Blocking/parrying Vs Dodging/evading . Which one do you prefer in video games?

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Poll Blocking/parrying Vs Dodging/evading . Which one do you prefer in video games? (21 votes)

Blocking/parrying 33%
Dodging/evading 43%
Both are the same for me. 24%

I prefer dodging/evading because it's more fun for me than blocking. And even in games like DMC 3 I didn't like blocking(Which was too hard to pull off)

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Valkeerie

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#1 Valkeerie
Member since 2013 • 326 Posts

I prefer blocking when it comes with a last minute counter attack. Dodging otherwise.

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npiet1

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#2 npiet1
Member since 2018 • 3576 Posts

Depends on the game, Assassins creed, I blocked. DMC I evaded and KH's is a mixture.

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RSM-HQ

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#3  Edited By RSM-HQ
Member since 2009 • 11670 Posts

Depending on the game dodging is a parry mechanic, but considering the OP referenced Devil May Cry 3 (one of my personal favorite games of all-time); I'll just go with dodging/evading for that particular series. Sword Master and Trickster was always my go-to.

And while Royal Guard is cool. It brings down the games pacing. Usually not a blocker anyway, unless it's a turtling strategy in Fighting games.

If you get your dodging time right from studying an enemies patterns_ You've made that game/ series a lot easier. Blocking is an overall safer method, but always at sacrifice.

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henrythefifth

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#4 henrythefifth
Member since 2016 • 2502 Posts

I prefer blocking. In most games, you lose target lock if you dodgeroll, which is just annoying. So, I rather just sidestep-block.

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Clefdefa

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#5 Clefdefa
Member since 2017 • 750 Posts

I prefer evading and this is why I prefered Bloodborne over Dark Souls

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RSM-HQ

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#6 RSM-HQ
Member since 2009 • 11670 Posts
@clefdefa said:

I prefer evading and this is why I prefered Bloodborne over Dark Souls

You can evade in DkS.

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#7 Renegade_Fury
Member since 2003 • 21701 Posts

Dodging and evading. It's why I like Bloodborne and Nioh over Dark Souls.

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#8  Edited By Clefdefa
Member since 2017 • 750 Posts

@RSM-HQ: But the gameplay is made in a way that blocking is a more effective methode especially when you have so many shield ... in Bloodborne the only shield was a joke.

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outworld222

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#9  Edited By outworld222
Member since 2004 • 4224 Posts

First choice is great. I like to play MK.

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judaspete

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#10 judaspete
Member since 2005 • 7270 Posts

Both. Any game that takes your defensive options seriously get bonus points in my book.

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RSM-HQ

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#11  Edited By RSM-HQ
Member since 2009 • 11670 Posts

@clefdefa: I never used shields in Dark Souls, and did very well in both PvP and PvE. Does more damage and preferred the move-sets with two-handed. Part the charm of Dex builds.

I think the issue is shields are encouraged very early-on in DkS and for many it's a safer playstyle.

However it's like assuming Monster Hunter games are block centric for always giving you the Sword and Shield as a starting weapon equip. Doesn't mean you can't try other methods of play.

In Bloodborne with the first shield being a joke, it's forcing a one track mind. Which I both found funny and a nice way of showing what the new game is about.

Bloodborne is however a much faster paced game, and intends for a more aggressive playstyle. So blocking shouldn't really be a wanted playstyle even for optional curiosity.

Yet, they both still have evading, not much different either. Seeing as you can do a similar dash from Bloodborne in DkSIII also for Dagger builds.

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stuff238

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#12 stuff238
Member since 2012 • 3284 Posts

Dodging/Rolling in God Of War feels awesome.

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#13 mrbojangles25
Member since 2005 • 58305 Posts

Most of the time in games like this I am playing stealthy or ninja or something, so I prefer to sneak and assassinate! MUAHAHA

But I guess when I am caught, I use the five D's: dodge, duck, dip, dive, and dodge.

Although a good parry mechanic in a game with a follow-up attack is quite satisfying.

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GettingonwithGamingLife

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#14 GettingonwithGamingLife
Member since 2017 • 277 Posts

Dodging and evading, the amount of times I rolled like a crazy monkey in Horizon Zero Dawn and Uncharted. All my subscribers saw as well LMAO.

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#15 PhoneUser
Member since 2018 • 6 Posts

It depends on what game, and how the mechanic is used but I think I'll generalize things and say dodging since I like faster combat with allot of maneuverability.

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#16 Dialga_93
Member since 2018 • 7 Posts

Parrying, easily.

Dodging is easy -- I like there to be a mechanic where you can capitalize on deliberate actions.