[QUOTE="DJ_Lae"]The positive to unlimited training is that you can train enough of certain skills to benefit from the maximum stat boosts every level, where you had to grind in Oblivion to get the same effect.Skylock00
The fact that you have to do this is enough for me to pass Morrowind alone.It's a ridiculous, counterproductive design for an RPG, and I can't believe that these guys made this mistake twice in a row, made it worse as they went along, or how anyone can view it as a good system when you have to intentionally work against it in order to get good benefits from it in the long run.
I mean...if you want a strong, effective character in Oblivion, you basically have to determine what sort of character you want to have, then build a character who's essentially the opposite of what you want, and exploit the skill system through grinding thusly in order to get the max benefits between levels, and not be so far behind in skill that when you reach a high enough level, the enemies are more powerful than you can handle.
The only thing that Morrowind has to its benefit is not having levelled content, from what I can tell. When it comes to character development systems, DnD 3.0/3.5 seems to be a much stronger system still, in my book.
some people are kind of leading you astray with their information. In Oblivion, you only gain levels by raising your major skills (7). In Morrowind you raise both Major (5) and Minor (5) skills meaning that you have a little more variety and you can also have a higher level character.
You couple this with the fact that creatures don't level with you in Morrowind (you can get beatings from running into a creature far above your ability though) and the fact that loot doesn't level with you either. This gives Morrowind a better feeling of a balanced character.
There are also ways around this limit; If you get arrested for a crime, there's a chance that you will lose points in certain skills meaning you can then reraise those skill points and gain more levels that way.
Log in to comment