tomb raider adn suikoden 3 are the ony games i have played with female leads and have not have had nay problems at all, most people say ffx-2 has female leads issues, but i do not think that will matter me.
This topic is locked from further discussion.
tomb raider adn suikoden 3 are the ony games i have played with female leads and have not have had nay problems at all, most people say ffx-2 has female leads issues, but i do not think that will matter me.
I don't have any issues with female leads in video games at all. As long as the story is good and they are well-developed throughout the game as the character, that's fine.
But there are some girls, in videogames, that were just downright annoying, such as FFXIII's Vanille, the cheerful girl.
Japanese games in general has problems with female leads. The problem with FX-2 was the extreme character shift of the main female character, Yuna. They made her over sexualised in comparison and it just ruined her character for me. I went ahead and found an article from The Escapist which shows my thoughts on this: http://www.escapistmagazine.com/articles/view/issues/issue_279/8296-Wussy-RPG-Girls I would suggest you read it. It's quite informative. But anyway, other than that, there aren't really many female leads that I've played as, except when they're there just as eye candy.
In a game like Suikoden 3, Enslaved, Mass Effect, Parasite Eve, Metroid (except for Other M), etc I have no problem with female leads.
In games like Heavy Rain (Madison) where their only purpose is sex appeal and no thought was put into the or their purpose for the story then I really hate them. Of course no thought was put into the story in that game at all. In a game like Bayonetta I don't really mind it though (I did hate her character very much) because that is just the style of the entire game, it's not just out of place random sexual themes unlike the changes made to the FFX-2 characters.
I have a problem with female lead characters - not that they are in the game, but that they are almost always potrayed as some sex bomb with bib boobs and stuff. Alyx for example from Half-Life series and Faith from Mirror's Edge are great exeptions, they look more real than 99% of the female lead characters!
I have a problem with female lead characters - not that they are in the game, but that they are almost always potrayed as some sex bomb with bib boobs and stuff. Alyx for example from Half-Life series and Faith from Mirror's Edge are great exeptions, they look more real than 99% of the female lead characters!
BattleforAzerot
I agree fully. It makes me feel like I'm not taken seriously as a gamer when the developers implement stuff obviously directed at insecure teenagers, like the sex scenes in the God of War series... that was just pathetic.
Faith and especially Alyx were a breath of fresh air in this regard.
What do you mean "issues"? Do you mean they aren't realistic women and are just what males idealize them to be? Because then yes, I have issues with the majority of gaming women. Especially after finding out that women aren't how I idealized them to be.
Septerra Core isn't bad.BranKetraI had that game way back in the day, wow. That was a while ago now. It was the only thing that would run on my crappy PC at the time. I like female leads, they tend to make things more interesting than the generic bald grizzled space marines/Brown haired thirty something year old white guy who is a charming rogue. Mass Effects female Shep is played by Jennifer Hale, and her performance is so much stronger than the male actor that I consider her the "real" Shephard, despite the default male model being absolutely everywhere for the promotions of the game.
No, it's more about the game. It doesn't matter to me if the lead is male or female, as long as they're a good character.
No, as long as the story and game are good the lead can be a transgender (don't think there is a game with one in as the lead though) for all I care.
[QUOTE="BranKetra"]Septerra Core isn't bad.SteveTabernacleI had that game way back in the day, wow. That was a while ago now. It was the only thing that would run on my crappy PC at the time. I like female leads, they tend to make things more interesting than the generic bald grizzled space marines/Brown haired thirty something year old white guy who is a charming rogue. Mass Effects female Shep is played by Jennifer Hale, and her performance is so much stronger than the male actor that I consider her the "real" Shephard, despite the default male model being absolutely everywhere for the promotions of the game. Yup, Septerra Core is a good game. About female leads, that's probably why I prefer JRPGs more. The main characters usually have the same base attributes (good looking, sometimes androgynous, etc), but once that's built on, the diversity is good. I watched a video series on youtube called "Commander Shepard is such a jerk/is still a jerk," then the ones for the female version. Female version seemed better. I've played both Mass Effects as a male, too.
I don't have a problem with it. As long as she just isn't there to look at and has a backstory, etc.
[QUOTE="BattleforAzerot"]
I have a problem with female lead characters - not that they are in the game, but that they are almost always potrayed as some sex bomb with bib boobs and stuff. Alyx for example from Half-Life series and Faith from Mirror's Edge are great exeptions, they look more real than 99% of the female lead characters!
DraugenCP
I agree fully. It makes me feel like I'm not taken seriously as a gamer when the developers implement stuff obviously directed at insecure teenagers, like the sex scenes in the God of War series... that was just pathetic.
Faith and especially Alyx were a breath of fresh air in this regard.
Yup, you're both right I think. When you take the fact that the apparent average age of gamers is 30, creating female characters with ridiculous proportions seems a little pointless, many of us have partners, and those who don't are still likely to have slightly more realistic visions of women than are portraid in many games. In short, gamers have grown up, and I think it's an area that the games industry needs to grow up a bit in as well. Having said that, I'm sure it still does make some commercial sense, particularly if the game is aimed at a younger demographic (not to say that all younger players go for such games either of course). Games like Mirrors Edge seem to be moving in the right direction, so maybe the industry is maturing to some degree.
Please Log In to post.
Log in to comment