Do you guys like them or ignore them?
I shamefully seem to be playing games with trophys more than games that dont
I will admit, it is a nice feeling when an achievement pops up through the course of normal play. It's a nice little surprise and a pat on the back for overcoming a challenge or progressing the story or whatever.
However, I don't really go out of my way to get every achievement out of a game. If it's an easy or quick achievement, sure I'll go for it, but I don't see the point in spending hours and hours longer than I would normally spend on a particular game just to see a number go up. I've got too much of a backlog for that :P
I lust for them,
I have no idea why, and I don't do anything crazy to get them, (IE beat the game ten times on hard using only a pistol) but I will go out of my way to get a few of them.Â
Achievements have also led to me playing the game in a different way,
I would argue that I am much more careful then I used to be when I play through a game, I make sure that I am more detailed when I go though an area, because in the past if I missed a chest or something I may miss out on a cool weapon, now if I miss something then I may have missed out on the oppertunity to get that achievement.Â
I also find that it extends the play of the game for me,Â
Fallout 3 for example, it gave me reason to finish off some of the side quests and to fight all the super mutant behemoth which is something that I normally may have not bother to do if it was not vital to the main quest of the story.Â
While Achievements get me to play more of the game, I find that Trophies tend to get me to replay a game.Â
Bioshock for example, was a great experience on 360, and when it was 14.99 for PS3 I played it again (prior to Bioshock 2 coming out) because I was somewhat motivated by the Trophies.Â
I know I've already replied to this but I had some additional thoughts
I'm somewhat of an OCD gamer. I like to do alot (sometimes all) of the sidequests and extras. I've played that way for years so it's nice to have achievements/trophies for all those optional quests/difficulty modes/collections. You know the old, 'pics or it didn't happen' phrase, well, achievements/trophies fill that need. Basically, bragging right among friends.
I prefer the trophy system over achievements because the trophy system avoids some of the issues that I have with achievements. For example, when I 1000/1000 a game on the 360 it shows 100% complete. Then when DLC releases it jacks up my nice 100%. With trophies, if I get all the trophies, I get a special platinum trophy. Even after DLC releases, I still keep my nice platinum trophy (which always shows next to my game in the game list) so I never loose the fact that I did (at some point) 100% complete the original retail release. Right now, I've got 4 platinum trophies, and nothing will ever change that.
Achievements can also have 0 point achievements, which are kind of lame. Trophies don't allow for that.
Also, given that the platinum trophy is 'worth' more than the other trophies, you'll never run into a situation like with Bulletwitch where beating the game on the hardest difficulty is only worth 1 point. Even if the devs decided to award only a Bronze trophy (which by the way I don't think they can because Sony put some general guidelines around that) to beating the hardest difficulty you'd still be getting the additional bonus of the platinum.  So that final push to get the last trophy, will net you more.
Finally, rather than a raw score, you level up in the trophy system
So for me, I prefer gaming on the PS3 over the 360 when simply looking at the reward systems.
For Bulletwitch in particular, I liked that the hardest achievement to get was worth the least amount of points. It was a jab at achievement point fiends, which resonated with me, actually.Also, given that the platinum trophy is 'worth' more than the other trophies, you'll never run into a situation like with Bulletwitch where beating the game on the hardest difficulty is only worth 1 point. Even if the devs decided to award only a Bronze trophy (which by the way I don't think they can because Sony put some general guidelines around that) to beating the hardest difficulty you'd still be getting the additional bonus of the platinum. So that final push to get the last trophy, will net you more.
duncanr2n
I've heard this Platinum trophy vs. 1000-point argument from one of my local friends as well, but I remain unconvinced that either approach means more. Whether you get the Platinum before or after the DLC hits or the 1000 points, then the 1250 (or whatever) after the DLC hits, then I think we've gotten a little too meta for my tastes if we're getting into that level of comparison. So, what's to say that someone looking at a Platinum from the retail plus DL wouldn't look down on someone with the Platinum from "just" the retail release? Maybe they should make a Double Platinum, then a Triple, etc. for each "new"total of achievable trophies. At least with the points, if somebody has more than are in the retail release, then you know they've played some of the DLC, and if they have the maximum possible, it would show. If I'm understanding your description, there isn't that clarity with the trophy system.
Where trophies show more clarity than achievements is if I had purchased a retail game and the DLC and got most of the points from the retail release and some from the DLC which give me a total of 1000 points, then it would look like I had all of the achievements in the retail release, unles the achievement values are such that it can't happen. Again, I think this might be too meta for me. I like achievement points and will seek them out to some extent, particularly in games I like, but that's about it.
Its an interesting point about trophies and clarity in terms of the difficulty of the actual acomplishment.
Fallout 3 comes to mind, whereas I look at an achievement that lands me the standard 20 points, may be considered a gold trophy on the PS3 system.Â
The Bigger they are achievement comes to mind...
The problem is that Sony put them in too late, I am not going back to replay Uncharted or put another 200 hours into Warhawk, and its annoying that games like Civ where gathering Achievements was actually fun does not give me Trohpies.Â
A Gamerscore includes everything I have done on my 360 in terms of games this generation be it retail or XBLA, Sony's selective process makes a head to head frustrating for me.Â
[QUOTE="duncanr2n"]For Bulletwitch in particular, I liked that the hardest achievement to get was worth the least amount of points. It was a jab at achievement point fiends, which resonated with me, actually.Also, given that the platinum trophy is 'worth' more than the other trophies, you'll never run into a situation like with Bulletwitch where beating the game on the hardest difficulty is only worth 1 point. Even if the devs decided to award only a Bronze trophy (which by the way I don't think they can because Sony put some general guidelines around that) to beating the hardest difficulty you'd still be getting the additional bonus of the platinum. So that final push to get the last trophy, will net you more.
gmsnpr
I've heard this Platinum trophy vs. 1000-point argument from one of my local friends as well, but I remain unconvinced that either approach means more. Whether you get the Platinum before or after the DLC hits or the 1000 points, then the 1250 (or whatever) after the DLC hits, then I think we've gotten a little too meta for my tastes if we're getting into that level of comparison. So, what's to say that someone looking at a Platinum from the retail plus DL wouldn't look down on someone with the Platinum from "just" the retail release? Maybe they should make a Double Platinum, then a Triple, etc. for each "new"total of achievable trophies. At least with the points, if somebody has more than are in the retail release, then you know they've played some of the DLC, and if they have the maximum possible, it would show. If I'm understanding your description, there isn't that clarity with the trophy system.
Where trophies show more clarity than achievements is if I had purchased a retail game and the DLC and got most of the points from the retail release and some from the DLC which give me a total of 1000 points, then it would look like I had all of the achievements in the retail release, unles the achievement values are such that it can't happen. Again, I think this might be too meta for me. I like achievement points and will seek them out to some extent, particularly in games I like, but that's about it.
Wow, there should be an achievement for playing beyond level 1 of bulletwitch
You are a gaming Saint my friend.Â
bulletwitch is fun... what are you talking about?
Â
I personally LOVED getting nothing but "0" achieves in Quake II. achieves mean so little to me that I giggled slightly every time one popped.
bulletwitch is fun... what are you talking about?
Â
I personally LOVED getting nothing but "0" achieves in Quake II. achieves mean so little to me that I giggled slightly every time one popped.
waflerevolution
I guess different strokes for different folks.Â
I just couldn't stand it!Â
Yeah X-Men the movie game had some zeros which were always odd.Â
[QUOTE="waflerevolution"]bulletwitch is fun... what are you talking about?
Â
I personally LOVED getting nothing but "0" achieves in Quake II. achieves mean so little to me that I giggled slightly every time one popped.
cosmostein77
I guess different strokes for different folks.Â
I just couldn't stand it!Â
Yeah X-Men the movie game had some zeros which were always odd.Â
Â
life is great like that.
I know I've already replied to this but I had some additional thoughts
I'm somewhat of an OCD gamer. I like to do alot (sometimes all) of the sidequests and extras. I've played that way for years so it's nice to have achievements/trophies for all those optional quests/difficulty modes/collections. You know the old, 'pics or it didn't happen' phrase, well, achievements/trophies fill that need. Basically, bragging right among friends.
I prefer the trophy system over achievements because the trophy system avoids some of the issues that I have with achievements. For example, when I 1000/1000 a game on the 360 it shows 100% complete. Then when DLC releases it jacks up my nice 100%. With trophies, if I get all the trophies, I get a special platinum trophy. Even after DLC releases, I still keep my nice platinum trophy (which always shows next to my game in the game list) so I never loose the fact that I did (at some point) 100% complete the original retail release. Right now, I've got 4 platinum trophies, and nothing will ever change that.
Achievements can also have 0 point achievements, which are kind of lame. Trophies don't allow for that.
Also, given that the platinum trophy is 'worth' more than the other trophies, you'll never run into a situation like with Bulletwitch where beating the game on the hardest difficulty is only worth 1 point. Even if the devs decided to award only a Bronze trophy (which by the way I don't think they can because Sony put some general guidelines around that) to beating the hardest difficulty you'd still be getting the additional bonus of the platinum. So that final push to get the last trophy, will net you more.
Finally, rather than a raw score, you level up in the trophy system
So for me, I prefer gaming on the PS3 over the 360 when simply looking at the reward systems.
duncanr2n
Wow thats actully a good little post there :)
Bullet Witch was ok, good enough for me to finish, but I felt it just got boring.Republican11
Â
but it's not so horrible that it can't be played at all... no game is. unless you're a fanboy... and just refuse to.
[QUOTE="Republican11"]Bullet Witch was ok, good enough for me to finish, but I felt it just got boring.waflerevolution
Â
but it's not so horrible that it can't be played at all... no game is. unless you're a fanboy... and just refuse to.
IMO, Sonic 06 was as close to unplayable as a game can get.
[QUOTE="waflerevolution"][QUOTE="Republican11"]Bullet Witch was ok, good enough for me to finish, but I felt it just got boring.Republican11
Â
but it's not so horrible that it can't be played at all... no game is. unless you're a fanboy... and just refuse to.
IMO, Sonic 06 was as close to unplayable as a game can get.
Â
Sonic 06?
trophies are fun to get but only if its not too much out of the way. its cool to see trohpies pop up but i'm not going through the trouble of frustrtrating myself beyond belief like playing the whole game with knife and nades only for a shooter in the highest difficulty.
trophies are fun to get but only if its not too much out of the way. its cool to see trohpies pop up but i'm not going through the trouble of frustrtrating myself beyond belief like playing the whole game with knife and nades only for a shooter in the highest difficulty.
jsmoke03
Yeah I really dislike the Mass Effect achievements. Many of them force you to play the game in a way that cripples your ability to make the choices you want to. RPGs are supposed to give you freedom to play and spec how you want. And while the game itself does do that, there are several trophies that would force you to play a certain way if you want them. That's bad ach design in my opinion. RPGs should focus on story elements or optional bosses for ach/trophies.
It does seem odd that some games don't and some games do, for instance Spiderman: Web of Shadows don't and Saints Row 2 don't, even though they came AFTER the trophy updateHizang
Â
both of those have achievements on the 360.
[QUOTE="jsmoke03"]trophies are fun to get but only if its not too much out of the way. its cool to see trohpies pop up but i'm not going through the trouble of frustrtrating myself beyond belief like playing the whole game with knife and nades only for a shooter in the highest difficulty.
duncanr2n
Yeah I really dislike the Mass Effect achievements. Many of them force you to play the game in a way that cripples your ability to make the choices you want to. RPGs are supposed to give you freedom to play and spec how you want. And while the game itself does do that, there are several trophies that would force you to play a certain way if you want them. That's bad ach design in my opinion. RPGs should focus on story elements or optional bosses for ach/trophies.
i wish i had a 360 to play mass effect games....but from what you are saying, it sucks. i hate those kind of achievements/trophies....
[QUOTE="Hizang"]It does seem odd that some games don't and some games do, for instance Spiderman: Web of Shadows don't and Saints Row 2 don't, even though they came AFTER the trophy updatewaflerevolution
trophies weren't mandatory until 09
Â
both of those have achievements on the 360.
[QUOTE="duncanr2n"][QUOTE="jsmoke03"]trophies are fun to get but only if its not too much out of the way. its cool to see trohpies pop up but i'm not going through the trouble of frustrtrating myself beyond belief like playing the whole game with knife and nades only for a shooter in the highest difficulty.
jsmoke03
Yeah I really dislike the Mass Effect achievements. Many of them force you to play the game in a way that cripples your ability to make the choices you want to. RPGs are supposed to give you freedom to play and spec how you want. And while the game itself does do that, there are several trophies that would force you to play a certain way if you want them. That's bad ach design in my opinion. RPGs should focus on story elements or optional bosses for ach/trophies.
i wish i had a 360 to play mass effect games....but from what you are saying, it sucks. i hate those kind of achievements/trophies....
Â
Â
I like the MA achieves, they made me replay it.
[QUOTE="jsmoke03"][QUOTE="duncanr2n"][QUOTE="jsmoke03"]trophies are fun to get but only if its not too much out of the way. its cool to see trohpies pop up but i'm not going through the trouble of frustrtrating myself beyond belief like playing the whole game with knife and nades only for a shooter in the highest difficulty.
waflerevolution
Yeah I really dislike the Mass Effect achievements. Many of them force you to play the game in a way that cripples your ability to make the choices you want to. RPGs are supposed to give you freedom to play and spec how you want. And while the game itself does do that, there are several trophies that would force you to play a certain way if you want them. That's bad ach design in my opinion. RPGs should focus on story elements or optional bosses for ach/trophies.
i wish i had a 360 to play mass effect games....but from what you are saying, it sucks. i hate those kind of achievements/trophies....
I like the MA achieves, they made me replay it.
But the achievements shouldn't limit the way you play it on a global level. Replay achievements I'm okay with. Playing at different difficulty levels and things like that are good. But for forcing me to play a certain way I don't like that. Short bursts might be okay. For instance, the Call of Duty 3 achievements that have you playing melee only for a single level or only using enemy weapons for a single level are kinda fun, make you play a bit differently. However, if the game forced you to do entire playthrough like that though, that's kinda lame. So Guitar Hero II's beat a song with left flip on = Good; Guitar Hero III's Play through a career on the Hard or Expert difficulty using a standard controller = Bad. That's essentially what ME does with the ally achievements. Should you try for the ally achievements, it forces you to play through the whole game with the same allies, essetinally crippling what is normally a strength of a party-based game, that being the ability to change up your party as you desire, through the course of the whole game.
[QUOTE="waflerevolution"][QUOTE="jsmoke03"][QUOTE="duncanr2n"][QUOTE="jsmoke03"]trophies are fun to get but only if its not too much out of the way. its cool to see trohpies pop up but i'm not going through the trouble of frustrtrating myself beyond belief like playing the whole game with knife and nades only for a shooter in the highest difficulty.
duncanr2n
Yeah I really dislike the Mass Effect achievements. Many of them force you to play the game in a way that cripples your ability to make the choices you want to. RPGs are supposed to give you freedom to play and spec how you want. And while the game itself does do that, there are several trophies that would force you to play a certain way if you want them. That's bad ach design in my opinion. RPGs should focus on story elements or optional bosses for ach/trophies.
i wish i had a 360 to play mass effect games....but from what you are saying, it sucks. i hate those kind of achievements/trophies....
Â
Â
I like the MA achieves, they made me replay it.
But the achievements shouldn't limit the way you play it on a global level. Replay achievements I'm okay with. Playing at different difficulty levels and things like that are good. But for forcing me to play a certain way I don't like that. Short bursts might be okay. For instance, the Call of Duty 3 achievements that have you playing melee only for a single level or only using enemy weapons for a single level are kinda fun, make you play a bit differently. However, if the game forced you to do entire playthrough like that though, that's kinda lame. So Guitar Hero II's beat a song with left flip on = Good; Guitar Hero III's Play through a career on the Hard or Expert difficulty using a standard controller = Bad. That's essentially what ME does with the ally achievements. Should you try for the ally achievements, it forces you to play through the whole game with the same allies, essetinally crippling what is normally a strength of a party-based game, that being the ability to change up your party as you desire, through the course of the whole game.
Â
it's all based on choice...so only A.W.'s HAVE to get all the troph's and chieves.
normally, I wouldn't do evil things but the achieve for being evil made me replay it in a way I wouldn't have before
[QUOTE="jsmoke03"]trophies are fun to get but only if its not too much out of the way. its cool to see trohpies pop up but i'm not going through the trouble of frustrtrating myself beyond belief like playing the whole game with knife and nades only for a shooter in the highest difficulty.
duncanr2n
Yeah I really dislike the Mass Effect achievements. Many of them force you to play the game in a way that cripples your ability to make the choices you want to. RPGs are supposed to give you freedom to play and spec how you want. And while the game itself does do that, there are several trophies that would force you to play a certain way if you want them. That's bad ach design in my opinion. RPGs should focus on story elements or optional bosses for ach/trophies.
The Original Mass Effect? Yes. I agree.Â
Many of the problems I had with the original Mass Effect were resolved in the achivement system of the second.Â
The Original Mass Effect? Yes. I agree.Â
Many of the problems I had with the original Mass Effect were resolved in the achivement system of the second.Â
cosmostein77
Took the words right out of my mouth. If anything, ME2 was too generous with the achievements.
Having said that, I also agree with wafle. I recently played through ME1 again as a paragon infiltrator, something I probably wouldn't have bothered with (funnily enough, I prefer my Shepards obnoxiously bad-tempered, something about how Jennifer Hale does bad-ass just gets my groove on), yet I had fun with the character. So I tried something new and picked up a few achievements along the way.
[QUOTE="Republican11"][QUOTE="waflerevolution"][QUOTE="Republican11"]Bullet Witch was ok, good enough for me to finish, but I felt it just got boring.waflerevolution
Â
but it's not so horrible that it can't be played at all... no game is. unless you're a fanboy... and just refuse to.
IMO, Sonic 06 was as close to unplayable as a game can get.
Â
Sonic 06?
Sorry for the confusion, the game named "Sonic the Hedgehog" that came out in 2006 on the PS3 and X360. Put the 06 on there to stop confusion to its much better counterpart, the original.
Do you guys like them or ignore them?
I shamefully seem to be playing games with trophys more than games that dont
Hizang
i like them, but i do not really go ape for them like some people do
[QUOTE="Hizang"]Do you guys like them or ignore them?
I shamefully seem to be playing games with trophys more than games that dont
Big_Evil666
i like them, but i do not really go ape for them like some people do
Â
I had a friend who turned into an achievement whore and I am no longer their friend.
[QUOTE="Big_Evil666"][QUOTE="Hizang"]Do you guys like them or ignore them?
I shamefully seem to be playing games with trophys more than games that dont
waflerevolution
i like them, but i do not really go ape for them like some people do
Â
I had a friend who turned into an achievement whore and I am no longer their friend.
I am a somewhat ach whore, but hard/ones that take a long time to get wont stop me from playing a game.
[QUOTE="waflerevolution"][QUOTE="Big_Evil666"][QUOTE="Hizang"]Do you guys like them or ignore them?
I shamefully seem to be playing games with trophys more than games that dont
Republican11
i like them, but i do not really go ape for them like some people do
Â
I had a friend who turned into an achievement whore and I am no longer their friend.
I am a somewhat ach whore, but hard/ones that take a long time to get wont stop me from playing a game.
 I define an achievement whore as someone who ONLY plays games to get achievements. not for fun, not for story, not for anything other than obsessive collecting of useless points. she would ONLY play games to get achieves. then stop as soon as all the easy ones were gotton or it was maxed out. then she'd sell them to buy more. she had aLL the XBLA games ONLY for the achieves. she USED to frequent gamespot... but after the whoring began, she onlly frequented 360voice.com
[QUOTE="Republican11"][QUOTE="waflerevolution"][QUOTE="Big_Evil666"][QUOTE="Hizang"]Do you guys like them or ignore them?
I shamefully seem to be playing games with trophys more than games that dont
waflerevolution
i like them, but i do not really go ape for them like some people do
I had a friend who turned into an achievement whore and I am no longer their friend.
I am a somewhat ach whore, but hard/ones that take a long time to get wont stop me from playing a game.
I define an achievement whore as someone who ONLY plays games to get achievements. not for fun, not for story, not for anything other than obsessive collecting of useless points. she would ONLY play games to get achieves. then stop as soon as all the easy ones were gotton or it was maxed out. then she'd sell them to buy more. she had aLL the XBLA games ONLY for the achieves. she USED to frequent gamespot... but after the whoring began, she onlly frequented 360voice.com
damn, now i see why ya ditched her
I like Trophys/Achivements, but I'd never buy a game I didn't like such as a crap movie game like Over the Hedge or whatever just for achivementsHizang
yeah no kidding
[QUOTE="Hizang"]I like Trophys/Achivements, but I'd never buy a game I didn't like such as a crap movie game like Over the Hedge or whatever just for achivementsBig_Evil666
yeah no kidding
Â
I'd buy a crap movie game just to play it... if it was under $5
[QUOTE="Big_Evil666"][QUOTE="Hizang"]I like Trophys/Achivements, but I'd never buy a game I didn't like such as a crap movie game like Over the Hedge or whatever just for achivementswaflerevolution
yeah no kidding
Â
I'd buy a crap movie game just to play it... if it was under $5
[QUOTE="waflerevolution"][QUOTE="Big_Evil666"][QUOTE="Hizang"]I like Trophys/Achivements, but I'd never buy a game I didn't like such as a crap movie game like Over the Hedge or whatever just for achivementshesel
yeah no kidding
Â
I'd buy a crap movie game just to play it... if it was under $5
I enjoyed Open Season for a few hours too.
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