Fans Rally to Get Xenoblade Released in NA (IT's #1 on Amazon Now!)

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deactivated-5d6bb9cb2ee20

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#1 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

Following the disappointing news that Xenoblade won't be making it to the US, fans have rallied, and are organizing various protests to get Nintendo of America to sit up and take notice, and to get the game released here at any cost.

  • The campaign began on IGN's forum, with a letter template being worked upon, addressed to Reggie, and with all letters due to reach Reggie on the 6th of July.As Destructoid reports, the campaign has now spread to get Pandora's Tower and The Last Story localized too.
  • Moreover, after Gamespot user LegatoSkyHeart pointed it out, I realized that another recourse for the fans has been to start preordering the game on Amazon. The game's Amazon ranking is rising right now.I encourage you all to preorder Xenoblade on Amazon. The preordering has been helping, as currently, Xenoblade is ranked #16 on the Amazon video games chart, #1 in the Action Games chart on Wii, and #4 for all Wii games.
  • Another things that fans are doing- and this one's quite hilarious- is spamming Nintendo'sFacebook feed.(thanks to super600 for pointing that out). You can also bombardNintendo of America's Twitter feed.Address your tweets to @NintendoAmerica. Be sure to include the tag #Xenoblade in your tweet!
  • You can also swamp Nintendo's phone lines by calling 1800-633-3236 and asking about this game's release (thanks, Nintendonly!)
  • Check out theofficial blog page for Operation Rainfall, and be sure to drop in with your support!
  • Finally, be sure to check out thehome page for the game itself!
  • Also, if you'd like, please put the Xenoblade logo in your sig. I'm providing the picture below, feel free to copy it to your sig. Also, please include a link to this thread, so more people can know about our campaign. Let's put up a fair fight, people!

Xenoblade

Please also include the following link in your sig:

http://asia.gamespot.com/forums/topic/28736852/fans-rally-to-get-xenoblade-released-in-na?tag=topics%3Btitle

Whereas there is little chance that this game will get localized in spite of any of this, I have personally now done all of the above.

Come on guys! Let's do this! It's times like this that we need to stand up as gamers! Let's get Xenoblade released in North America!

THE GAME IS RANKED #1 ON AMAZON GUYS... IT'S WORKING! LET'S KEEP AT IT! :D

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Pixel-Perfect

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#2 Pixel-Perfect
Member since 2009 • 5778 Posts

Come my brothers! We must band together and fight!!

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Pvt_r3d

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#3 Pvt_r3d
Member since 2006 • 7901 Posts
What happened to your old post?
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Evil_Saluki

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#4 Evil_Saluki
Member since 2008 • 5217 Posts

I'm too lazy to read up about the game but I google imaged it. What is it? An mmo? Looks like Monster Hunter.

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#5 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

I'm too lazy to read up about the game but I google imaged it. What is it? An mmo? Looks like Monster Hunter.

Evil_Saluki
Nope, it's a regular RPG.
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LustForSoul

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#6 LustForSoul
Member since 2011 • 6404 Posts
Looks like a FF rip off. Don't see why people get so excited. :P
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#7 istuffedsunny
Member since 2008 • 6991 Posts
Trust me, it's not worth the trouble of fighting for. Last Story managed to keep my interest much longer than Xenoblade's first couple of hours, but that game too eventually became too cliched to bear. Pandora's Tower is definitely the best of the lot, and definitely never coming stateside lol
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#8 Legolas_Katarn
Member since 2003 • 15556 Posts
Xenoblade, Last Story, and Pandora's Tower Petty much the only things that might get me playing my Wii and not one of them coming out here. Also need a translation for Fire Emblem 12 for the DS.
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#9 Spirit_of_87
Member since 2003 • 2423 Posts

I wish they would have done something like this for Fatal Frame 4 :(

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#10 TheFallenDemon
Member since 2010 • 13933 Posts
Looks like a FF rip off. Don't see why people get so excited. :PLustForSoul

When all the Final Fantasy titles released today are just garbage, we'll gladly take rip-offs as long as they're better.
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#11 Evil_Saluki
Member since 2008 • 5217 Posts

[QUOTE="Evil_Saluki"]

I'm too lazy to read up about the game but I google imaged it. What is it? An mmo? Looks like Monster Hunter.

charizard1605

Nope, it's a regular RPG.

Hmmm. It has my attention. Another RPG that looks half decent is not a bad thing.

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LegatoSkyheart

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#12 LegatoSkyheart
Member since 2009 • 29733 Posts

I want OFFICIAL confirmation from Nintendo that these games are coming to the States. Especially Xenoblade.

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#13 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

I want OFFICIAL confirmation from Nintendo that these games are coming to the States. Especially Xenoblade.

LegatoSkyheart
Considering that heads up that they gave us on Facebook and Twitter, I think we might be getting one soon.
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Siddiqui

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#14 Siddiqui
Member since 2002 • 544 Posts

For those that don't know much about Xenoblade these two videos should help:

Field exploration

Battle Sytem

The game got a lot of praise in Japan. It's considered easily one of the best RPGs on any platform this gen.

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Dracula68

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#15 Dracula68
Member since 2002 • 33109 Posts
Too late for me. This needed to be done for the greatest system ever---SNES!
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#16 QuistisTrepe_
Member since 2010 • 4121 Posts

Not to come off as a system wars-ish post, but a RPG for the Wii? Eh, I don't know about this. I had never even head of Xenoblade until now. I guess this has some distant relation to Xenogears and Xenosaga as evidenced by the similar name and the two original writers of Xenogears who left in the middle of the making of Xenosaga II (not an amicable separation iirc).

From what I've read, the Xenoblade games were loosely connected standalone games, but no one seems to know where in the timeline of the Xeno universe these games stand. Perhaps someone here in the know could shed more light on the detail of this series.

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#17 haziqonfire
Member since 2005 • 36390 Posts

The Wii lacks RPGs - so I'd welcome Xenoblade and The Last Story, though both don't seem like they're worth the trouble of bringing them over here.

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#18 QuistisTrepe_
Member since 2010 • 4121 Posts

though both don't seem like they're worth the trouble of bringing them over here.

Haziqonfire

I'd have to agree with this. I've watched the trailers and I've come away unimpressed. The Xeno brand has mostly died off for a reason. Plot is an important component in a RPG, but it isn't the only thing. But now that Monolith Soft is Nintendo's property, they're pretty much doomed to even greater obscurity now, as are their game brands, not that they were exactly a powerhouse developer in the first place.

Oh, and why call it Monado? Has Monolith Soft not heard of continuity? **looks at the Xenosaga series**.......Nevermind.

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#19 DarkCatalyst
Member since 2002 • 20968 Posts
Eh...I'm glad to see the progress but I'd fight for Last Story before Xenoblade...
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#20 Siddiqui
Member since 2002 • 544 Posts

Quistis, It's just made by Monolith Soft, no other connection to the other Xeno games, which is why it was called Monado when it was first announced (NOA hasn't updated the name of course, which is why you see the old name at Amazon.) It's style seems completely different actually. Story is emphasised a lot less in this game and it's not very serious or melodramatic. The direction they went with making the game is very gameplay centric as opposed to story centric so there's no random battles, no separate battle screen, it has large seamless fields and environments with lots of detail to explore, save anywhere, and a bunch of other stuff. Here's a detailed review of the game from a user on neogaf:

Battle system
+Fast
+In addition to the normal choosing of commands, positioning and party member interaction make it more interactive than FFXII and thus more fun.
+Chain attack system is great. Connecting the same color attack increases damage exponentially, while tumbling an enemy opens up opportunity. Interesting decision choices.
+Tumble, paralyze, aura systems are great and lead to a lot of interesting battles.
+Every character is totally unique. Exact opposite of FFXII. By endgame no character is even remotely alike. All have their uses. All are fun to main as.
+Over 100 optional boss battles. Some are quite challenging and require good strategies, others are pushovers. Some just depend on what level you are when you fight them. But there's enough of them throughout, that you'll always have exciting fights with good rewards.
+No punishment for death gives an incentive to push yourself and try to fight anything you think you can. If you die, you simply start at last warp point and don't lose anything.
-3 party feels too limiting. Especially since so few spell types crossover. Someone is hit with poison? If you don't have the 1 character with cure status, you just gotta wait it out which is annoying. At times you are basically required to keep Shulk in your party and then you're limited even further to only 2 open slots. 4 person party would've gone a long way.
-AI is not terrible and you do have some control over it, but at the end of the day your AI partners will not play their characters as efficiently as you would have, which can be a bit annoying.
-Always auto-attacking while in battle. This is built into the system and so defenses are built around it occasionally. But sometimes you just want to NOT ATTACK so you don't trigger the counters, but you can't. >_

Field/Questing
+Great dungeon/field designs. Really intricate places with tons of secrets to reward those who explore. Lots of variety.
+Awesome weather effects. Every area has unique weather at random parts of the day.
+Gorgeous day/night cycle with music that fades nicely between night and day. Some areas become completely different during the night than they are during the day.
+One of the best endgames ever. As you go through your adventure you come across many monsters or places you can't fight or access. Endgame is going back and doing everything you couldn't during the main game. Very rewarding and pretty long.
+Quick travel and the ability to adjust time is awesome
+Save anywhere is fantastic and needs to be in more jrpgs
+400 optional quests. Some with neat stories. Some with great rewards
+Hundreds of unique named NPCs with their own stories that play out as you become more involved in the towns/cities by doing their quests
+Skill trees and borrowing skills from other trees is a good dynamic that provides lots and lots of passive skills. Some very good.
+Good amount of hidden things. Hidden skill trees, hidden attacks, hidden extensions of normal attacks, Ultimate weapons, Hidden areas, hidden npcs, etc...
+Gem crafting is neat and gems are very useful.
+Loot is alright. You get lots of it, but 75% of things in the game are useless
+Almost nothing important is missable. The few quests that are give you fair warning although they don't tell you when they expire.
+Character relation system is neat. Good rewards for building it up between characters.
-Some quests with rare drop grinds which are the worst thing ever invented. The only times I truly hated playing XB was spending 20-30 mins grinding an enemy for drops.
-Towns are sometimes too big with not enough quick travel landmarks. So when you're running quests there's a ton of in-town running back and forth to talk to people.
-Running speed is a bit slow for the size of the areas. Even with gems that boost running speed, it's capped at 125% for no reason. Should have at least uncapped it to 200% on new game+
-NPCs can be a pain to find without a guide of where everyone is at what time. Since every town has a day/night cycle you have to check the entire towns (which are huge) twice when looking for quests.
-Limited inventory SUCKS. Especially because you're constantly bombarded with items. Almost every time you kill an enemy (95%?) they leave a treasure with like 3-4 items each. Most of it junk. But just because it's fast (and because you can't compare it to your current equip) you click "take all" and move on. This means you fill up your inventories quick and often have to sell stuff to make room.
-Comparing equipment is really tedious. Especially if you ever think about buying from a shop.
-Character relation system between characters grows way to slowly. After 120 hours with everything done, you'll still only have about 50% of the relations maxed out. Growth needed to be at least twice as fast.
-Wish the game had field treasure chests as another way to reward players for exploring
-No beastiary. Inexcusable for a game like this that requires drops all the time.
-Because of no beastiary and the amount of named npcs you often have to find (and sometimes the unclear quest intructions), XB is a "wiki or die" game when trying to 100% it. Without some sort of a guide it'd be near impossible to do everything on the first run.

Story:
+Very interesting plot set in a very unique world.
+Great pacing, exciting cutscenes, mysteries, foreshadowing, twists
+Smart writing. You will not find a more intelligently written rpg this gen. The game avoids most cliches and stereotypes and at no point will you roll your eyes or have to deal with stupid characters acting idiotically. The characters (even the lead) are all intelligent people and act accordingly.
+Good length. Story size is probably about the size of two of the Xenosaga games combined. Smaller in scope and length than Xenogears though.
+Satisfying tale from start to finish. The story is great from the start and never dips even once before the end credits roll. A grand adventure.
+Good cast. Everyone is likeable, no one is generic game/anime stereotype. Character depth doesn't go as deep as something like Xenosaga.
+ or - depending on what you want. XB's story is great and cinematic, but it's not melodramatic like XG/XS/FF/KH. You will not get white room speeches with piano green grass playing. I think this is the biggest change from Takahashi's previous works. XB is not any more mainstream or less ambitious than XG/XS. The story is just as original and creative and well told, it's just that Takahashi has moved away from trying to pull the emotional strings of his audience and make melodrama. Instead it's simply a story where things happen and you enjoy them and watch the story unfold.

Graphics/Audio
+Gorgeous environments
+Good character design
+Visibile equipment is pretty varied and has some real cool designs
+Nice range of tunes that are incorporated very well into the gameplay and cutscene
+Great voice acting
-Wii image quality drags things down a bit

Other
+Large game; takes at least 60-70 hours first time. If you plan to do everything, you're looking at ~120 hours first time.
+New game+ is great. Almost everything carries over.
-Game clock stops at 99:59. Really dumb for a huge game like this

Overall
While there might be a decent amount of small negatives spread throughout the title, the fact of the matter is that in the face of the giant adventure that Xenoblade presents, they're all minor issues that only pick away at the greatness of the experience Xenoblade gives. Anyone willing to invest the time to explore the world of Xenoblade will find that it's populated with hundreds of creatures, quests, characters, bosses, and hidden tales. All which add to up to a truly satisfying console rpg experience unlike any other out there.

Without the budget/time issues that caused the 2nd disc of Xenogears, or the production issues that caused Xenosaga Ep2, Xenoblade feels like the first time Takahashi has been able to give the game experience he wanted from start to finish without resistance blocking his way. And if this is the kind of experience that Takahashi wants to give, then I can only look forward immensely to whatever he creates next.

The three years Monolith Soft spent creating Xenoblade feel truly justified by the end product. As the best game in their resume to date, and the best rpg on a Nintendo system since Chrono Trigger, Xenoblade stands as a proud example of how great rpgs are made.

A+

- bebpo on neogaf

Remember, this isn't just one review, the overall sentiment coming from japan from people on 2chan, famitsu editors, users on mk2.net sites, etc. seems to say this is just as good a game as Mass Effect 2 or Demon's Souls despite being on a less powerful system.

Eh...I'm glad to see the progress but I'd fight for Last Story before Xenoblade...DarkCatalyst

Yeah, I'm more interested in The Last Story as well, but the more I read about Xenoblade the more that seems to be the better game. Famitsu gave TLS a really good score but I haven't heard much praise after that so I'm wondering if that was just a fluke. Plus, Xenoblade is available for pre-order, so there's one more avenue for people to voice their support for a localization/release in NA.

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CarnageHeart

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#21 CarnageHeart
Member since 2002 • 18316 Posts

Despite the fan campaign, Nintendo has still decided that its not worth it to release Xenoblade or the Last Story. Shocking, I tells ya.

http://www.kotaku.com.au/2011/06/nintendo-of-america-hears-you-but-youre-still-not-getting-those-games-you-want/

"Thank you for your enthusiasm," Nintendo of America wrote on its official Facebook page in response. "We promised an update, so here it is. We never say 'never', but we can confirm that there are no plans to bring these three games to the Americas at this time. Thanks so much for your passion, and for being such great fans!"

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Travo_basic

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#22 Travo_basic
Member since 2003 • 38751 Posts
This is really sad, Nintendo has a chance for the Wii to go out in a big way, not the slow rotting, whimpering way that they are letting it die.
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DarkCatalyst

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#23 DarkCatalyst
Member since 2002 • 20968 Posts
I never say never, either, but can confirm that I have no plans to support Nintendo at this time. Thanks so much for your decisions saving me considerable sums of money.
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Metamania

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#24 Metamania
Member since 2002 • 12035 Posts

Despite the fan campaign, Nintendo has still decided that its not worth it to release Xenoblade or the Last Story. Shocking, I tells ya.

http://www.kotaku.com.au/2011/06/nintendo-of-america-hears-you-but-youre-still-not-getting-those-games-you-want/

"Thank you for your enthusiasm," Nintendo of America wrote on its official Facebook page in response. "We promised an update, so here it is. We never say 'never', but we can confirm that there are no plans to bring these three games to the Americas at this time. Thanks so much for your passion, and for being such great fans!"

CarnageHeart

Bottom line, they think it won't sell compared to their major franchises. Simple as that.

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CarnageHeart

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#25 CarnageHeart
Member since 2002 • 18316 Posts

[QUOTE="CarnageHeart"]

Despite the fan campaign, Nintendo has still decided that its not worth it to release Xenoblade or the Last Story. Shocking, I tells ya.

http://www.kotaku.com.au/2011/06/nintendo-of-america-hears-you-but-youre-still-not-getting-those-games-you-want/

"Thank you for your enthusiasm," Nintendo of America wrote on its official Facebook page in response. "We promised an update, so here it is. We never say 'never', but we can confirm that there are no plans to bring these three games to the Americas at this time. Thanks so much for your passion, and for being such great fans!"

Metamania

Bottom line, they think it won't sell compared to their major franchises. Simple as that.

At E3 they talked about wanting to appeal to the broader core audience, but actions speak louder than words.

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#26 Archangel3371
Member since 2004 • 44163 Posts
They make people wait for a reply and they fart out a respone like this? Sad.
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#27 c_rakestraw  Moderator
Member since 2007 • 14627 Posts

[QUOTE="Metamania"]Bottom line, they think it won't sell compared to their major franchises. Simple as that.CarnageHeart

At E3 they talked about wanting to appeal to the broader core audience, but actions speak louder than words.

And their actions regarding this aren't making that promise of theirs look too good.

I can't say I'm surprised by their response, but it's pretty low of them to get everyone's hopes up only to crush them. Way to support your user base, Nintendo.

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Baconbits2004

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#28 Baconbits2004
Member since 2009 • 12602 Posts
Best of luck to you all. I might join in the amazon thing if I can figure out what my password is... ^^;;
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Metamania

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#29 Metamania
Member since 2002 • 12035 Posts

[QUOTE="Metamania"]

[QUOTE="CarnageHeart"]

Despite the fan campaign, Nintendo has still decided that its not worth it to release Xenoblade or the Last Story. Shocking, I tells ya.

http://www.kotaku.com.au/2011/06/nintendo-of-america-hears-you-but-youre-still-not-getting-those-games-you-want/

"Thank you for your enthusiasm," Nintendo of America wrote on its official Facebook page in response. "We promised an update, so here it is. We never say 'never', but we can confirm that there are no plans to bring these three games to the Americas at this time. Thanks so much for your passion, and for being such great fans!"

CarnageHeart

Bottom line, they think it won't sell compared to their major franchises. Simple as that.

At E3 they talked about wanting to appeal to the broader core audience, but actions speak louder than words.

That's exactly right. So far, it's nothing but talk and until they do something about it for real, it's nothing but BS, telling us what we want to hear, but not really go through with it.

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QuistisTrepe_

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#30 QuistisTrepe_
Member since 2010 • 4121 Posts

Despite the fan campaign, Nintendo has still decided that its not worth it to release Xenoblade or the Last Story. Shocking, I tells ya.

http://www.kotaku.com.au/2011/06/nintendo-of-america-hears-you-but-youre-still-not-getting-those-games-you-want/

"Thank you for your enthusiasm," Nintendo of America wrote on its official Facebook page in response. "We promised an update, so here it is. We never say 'never', but we can confirm that there are no plans to bring these three games to the Americas at this time. Thanks so much for your passion, and for being such great fans!"

CarnageHeart

Nintendo knows all too well how well Monolith Soft keep costs under control for games aimed at niche audiences. **looks at Xenosaga** In all seriousness, Nintendo likes to gamble when there's a payoff, and there just isn't a payoff in this scenario.

This is probably all for the best, IMO. I'll always remember the greatness of Xenogears as I try to forget that horrors of Xenosaga.

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Metamania

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#31 Metamania
Member since 2002 • 12035 Posts

[QUOTE="CarnageHeart"]

Despite the fan campaign, Nintendo has still decided that its not worth it to release Xenoblade or the Last Story. Shocking, I tells ya.

http://www.kotaku.com.au/2011/06/nintendo-of-america-hears-you-but-youre-still-not-getting-those-games-you-want/

"Thank you for your enthusiasm," Nintendo of America wrote on its official Facebook page in response. "We promised an update, so here it is. We never say 'never', but we can confirm that there are no plans to bring these three games to the Americas at this time. Thanks so much for your passion, and for being such great fans!"

QuistisTrepe_

Nintendo knows all too well how well Monolith Soft keep costs under control for games aimed at niche audiences. **looks at Xenosaga** In all seriousness, Nintendo likes to gamble when there's a payoff, and there just isn't a payoff in this scenario.

This is probably all for the best, IMO. I'll always remember the greatness of Xenogears as I try to forget that horrors of Xenosaga.

Does Xenoblade have any connection to Xenogears and Xenosaga at all or is it just a seperate story that has nothing to do with either?

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CarnageHeart

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#32 CarnageHeart
Member since 2002 • 18316 Posts

[QUOTE="CarnageHeart"]

Despite the fan campaign, Nintendo has still decided that its not worth it to release Xenoblade or the Last Story. Shocking, I tells ya.

http://www.kotaku.com.au/2011/06/nintendo-of-america-hears-you-but-youre-still-not-getting-those-games-you-want/

"Thank you for your enthusiasm," Nintendo of America wrote on its official Facebook page in response. "We promised an update, so here it is. We never say 'never', but we can confirm that there are no plans to bring these three games to the Americas at this time. Thanks so much for your passion, and for being such great fans!"

QuistisTrepe_

Nintendo knows all too well how well Monolith Soft keep costs under control for games aimed at niche audiences. **looks at Xenosaga** In all seriousness, Nintendo likes to gamble when there's a payoff, and there just isn't a payoff in this scenario.

This is probably all for the best, IMO. I'll always remember the greatness of Xenogears as I try to forget that horrors of Xenosaga.

I agree that based on Xenogears and Xenoblade, cost control is not Monolith Soft's strong suit, but Nintendo bought Monolith Soft and funded Xenoblade. The gamble of a US release is a small bet in comparison.
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Iga_Bobovic

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#33 Iga_Bobovic
Member since 2007 • 518 Posts

[QUOTE="QuistisTrepe_"]

[QUOTE="CarnageHeart"]

Despite the fan campaign, Nintendo has still decided that its not worth it to release Xenoblade or the Last Story. Shocking, I tells ya.

http://www.kotaku.com.au/2011/06/nintendo-of-america-hears-you-but-youre-still-not-getting-those-games-you-want/

"Thank you for your enthusiasm," Nintendo of America wrote on its official Facebook page in response. "We promised an update, so here it is. We never say 'never', but we can confirm that there are no plans to bring these three games to the Americas at this time. Thanks so much for your passion, and for being such great fans!"

CarnageHeart

Nintendo knows all too well how well Monolith Soft keep costs under control for games aimed at niche audiences. **looks at Xenosaga** In all seriousness, Nintendo likes to gamble when there's a payoff, and there just isn't a payoff in this scenario.

This is probably all for the best, IMO. I'll always remember the greatness of Xenogears as I try to forget that horrors of Xenosaga.

I agree that based on Xenogears and Xenoblade, cost control is not Monolith Soft's strong suit, but Nintendo bought Monolith Soft and funded Xenoblade. The gamble of a US release is a small bet in comparison.

It is very small. The game is already translated in four languages and ready to be released in Europe. The game has an English and Japanese voice track, plus it has subtitles in the other languages. Nintendo of America only needs to remove the extra U's and they are done.

This is weird here I am playing Chrono Trigger for the first time on the Virtual Console because it was never released in Europe. Now the situation is reversed and America is not getting Xenoblade.

There is no excuse for not releasing it.

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just_nonplussed

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#34 just_nonplussed
Member since 2006 • 4130 Posts

aaaand, it's not coming out. :-(

but it is in europe.

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Metamania

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#35 Metamania
Member since 2002 • 12035 Posts

[QUOTE="CarnageHeart"][QUOTE="QuistisTrepe_"]

Nintendo knows all too well how well Monolith Soft keep costs under control for games aimed at niche audiences. **looks at Xenosaga** In all seriousness, Nintendo likes to gamble when there's a payoff, and there just isn't a payoff in this scenario.

This is probably all for the best, IMO. I'll always remember the greatness of Xenogears as I try to forget that horrors of Xenosaga.

Iga_Bobovic

I agree that based on Xenogears and Xenoblade, cost control is not Monolith Soft's strong suit, but Nintendo bought Monolith Soft and funded Xenoblade. The gamble of a US release is a small bet in comparison.

It is very small. The game is already translated in four languages and ready to be released in Europe. The game has an English and Japanese voice track, plus it has subtitles in the other languages. Nintendo of America only needs to remove the extra U's and they are done.

This is weird here I am playing Chrono Trigger for the first time on the Virtual Console because it was never released in Europe. Now the situation is reversed and America is not getting Xenoblade.

There is no excuse for not releasing it.

I don't know about the original SNES release of Chrono Trigger for Europe. To the best of my knowledge, the SNES version was released in both Japan and US, but I believe the DS version of Chrono Trigger was released in Europe on February 6th, 2009, if memory serves me right.

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#36 c_rakestraw  Moderator
Member since 2007 • 14627 Posts

It is very small. The game is already translated in four languages and ready to be released in Europe. The game has an English and Japanese voice track, plus it has subtitles in the other languages. Nintendo of America only needs to remove the extra U's and they are done.Iga_Bobovic

Precisely! That's what makes this whole thing so weird. The translation is already done. They could easily bring it over State-side. So what's stopping them? They've got a reasonably strong user-base pinning for it, so it's not like it wouldn't sell.

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Siddiqui

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#37 Siddiqui
Member since 2002 • 544 Posts

Does Xenoblade have any connection to Xenogears and Xenosaga at all or is it just a seperate story that has nothing to do with either?Metamania
No connection. Not even made in the same style, inspired by them or anything else like that. It wasn't even called Xenoblade at first:
Quistis, It's just made by Monolith Soft, no other connection to the other Xeno games, which is why it was called Monado when it was first announced (NOA hasn't updated the name of course, which is why you see the old name at Amazon.) It's style seems completely different actually.Siddiqui