EA CEO: "Games Content is Boring Consumers"

This topic is locked from further discussion.

Avatar image for SteelAttack
SteelAttack

10520

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1 SteelAttack
Member since 2005 • 10520 Posts

Found this via GamesIndustry. In an interview with the Wall Street Journal, EA CEO, John Riccitiello, stated that "We're boring people to death and making games that are harder and harder to play."

A few choice cuts:

In his first in-depth comments since taking the job in April, John Riccitiello says he worries that the Redwood City, Calif., company and others in the industry make too many games that lack innovation. He says EA and others need both to push more aggressively beyond traditional audiences to court "casual" consumers and to experiment more with new sales approaches, outside the norm of selling $50 to $60 discs with 40-hour games that he says few players ever finish.

"For the most part, the industry has been rinse-and-repeat," he says. "There's been lots of product that looked like last year's product, that looked a lot like the year before."

Mr. Riccitiello worries that competition puts the games business "at risk of being a little less interesting than Facebook and iPods and the next cool cellphone."

Avatar image for Robio_basic
Robio_basic

7059

Forum Posts

0

Wiki Points

0

Followers

Reviews: 27

User Lists: 0

#2 Robio_basic
Member since 2002 • 7059 Posts
Wow, looks like the Wii Kool-Aid was passed around and this guy asked for seconds. I'm not really sure how to respond to anything else in that article.
Avatar image for CarnageHeart
CarnageHeart

18316

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#3 CarnageHeart
Member since 2002 • 18316 Posts

EA might have more luck with sequels if it actually made quality games instead of garbage like SSX Blur (which recycled tracks from the old games and lacked the voice acting of some of the older games), Def Jam (EA booted out the external developer who made the series great and handed it to an internal developer who simplified the combat and forced one to play a half-hearted business sim in order to unlock fighting styles) and Madden (the current genversions lacked features the last gen versions had and big bugs were slow to be squashed once uncovered). Needless to say, given the declining quality of EA's hardcore games (there are a few exceptions, but overall the picture is grim), I welcome their intention to focus on making games for non-gamers.

Avatar image for gaminggeek
gaminggeek

14223

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#4 gaminggeek
Member since 2003 • 14223 Posts
Maybe he's just looking into EA's back catalogue and realising.... oh oh noes.
Avatar image for Alaris83
Alaris83

1620

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#5 Alaris83
Member since 2004 • 1620 Posts

Yeah, it's pretty laughable to hear this coming from EA. Especially this line:"For the most part, the industry has been rinse-and-repeat," Just because that has been EA's approach to games for the past 10 years, doesn't really mean that's the case for everyone else.

Also, last time I checked competition was supposed to be a good thing. Something that provides motivation to out do others, not an excuse to rehash the same garbage over and over.

Avatar image for GodModeEnabled
GodModeEnabled

15314

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#6 GodModeEnabled
Member since 2005 • 15314 Posts
Maybe he's just looking into EA's back catalogue and realising.... oh oh noes. gaminggeek
Heh, I was thinking the exact same thing GG.
Avatar image for erawsd
erawsd

6930

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#7 erawsd
Member since 2002 • 6930 Posts
Obviously, hes not going to single out his own company. What he really meant to say is: "EA's game content is boring consumers".
Avatar image for deactivated-5b7eeba71ed1e
deactivated-5b7eeba71ed1e

7040

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#8 deactivated-5b7eeba71ed1e
Member since 2005 • 7040 Posts

EA's content has been boring me for years now, that is true. They do publish a great game or two though, now and then.

BTW, 40 hour games? What 40 hour games have EA made? Every time some mouthpiece at one of these companys feels the need to speak, they always bring up the 'games are too long' thing. If you ask me, there seems to be fewer games of epic length now, than there was 5 years ago. So how much shorter do they want to make $60 games? Will a game suddenly be appealing to every person on Earth because its content was chopped in half to offer less game? Or would this just be saving money for companys like EA, who could chop budgets down on every projectand make 2 short games to double theirprofit instead of one big, meaty project?

Avatar image for overfeind
overfeind

2984

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#9 overfeind
Member since 2004 • 2984 Posts

I foresee EA taking a leader position in the industry sooner rather than later because they are starting to understand their market more than other companies comparable to them. Also I think they are liking the Wii kool-aid they have been drinking and are starting to realize that gaming comes down to amount of options over shear realism. I have personally notice in their games more attention to detail, more attention to options, and more attention to control and how interesting is more about micro gaming than it is about the aesthetic to reality. I wouldn't say that they build arcade like style games, but they do pay attention to how those types of games control.

I don't yet see them at the quality of Nintendo style games yet, because they still have to understand the management of micro gaming with in the context of the larger goal in the overall game. In their case with dealing with Nintendo I see them doing a lot of things right in understanding that market. Things such as introducing a Mii system in their core games, simplifying controls for the newbie, and offering services of online outside of the FC network. I say by next year well really see what they can achieve in the gaming space.

Avatar image for Oilers99
Oilers99

28844

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#10 Oilers99
Member since 2002 • 28844 Posts
I'm glad that he included his own company in his criticism, because EA is one of the most flagrant offenders of one of the saddest trends in gaming.

The problem is that videogame characters become huge stars. People don't identify with videogame designers who continue to pump out varied and interesting projects, they identify with characters and franchise names, expecting to see them in new games over and over. If this is to change, the reasons people choose to play the games they do need to change. Instead of anticipating the next Rayman, people should be salivating at what Ancel will do next. Instead of wondering what the next Mario game will be, there should be rampant speculation on what crazy project Miyamoto is up to next.
Avatar image for teuf_
Teuf_

30805

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#11 Teuf_
Member since 2004 • 30805 Posts
Maybe he's just looking into EA's back catalogue and realising.... oh oh noes. gaminggeek


:lol:

Funniest thing I've read all day, gaminggeek. :P
Avatar image for MKHavoc
MKHavoc

1100

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#12 MKHavoc
Member since 2007 • 1100 Posts
It's odd that something like this comes from EA.
Avatar image for Paul_TheGreat
Paul_TheGreat

9085

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#13 Paul_TheGreat
Member since 2004 • 9085 Posts
EA aint the one to be talking.
Avatar image for deactivated-5b7eeba71ed1e
deactivated-5b7eeba71ed1e

7040

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#14 deactivated-5b7eeba71ed1e
Member since 2005 • 7040 Posts

On the one hand, its great if this guy wants to get EA making innovative, original games. That's awesome. On the other hand, if by innovative and original, he means ultra-simple and 6 hours long, I'm all set.

I'm fine with simplifying controls. Imo that usually makes a game better, and more immersive. Its when companies think they need to go beyond simplifying controls, to actually simplifying the core content of games ( especially if the style of game in question begs for a deep experience) that I take offense.

Avatar image for rragnaar
rragnaar

27023

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#15 rragnaar
Member since 2005 • 27023 Posts
I'm afraid of this push towards more casual games.  If western game developers find out that they can make more money off of casuals and minigame collections we will turn into Japan.
Avatar image for erawsd
erawsd

6930

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#16 erawsd
Member since 2002 • 6930 Posts

I'm glad that he included his own company in his criticism, because EA is one of the most flagrant offenders of one of the saddest trends in gaming.

The problem is that videogame characters become huge stars. People don't identify with videogame designers who continue to pump out varied and interesting projects, they identify with characters and franchise names, expecting to see them in new games over and over. If this is to change, the reasons people choose to play the games they do need to change. Instead of anticipating the next Rayman, people should be salivating at what Ancel will do next. Instead of wondering what the next Mario game will be, there should be rampant speculation on what crazy project Miyamoto is up to next.Oilers99

That won't happen until videogames are taken seriously by the US media, which probably won't ever happen. Honestly, I don't even think it has that much impact on film or television industry. I doubt the average movie goer has any clue about who is directing any of the big blockbuster films they're seeing this summer.
Avatar image for CarnageHeart
CarnageHeart

18316

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#17 CarnageHeart
Member since 2002 • 18316 Posts

I'm glad that he included his own company in his criticism, because EA is one of the most flagrant offenders of one of the saddest trends in gaming.

The problem is that videogame characters become huge stars. People don't identify with videogame designers who continue to pump out varied and interesting projects, they identify with characters and franchise names, expecting to see them in new games over and over. If this is to change, the reasons people choose to play the games they do need to change. Instead of anticipating the next Rayman, people should be salivating at what Ancel will do next. Instead of wondering what the next Mario game will be, there should be rampant speculation on what crazy project Miyamoto is up to next.Oilers99

That's a great point.

Avatar image for AquaMantor
AquaMantor

7571

Forum Posts

0

Wiki Points

0

Followers

Reviews: 31

User Lists: 0

#18 AquaMantor
Member since 2004 • 7571 Posts

Well you know what I think on this highly controversial topic?

I think we all need to just settle down and eat pie.

Avatar image for 203762174820177760555343052357
203762174820177760555343052357

7599

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#19 203762174820177760555343052357
Member since 2005 • 7599 Posts
He's demonstrating a level of honesty and introspection that few individuals or corporations are capable of. This is a good sign that EA may be able to turn around their catalog.
Avatar image for Oilers99
Oilers99

28844

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#20 Oilers99
Member since 2002 • 28844 Posts

[QUOTE="Oilers99"]I'm glad that he included his own company in his criticism, because EA is one of the most flagrant offenders of one of the saddest trends in gaming.

The problem is that videogame characters become huge stars. People don't identify with videogame designers who continue to pump out varied and interesting projects, they identify with characters and franchise names, expecting to see them in new games over and over. If this is to change, the reasons people choose to play the games they do need to change. Instead of anticipating the next Rayman, people should be salivating at what Ancel will do next. Instead of wondering what the next Mario game will be, there should be rampant speculation on what crazy project Miyamoto is up to next.H3LLRaiseR

That won't happen until videogames are taken seriously by the US media, which probably won't ever happen. Honestly, I don't even think it has that much impact on film or television industry. I doubt the average movie goer has any clue about who is directing any of the big blockbuster films they're seeing this summer.

They are being taken increasingly seriously as the business grows in stature and demographic. Furthermore, the people who play videogames are primarily the younger half of the population, which means that as the older generations retire and die, and the younger generation takes their place, they'll put more emphasis on the medium. Furthermore, there needs to be actual people to put the spotlight on. Most developers either seem to avoid the spotlight, or at the very least, ignore it. Collectively, they aren't self-promoting enough. How many developers are there realistically to put in front of the camera for a small segment on the news, or for an interview in Time magazine? Will Wright, maybe Miyamoto, possibly one or two others.

As for people not having a clue who is directing a summer blockbuster, you're right. But people usually know when a big name film star is in it. People do attach themselves to personalities in entertainment, but for films and television, it's usually the actors on screen. Right now for videogames, people attach themselves to the Marios and the Solid Snakes of the world. The idea is to shift the interest of the people playing the games from the virtual entities to the real entities behind the games. It may be easier to attach yourself to the character you're seeing on screen, but developers have the advantage of being tangible people.

I'm not suggesting a truly radical shift. People are already creating equivalents of celebrities out of videogame characters. All I'm suggesting is to shift that stardom to the creators, in order to give them greater creative freedom. Because film directors already enjoy a degree of celebrity, and because we're used to attaching these kinds of emotions to actual human beings, it's a shift that can be made with enough collective effort out of the industry.
Avatar image for GodModeEnabled
GodModeEnabled

15314

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#21 GodModeEnabled
Member since 2005 • 15314 Posts
I'm afraid of this push towards more casual games.  If western game developers find out that they can make more money off of casuals and minigame collections we will turn into Japan.rragnaar
Thats what ive been saying all along, it dosent take a genius to see where the industry is possibly heading.
Avatar image for Moridin18
Moridin18

203

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#22 Moridin18
Member since 2007 • 203 Posts

The pseudo-intellectiuals that think they have figured out the "market"are going to be spinning the same line over and over the coming years. THey are the elitist that deny a new genre in its birth. They will struggle against the passage of time and call it "false innovation" or the easier term a gimmick. The will think that they are the driving force in a market but they are just a section.

Of course it has become boring.(which is a word I don't agree with but I see where he is coming from. The same plan has been going on since ps1 and n64. Pump up the graphics and processing power. But the suspension of disbelieve was already questioned before this generation. How many generations of the same steady line of improvement can a market take?(I know alot of what I say is educated guess work but I think reason rings with this arguement.)

The same old same old been going around for a long time.

Avatar image for CarnageHeart
CarnageHeart

18316

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#23 CarnageHeart
Member since 2002 • 18316 Posts

[QUOTE="Oilers99"]I'm glad that he included his own company in his criticism, because EA is one of the most flagrant offenders of one of the saddest trends in gaming.

The problem is that videogame characters become huge stars. People don't identify with videogame designers who continue to pump out varied and interesting projects, they identify with characters and franchise names, expecting to see them in new games over and over. If this is to change, the reasons people choose to play the games they do need to change. Instead of anticipating the next Rayman, people should be salivating at what Ancel will do next. Instead of wondering what the next Mario game will be, there should be rampant speculation on what crazy project Miyamoto is up to next.H3LLRaiseR

That won't happen until videogames are taken seriously by the US media, which probably won't ever happen. Honestly, I don't even think it has that much impact on film or television industry. I doubt the average movie goer has any clue about who is directing any of the big blockbuster films they're seeing this summer.

I don't think the media is to blame. People who want to follow a team's work can do so pretty easily in the age of the internet but as Oilers pointed out, most simply don't care. Some people follow some teams/designers (most people who purchased Shadow of the Colossus were probably aware of Team Ico's past game and I'm willing to bet many fans of Okami are aware that Clover has been reborn as Seed) but a go-kart racer made by Team Garbage starring Cloud and friends will impress more Final Fantasy fans than a game directed by Hirnobu Sakaguchi.

Avatar image for CarnageHeart
CarnageHeart

18316

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#24 CarnageHeart
Member since 2002 • 18316 Posts

The pseudo-intellectiuals that think they have figured out the "market"are going to be spinning the same line over and over the coming years. THey are the elitist that deny a new genre in its birth. They will struggle against the passage of time and call it "false innovation" or the easier term a gimmick. The will think that they are the driving force in a market but they are just a section.

Of course it has become boring.(which is a word I don't agree with but I see where he is coming from. The same plan has been going on since ps1 and n64. Pump up the graphics and processing power. But the suspension of disbelieve was already questioned before this generation. How many generations of the same steady line of improvement can a market take?(I know alot of what I say is educated guess work but I think reason rings with this arguement.)

The same old same old been going around for a long time.

Moridin18

You use a lot of big words, but your argument isn't entirely coherent and the parts of your argument that are often based on false assumptions. What does 'But the suspension of disbelieve was already questioned before this generation' mean exactly? Also, I wouldn't necessarily characterize your guess work as educated since you seem to labor under the delusion casual games are something new, when in fact they have existed for longer than most genres of hardcore games.

Last but not least, not caring about casual games doesn't doesn't translate into believing thattheir market is insignificant. I doubt thatmusic loverswho aren't fans of bubblegum pop really care much about Britney Spear's next album though they realize that such an album will sell quite well.

Avatar image for Moridin18
Moridin18

203

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#25 Moridin18
Member since 2007 • 203 Posts

Don't question the logic but play on the words. And then you talk about false assumptions? You claim it is false because you name it so. Talk about false assumptions.

You make the claim that I state something about casual. You said that not me. I make no pretenses about labels and the such but you want to play that game. And go on claiming my argument is incoherent, just because you disagree.

Anyone that can process info can tell what I am talking about.(it might be wrong but lets pretend that it is not all in the open)

And if you know so well what is going on tell me what is casual and what is not sense I made no mention of it and yet you seem to run the labels into the ground when one puts out a question?

Talk about assumptions when I not once said one thing about casual and the like. But you did and then talk about assumptions. And then try to down talk me. Do you believe the own garbage that comes out your mouth? (when I see someone say something that I disagree with I make up lies and that makes me cool)

Also, I wouldn't necessarily characterize your words as nothing but the rantings of a fanchild who should have been on system wars-esque message board years ago. Big long statements that try to analysis the words of others in a narrow fanchild perspective. Then we can pick at the Semantics and pretend that they mean something.

Maybe we can make the assumptions together then.
Avatar image for CarnageHeart
CarnageHeart

18316

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#26 CarnageHeart
Member since 2002 • 18316 Posts

Don't question the logic but play on the words. And then you talk about false assumptions? You claim it is false because you name it so. Talk about false assumptions.

You make the claim that I state something about casual. You said that not me. I make no pretenses about labels and the such but you want to play that game. And go on claiming my argument is incoherent, just because you disagree.

Anyone that can process info can tell what I am talking about.(it might be wrong but lets pretend that it is not all in the open)

And if you know so well what is going on tell me what is casual and what is not sense I made no mention of it and yet you seem to run the labels into the ground when one puts out a question?

Talk about assumptions when I not once said one thing about casual and the like. But you did and then talk about assumptions. And then try to down talk me. Do you believe the own garbage that comes out your mouth? (when I see someone say something that I disagree with I make up lies and that makes me cool)

Also, I wouldn't necessarily characterize your words as nothing but the rantings of a fanchild who should have been on system wars-esque message board years ago. Big long statements that try to analysis the words of others in a narrow fanchild perspective. Then we can pick at the Semantics and pretend that they mean something.

Maybe we can make the assumptions together then. Moridin18

You didn't explain the meaning of 'But the suspension of disbelieve was already questioned before this generation'.

Out of idle curiousity, why did you use a big S for the word Semantics? Is that a class you are currently taking?

Avatar image for 11Marcel
11Marcel

7241

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#27 11Marcel
Member since 2004 • 7241 Posts
[QUOTE="rragnaar"]I'm afraid of this push towards more casual games. If western game developers find out that they can make more money off of casuals and minigame collections we will turn into Japan.GodModeEnabled
Thats what ive been saying all along, it dosent take a genius to see where the industry is possibly heading.

Actually, gears ofwar already featured minigames. We're going down! :(
Avatar image for nopalversion
nopalversion

4757

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#28 nopalversion
Member since 2005 • 4757 Posts
The bloody cheek. What about us, who wouldn't mind some innovation and good-old fashioned quality? It's all about the non-gamers nowadays. Good luck selling to them more than 3 titles a year /rant
Avatar image for blacktorn
blacktorn

8299

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#29 blacktorn
Member since 2004 • 8299 Posts
Part of the reason why the Wii is selling so well i guess.
Avatar image for teuf_
Teuf_

30805

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#30 Teuf_
Member since 2004 • 30805 Posts
The bloody cheek. What about us, who wouldn't mind some innovation and good-old fashioned quality? It's all about the non-gamers nowadays. Good luck selling to them more than 3 titles a year /rantnopalversion


Well if EA doesn't want us, then we don't want them! Right? Right?

If only they didn't own DICE....
Avatar image for mazing87
mazing87

3881

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#31 mazing87
Member since 2004 • 3881 Posts
Wash rinse and repeat huh... It's funny EA mentions this. When I think of that term, I think of all the past Madden games that they simplyrehash with just extra bells and whistles with very little improvement to the gameplay.
Avatar image for Oilers99
Oilers99

28844

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#32 Oilers99
Member since 2002 • 28844 Posts

You make the claim that I state something about casual. You said that not me. I make no pretenses about labels and the such but you want to play that game. And go on claiming my argument is incoherent, just because you disagree.

Moridin18

No, he's questioning your coherency because you don't communicate well. It's difficult to tell what you're saying, with the line "But the suspension of disbelieve was already questioned before this generation" simply being the most confusing statement.

Furthermore, you accuse him of talking down to you, and then in the very next sentence suggest that nothing but garbage comes out of his mouth. You then procede to refer to him as a "fanchild", before accusing him of being a system-wars type poster. Meanwhile, you're the only poster in this thread who has insulted a person (see the two previous examples).

Your accusations are hollow, and speak more about your own character than Carnage's.

Avatar image for doubutsuteki
doubutsuteki

3425

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#33 doubutsuteki
Member since 2004 • 3425 Posts

Maybe he's just looking into EA's back catalogue and realising.... oh oh noes. gaminggeek

Hahaha!

Avatar image for erawsd
erawsd

6930

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#34 erawsd
Member since 2002 • 6930 Posts
I was watching a little bit of G4's E3 coverage today and they interviewed the guy. He made it clear that he wasn't talking about the EA games and seemed a little offended when the interviewer said that EA was the worst at rinse and repeat sequels. According to him, EA sequels are "fundamentally innovative".
Avatar image for CarnageHeart
CarnageHeart

18316

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#35 CarnageHeart
Member since 2002 • 18316 Posts

I was watching a little bit of G4's E3 coverage today and they interviewed the guy. He made it clear that he wasn't talking about the EA games and seemed a little offended when the interviewer said that EA was the worst at rinse and repeat sequels. According to him, EA sequels are "fundamentally innovative".H3LLRaiseR

:lol: So he's not going to make a push to improve the quality of EA's franchises which (with exceptions) have been in sharp decline. Good to know.

EA's shareholders better hope EA is better at making casual games than they hace been at making hardcore games of late.

Avatar image for nopalversion
nopalversion

4757

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#36 nopalversion
Member since 2005 • 4757 Posts

I can't think of anything more boring than an EA Sports sequel. I'm not saying they're trash, they're just so uninteresting.

Avatar image for Dencore
Dencore

7094

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#37 Dencore
Member since 2006 • 7094 Posts

EA's content has been boring me for years now, that is true. They do publish a great game or two though, now and then.

BTW, 40 hour games? What 40 hour games have EA made? Every time some mouthpiece at one of these companys feels the need to speak, they always bring up the 'games are too long' thing. If you ask me, there seems to be fewer games of epic length now, than there was 5 years ago. So how much shorter do they want to make $60 games? Will a game suddenly be appealing to every person on Earth because its content was chopped in half to offer less game? Or would this just be saving money for companys like EA, who could chop budgets down on every projectand make 2 short games to double theirprofit instead of one big, meaty project?

EdgecrusherAza

Now presenting Madden Adventures. You play as John Madden a senior citizen, he announces that he's coming out of retirment and back into the game. However during his first game a giant demon loard named Okasawa comes and takes all the fans prisoner. It's up to you John Madden to save the world from destruction. The game has real-time combat, it's in 3D, and you control your main character with an analog stick. True innovation for the soul. And you can only play this game this Holiday Season.