@mecha_frieza: It's not the most polished, but its definitely a great RPG, skyrim just doesn't have the same impact, it doesn't feel as "Grand" as Dogma.
There is no feeling like climbing on a monster and slashing away at it as it hurdles into the ground, then taking advantage of its weakpoint and casting a fireball on it, or raining meteors down from the sky and watching them do massive damage to your opponents.
I guess it could be argued for melee combat in favor of Dark Souls, but magic and archery, it just can't, same with Skyrim.
The shouts and stuff are cool, but the combat simply has more variety, and more depth, it feels better to hit people and creatures in Dogma because you feel the impact, when you attack something in Skyrim it feels like you're hitting a training dummy in my experience.
There aren't any twists and turns in Skyrim's main story, it's just rather straight-forward for the most part, whereas Dogma has incredible twist that makes the story much, much better.
In Dogma everything relies on you, the class system is very robust, the skills are interesting and a visual spectacle to behold, the combat is so over-the-top and incredible.
Whereas in most other games you slash away at the ankles of monsters, in this game you climb on em and stab em in the face, and you can SEE the damage you're doing to them, you see them getting more bloody, bruised, and battered, you know that you're wearing them down, its subtle, and thats what makes "wearing them down" a bit better.
In other games you just watch as they like, hunch over for a second, for you to come in and do some damage.
I loved Dark Souls, HOWEVER, I never did beat it, because I was pulled into Dogma.
It was christmas, I got pulled into Dark Souls immediately with the challenges and the combat, dodging, blocking and parrying, backstabbing. I'd never seen a game with combat so good, I got to blighttown, and I got stuck, got frustrated, and decided to switch over to Dogma (which was another game I got on that same christmas, both were for ps3).
I was flabbergasted, the combat in that game made me rethink the combat of every game ever, to me, who always thought Skyrim was the be-all end-all RPG, who marveled at the first-person melee combat mechanics in THAT game. Dogma shocked my system completely and I haven't been able to play any game the same. I eventually tried to go back to Dark Souls, but it seemed so boring in comparison combat-wise, whereas in Dogma I was having a great time in the game, exposing the monster's weak point, climbing onto a Griffin and watching it spin into the ground, it's wings all bloodied and broken, it was pure jubilation.
I could ignore the black bars at both ends, the ferrystones, all of it, because the combat was just THAT good, every time I'd try to play another awesome game like Skyrim or Dark Souls, Witcher 2, or even Monster Hunter, I just couldn't, I couldn't get back into them because they didn't seem satisfying enough.
The argument of Dogma vs Skyrim has been going on since they were first both released, it's still going on to this day. It's probably going on in another forum right now, we won't be the end to it.
Some of the characters sucked in Dogma, but the story overall, the lore of that particular game, the story its trying to tell on top of the combat, is all awesome.
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