A game like SW:TFU jumps to mind. Most of the game is pretty easy. especially later on, but,it's fun in that star wars way. but, And you know where I going befor I say it, dragging that Star Destroyer out of the sky took me an hour and a half... not joking. first few attempts I died.the next few attempts i got frustrated and left the game.
then, later, i tried some more. and it was this sesseion of a straight hour twiddling those disastrous thumb stick pictures until the blasted thing dropped. It's an infuriating experience that almost, almost spoils the game. And it's a simple concept really, but those terriblethumbstick pormptsare just deadly. i'd have prefered arrows, or anything to make it clearer as to where and when you're supposed to push and pull the destroyer...
but, as soon as the sucker comes down, you get back to it... i actually think the game is very good.
The nextone that annoyed the hell outta em at the time was RAAM at the end of gears... the rest of the game was a bit a of a cake walk and a lot of fun once i got the hang of the cover system. but RAAM was a goddam nightmare.I could see the pattern, but just kept getting chopped to bits by his insane weapon, or the Kryll. and Dom, WTF is up with that guy? lol he's a dumb a$$ lol. but, i got it done with the boomshot sniper rifle combo in the end. but, i almost gave up... almost.
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