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User Rating: 9.2 | Forsaken PS
Putting the similarities to Descent aside, Forsaken actually has a storyline that is played out with a video in the beginning of the game. It seems as though the world is now in ruins due to a bad experiment. Everyone that is still around can be found looting the remains of the dead, in tunnels and passageways carved below the surface of the planet. The problem is that you are not alone; there are many things that you encounter along the way that simply do not want you traveling around these passageways, picking up gold and anything else you can find.
In the game you ride on a futuristic motorcycle that hovers above the ground. Your vehicle can pick up different weapons and respond to your every movement with precision. You have the choice in the game to choose from different bikes, with each one having different characteristics such as speed and acceleration. Each bike has a rider with a unique personality, which you get to know very quick. While playing the game you can hear the riders talking and saying different things, basically giving you important information. This gives the game a little character and a more adult nature, due to some of their comments.
Forsaken more than anything else will most likely be remembered for its graphics. By supporting just about every option, from 3D acceleration via 3Dfx to software rendering, Forsaken will look good with just about any system. To get the best effects you really need a 3D accelerator and preferably a Voodoo2 card. The graphics are excellent. First and foremost are the framerates that are achieved. The game constantly runs at high framerates with very little slowdown during the game. Then comes the lighting, fog, and colored effects that illuminate every part of the game. You will see glowing fire, dripping water, rippling waves in pools, flashes, and explosions lighting up the screen. There are only a few games out there that show off what 3D accelerators can do to a PC title, with Unreal and Quake II being two of them. Every level is brought to the screen with great detail, although the implementation of texturing is not the best. It is hard to believe that so many colors and rich environments are possible, but Forsaken pulls it off without any problems.
The game takes place in different levels that require you to perform certain tasks. Instead of one focus like Descent's destroying of mines, Forsaken puts gamers into different roles. In one mission you go aboard a sunken aircraft carrier. As you travel through the hull of the ship, you have to set four detonators that will cause an explosion and jar the vessel loose from bottom of the ocean, letting it float to the top where you can pilfer it for golf. While on the ship you travel through both sealed-off areas and underwater sections. It is nice to see different environments in the game, giving more depth and playability to it. Other levels include traveling in a volcano, an abandened subway, prisons, and federal banks. There are plenty of different missions to keep the game moving along.