obsolete technology and their extinction was both necessary and inevitable once the computer came to fruition and widespread implementation. It is technological Darwinism at its most definitive.

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rawsavon

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#46 rawsavon
Member since 2004 • 40001 Posts
@Grammaton-Cleric 1. The typewriter serves as a perfect example as it encompasses the entire life cycle (all industries end) ...it shows us (in a modern situation) the rise and fall 2. Who ever said anything about altruism??? I never made any claim other than it was all for profit. Businesses realize it is more profitable to have competitors (not too many or too few). One reason being the thing you and I mentioned...'lending' out technology, ideas, and other competencies for profit. This has absolutely nothing to do with the 'goodness of their heart' and everything to do what ends up creating a SUSTAINABLE economic situation for them. a $100 a year for 50 years is far better than $300 now The very fact that companies engage in practices that allow their competitors to also flourish disproves w/e childish notions of winning and losing you think corporations have. ...many engage in mutually beneficial relationships where they could engage in practices that would sink the other now at a small cost to them but ensure they emerged the victor to reap all later rewards. Why? B/c they know what we have covered ITT (better to have some competition in a healthy market than none in an unhealthy market)
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#47 Grammaton-Cleric
Member since 2002 • 7515 Posts

@Grammaton-Cleric In addition, something being a 'fad' or not is irrelevant and debatable...but, as I said, it doesn't matter. All that matters is that it brought people to the door so to speak. It is similar to door buster deals the day after Thanksgiving. They are concerned with getting people in and having them spend money. If it is a fad, it still brought people into games...some will stay. If it is not a fad, more will stay. Also, so long as it is a healthy industry, there will always be a next fad...the next thing to bring people to the door. This is yet another reason competition is a vital part of a healthy industry, and, much to the dismay of the public, competitors really do not want all of their competition to die outrawsavon

The Wii being a fad, however protracted, is not debatable. The sales over the course of its lifecycle demonstrate this, as do the software sales and the types of games consumers purchased on the system.

It is also reinforced by Nintendo?s decision to minimize motion-control on the WiiU and rather focus on something they believe is the current fad/trend: tablet gaming.

The Wii was a fad, motion control was a fad, and the fad is just about over.

It really doesn't matter how many people bought a Wii if most of those people, outside the hardcore crowd, have no intention of continuing their dalliance in this medium. The Wii catered to a broad, casual audience but such a market is both temporary and fickle and it is doubtful many of these consumers will return to any of the Big Three console makers.

If anything, the soccer moms and elderly masses, whom at one point were trumpeted as the most important consumers in this market, will have no particular desire to shell out money for a new system and will likely purchase their games from the unrelenting torrent of shovel-ware that the Wii will enjoy for years to come.

Assuming of course that these people even purchase additional software at all.

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rawsavon

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#48 rawsavon
Member since 2004 • 40001 Posts

[QUOTE="rawsavon"]@Grammaton-Cleric In addition, something being a 'fad' or not is irrelevant and debatable...but, as I said, it doesn't matter. All that matters is that it brought people to the door so to speak. It is similar to door buster deals the day after Thanksgiving. They are concerned with getting people in and having them spend money. If it is a fad, it still brought people into games...some will stay. If it is not a fad, more will stay. Also, so long as it is a healthy industry, there will always be a next fad...the next thing to bring people to the door. This is yet another reason competition is a vital part of a healthy industry, and, much to the dismay of the public, competitors really do not want all of their competition to die outGrammaton-Cleric

The Wii being a fad, however protracted, is not debatable. The sales over the course of its lifecycle demonstrate this, as do the software sales and the types of games consumers purchased on the system.

It is also reinforced by Nintendo?s decision to minimize motion-control on the WiiU and rather focus on something they believe is the current fad/trend: tablet gaming.

The Wii was a fad, motion control was a fad, and the fad is just about over.

It really doesn't matter how many people bought a Wii if most of those people, outside the hardcore crowd, have no intention of continuing their dalliance in this medium. The Wii catered to a broad, casual audience but such a market is both temporary and fickle and it is doubtful many of these consumers will return to any of the Big Three console makers.

If anything, the soccer moms and elderly masses, whom at one point were trumpeted as the most important consumers in this market, will have no particular desire to shell out money for a new system and will likely purchase their games from the unrelenting torrent of shovel-ware that the Wii will enjoy for years to come.

Assuming of course that these people even purchase additional software at all.

see previous [quote="rawsavon"] So your assertion is that no one consumer that started with a Wii purchased anything game related from Sony or MS? If you are correct, then fine. If not, then my assertion is correct in that their (Wii) success helped the others...even if by a little. There are also other factors that come along with it. -innovation, for example. Company A is all alone in the market Company B comes along, does something to differentiate itself, attracts new users ...now there are many more users in the market, also each keeps innovating b/c they are pushed, this brings even more users...at least until the industry dies (which happens to them all)

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#49 dalger21
Member since 2002 • 2231 Posts
That would be an interesting acquisition if it does go done. I wouldn't want it as I am primarily on the PS3 (although I do have a 360 but rarely play it) but with the economy and the fact that gaming companies are losing money left and right, it wouldn't really surprise me if someone like Microsoft or Sony acquire a large publisher like Activision.
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#50 Grammaton-Cleric
Member since 2002 • 7515 Posts

@Grammaton-Cleric 1. The typewriter serves as a perfect example as it encompasses the entire life cycle (all industries end) ...it shows us (in a modern situation) the rise and fall 2. Who ever said anything about altruism??? I never made any claim other than it was all for profit. Businesses realize it is more profitable to have competitors (not too many or too few). One reason being the thing you and I mentioned...'lending' out technology, ideas, and other competencies for profit. This has absolutely nothing to do with the 'goodness of their heart' and everything to do what ends up creating a SUSTAINABLE economic situation for them. a $100 a year for 50 years is far better than $300 now The very fact that companies engage in practices that allow their competitors to also flourish disproves w/e childish notions of winning and losing you think corporations have. ...many engage in mutually beneficial relationships where they could engage in practices that would sink the other now at a small cost to them but ensure they emerged the victor to reap all later rewards. Why? B/c they know what we have covered ITT (better to have some competition in a healthy market than none in an unhealthy market)rawsavon

All industries don't end. Technology evolves and delivery methodologies change but inherently many industries can and will continue to exist until the collapse of society or the end of humankind.

Some products and technology are simply sustainable while others are not.

The typewriter comparison is not analogous because gaming is a medium and the typewriter was a piece of technology with limited applications and a finite lifespan. Currently, the most apt comparisons to the gaming market would be publishing, music and film.

Such mediums and their subsequent industries are, theoretically, infinitely sustainable and will merely change in terms of delivery and monetizing methods.

As to the notion that companies want other companies offering the same services or goods to thrive, I find that assertion suspect. Certainly licensing the use of technology is a viable way to increase revenue but having dominant or even a monopolistic market share is a far more effective way to make money while simultaneously controlling the price of goods through price fixing, etc.

Historically, most industries, however initially fragmented and varied, become absorbed and congeal into a handful of large corporations. That fact alone negates your theory and even assuming such an approach was viable, historically it has not been supported.

I would also remind you that if these industries truly had the foresight to implement such a model they probably wouldn't be so quick to rape the environment, knowingly release faulty products, utilize sweat shops or abuse their own employees. What I've observed in the contemporary business paradigm is the constant need for immediate gratification that facilitates a model of take and run; basically, let the poor bastard behind me foot the bill. (See the 2008 financial collapse)