Star Fighter developed by Crystal Dynamics on 3DO
It was like a Rogue Leader only much better
The kicker was that on top of destructable environments, throughout missions you could pilot your Starfighter from inches above the ground all the way out of the atmospere high into space in real time. Way ahead of its time.
What a game
(It was later ported to the Playstation and Saturn but the ports were awful)
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