AWESOME!
http://www.youtube.com/watch?v=tfaN267lI_Y
Actual source: http://www.oxm.co.uk/50863/rare-staffs-up-for-jaw-dropping-never-been-done-before-physics-driven-kinect-project/
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AWESOME!
http://www.youtube.com/watch?v=tfaN267lI_Y
Actual source: http://www.oxm.co.uk/50863/rare-staffs-up-for-jaw-dropping-never-been-done-before-physics-driven-kinect-project/
Jaw dropping and Kinect :lol:
That first video was amazing by the way and sums up my thoughts on motion controls generally.
I'm honestly curious about what they'll come up with.Â
Good Kinect games are possible. I'm really looking forward to Crimson Dragon myself (spiritual successor to Panzer Dragoon), and hoping that it's good.
Microsoft should apologize for pushing a $150 barely functional prototype on the market. But no, instead they keep making promises we know they won't deliver on.
Never been done before? As in it'll be mostly functional with responsive controls and serviceable gameplay?
I'm excited. For real. I have hope someone is going to make something really interesting, might as well be Rare.
dvader654
Same. I dont get the hate. Why does everyone want every console to be the same? Sony's going with the most traditional gaming system so go with Sony. Let MS do its own thing.
[QUOTE="S0lidSnake"][QUOTE="dvader654"]
I'm excited. For real. I have hope someone is going to make something really interesting, might as well be Rare.
dvader654
Same. I dont get the hate. Why does everyone want every console to be the same? Sony's going with the most traditional gaming system so go with Sony. Let MS do its own thing.
Yep. And I am putting myself out on a limb here but I bet you guys the new kinect will be different and something most of you will want. That whole parade of casual wave hands garbage will be gone (or just a side thing but not the focus). The only way casual shovelware will go away is if it will stop selling. Kinect Sports 1 and 2 sold over 7 million copies combined, so... no, I don't see kinect rising above the gimmick status anytime soon. Could happen, but I have my doubts.Yep. And I am putting myself out on a limb here but I bet you guys the new kinect will be different and something most of you will want. That whole parade of casual wave hands garbage will be gone (or just a side thing but not the focus). The only way casual shovelware will go away is if it will stop selling. Kinect Sports 1 and 2 sold over 7 million copies combined, so... no, I don't see kinect rising above the gimmick status anytime soon. Could happen, but I have my doubts.[QUOTE="dvader654"][QUOTE="S0lidSnake"]
Same. I dont get the hate. Why does everyone want every console to be the same? Sony's going with the most traditional gaming system so go with Sony. Let MS do its own thing.
Black_Knight_00
Regardless it's good for Rare as a company because games like Kameo, PDZ, Banjo and Viva Pinata simply were not selling well enough to be viable. I personally have all of those games in my collection but the audience on the Xbox 360 is still almost as two dimensional as it was with the original Xbox. Unless it's a shooter or RPG chances are it won't sell well and the competition in the FPS market is furious. Kinect gave Rare another demographic on Xbox that they could target and they have done very well making games that will sell to this demographic so far.
At the end of the day for a business it's the sales that keep the door open and pay cheques coming. I did my best to support Rare as a core developer as I like their games but if the wider market can't support the games they were making I fully understand their decision to move to a market they can be profitable in. Though I do hope they use some of these profits to try their hand at a core game again one day. Who knows maybe they can even convert a few of their Kinect fans to some of their core games down the track. Probably not but in the short term it keeps their doors open and the money coming in.
Â
The only way casual shovelware will go away is if it will stop selling. Kinect Sports 1 and 2 sold over 7 million copies combined, so... no, I don't see kinect rising above the gimmick status anytime soon. Could happen, but I have my doubts.[QUOTE="Black_Knight_00"]
[QUOTE="dvader654"] Yep. And I am putting myself out on a limb here but I bet you guys the new kinect will be different and something most of you will want. That whole parade of casual wave hands garbage will be gone (or just a side thing but not the focus).Sir_Graham
Regardless it's good for Rare as a company because games like Kameo, PDZ, Banjo and Viva Pinata simply were not selling well enough to be viable. I personally have all of those games in my collection but the audience on the Xbox 360 is still almost as two dimensional as it was with the original Xbox. Unless it's a shooter or RPG chances are it won't sell well and the competition in the FPS market is furious. Kinect gave Rare another demographic on Xbox that they could target and they have done very well making games that will sell to this demographic so far.
At the end of the day for a business it's the sales that keep the door open and pay cheques coming. I did my best to support Rare as a core developer as I like their games but if the wider market can't support the games they were making I fully understand their decision to move to a market they can be profitable in. Though I do hope they use some of these profits to try their hand at a core game again one day. Who knows maybe they can even convert a few of their Kinect fans to some of their core games down the track. Probably not but in the short term it keeps their doors open and the money coming in.
Well said. MS gave Rare a lot of bites at the apple this gen but their non-Kinect games all failed commercially (however, I think Rare must take the lion's share of the blame for the failures). If its true that the Sports series has combined sales of 7 million, that means those two casual games have outsold all of Rare's non-Kinect X360 games.Yep. And I am putting myself out on a limb here but I bet you guys the new kinect will be different and something most of you will want. That whole parade of casual wave hands garbage will be gone (or just a side thing but not the focus). The only way casual shovelware will go away is if it will stop selling. Kinect Sports 1 and 2 sold over 7 million copies combined, so... no, I don't see kinect rising above the gimmick status anytime soon. Could happen, but I have my doubts. Yeah, unless MS suddenly decides that dumptruck loads of casual dollars are unacceptable, the Kinect will keep offering games that cater to casuals (for whom precision and what happens onscreen are not a focus). That being said, I'm sure MS will continue trying to sell the core on the Kinect (a Kinect controlled Panzer Dragoon type game from the maker of PD is in the pipeline and a Kinect controlled Gears of War strategy games is probably still in development). I doubt they will succeed because voice and gesture based control aren't the optimal way to play most core games and because many core gamers hate motion controls.[QUOTE="dvader654"][QUOTE="S0lidSnake"]
Same. I dont get the hate. Why does everyone want every console to be the same? Sony's going with the most traditional gaming system so go with Sony. Let MS do its own thing.
Black_Knight_00
 But why should we care? A company is only as good as the games it makes, regardless of the affection we personal may have for it. Let me remind you that 90% of the Rare staff that made the great games they used to produce in the 1990s is gone work for other studios and now all that's left of that Rare is the company name. No wonder microsoft is using them as cheap shovelware developers.Regardless it's good for Rare as a company because games like Kameo, PDZ, Banjo and Viva Pinata simply were not selling well enough to be viable. I personally have all of those games in my collection but the audience on the Xbox 360 is still almost as two dimensional as it was with the original Xbox. Unless it's a shooter or RPG chances are it won't sell well and the competition in the FPS market is furious. Kinect gave Rare another demographic on Xbox that they could target and they have done very well making games that will sell to this demographic so far.
At the end of the day for a business it's the sales that keep the door open and pay cheques coming. I did my best to support Rare as a core developer as I like their games but if the wider market can't support the games they were making I fully understand their decision to move to a market they can be profitable in. Though I do hope they use some of these profits to try their hand at a core game again one day. Who knows maybe they can even convert a few of their Kinect fans to some of their core games down the track. Probably not but in the short term it keeps their doors open and the money coming in.
Â
Sir_Graham
[QUOTE="S0lidSnake"][QUOTE="dvader654"]
I'm excited. For real. I have hope someone is going to make something really interesting, might as well be Rare.
dvader654
Same. I dont get the hate. Why does everyone want every console to be the same? Sony's going with the most traditional gaming system so go with Sony. Let MS do its own thing.
Yep. And I am putting myself out on a limb here but I bet you guys the new kinect will be different and something most of you will want. That whole parade of casual wave hands garbage will be gone (or just a side thing but not the focus).I don't understand why people still maintain blind faith in something that has not delivered on basically anything since it was introduced. What would ever convince either of you that Kinect 2.0 will be anything but a giant pile of camel shlt based on what the first delivered OTHER than blind faith?
Regardless, it shows what a great job Microsoft has done at marketing it, because anytime it can make otherwise rational people believe in the viability of something that costs $150 when it has done nothing to instill such faith, it's either a miracle or one helluva marketing job. I believe the latter. Time will tell, but getting people to still believe in the brand when they paid top dollar for a device that flat doesn't work is an amazing feat.
Yep. And I am putting myself out on a limb here but I bet you guys the new kinect will be different and something most of you will want. That whole parade of casual wave hands garbage will be gone (or just a side thing but not the focus).[QUOTE="dvader654"][QUOTE="S0lidSnake"]
Same. I dont get the hate. Why does everyone want every console to be the same? Sony's going with the most traditional gaming system so go with Sony. Let MS do its own thing.
Shame-usBlackley
I don't understand why people still maintain blind faith in something that has not delivered on basically anything since it was introduced. What would ever convince either of you that Kinect 2.0 will be anything but a giant pile of camel shlt based on what the first delivered OTHER than blind faith?
Regardless, it shows what a great job Microsoft has done at marketing it, because anytime it can make otherwise rational people believe in the viability of something that costs $150 when it has done nothing to instill such faith, it's either a miracle or one helluva marketing job. I believe the latter. Time will tell, but getting people to still believe in the brand when they paid top dollar for a device that flat doesn't work is an amazing feat.
Wanna hear something hilarious? Kinect is not only an abomination for those who bought it: it's also annoying for their friends. How? A friend of mine was playing Mass Effect 3 (using kinect) in my xbox live party and while me and some other friends were trying to talk, the guy would conntinuously shout "SINGULARITY!" or "GARRUS, MOVE!" He had to shout, because apparently the damn thing wouldn't pick up the command otherwise. We eventually kicked him from the party."Jaw-Dropping?" If the game is Kinect only as in doesn't just use Kinect sparingly in conjunction with a traditional controller. I'll believe it when I see it.
Â
There are all these articles about how much more precise Kinect 2.0 is and that it can track finger movements and all this other stuff. I don't care if it can track the bristle of your nose hairs when you breathe, the core problem with Kinect, to me, was the inability to freely move your character in full 3D space, which was why every Kinect game that didn't use the X360 controller had your character stationary or on-rails. Until that issue is solved and I have seen no evidence that it has, Kinect 2.0 will be just as useless as a primary control input as the original Kinect.
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