FOE "The only way to win is not to play"

User Rating: 1 | Forge of Empires PC
The game play is likeable, even addictive, but 2 major faults mean that "The only way to win is not to play." Most of the following, you don't find out until after several months of game play. I very much regret investing money and months of time into Forge of Empires. Fault 1. Bullying!! Other players can attack your city and " plunder". Attackers have been playing longer and have attack buffs of PLUS 300%; they do 4 hits damage for each hit you give. The battles are not remotely fair fights. So "plundering" is just stealing and repetitive plundering is bullying. Complaints to "Support" got the reply, "It's part of the game... try making friends with the attacker or by giving... " (I.e., suck up to the bully!). Fault 2. Expense, in real money! The game *can* be played without spending real money, but you have a 2% chance of succeeding, or it takes 4-14 days that would take 4 minutes if you are willing to spend $1 to $7 (several times per day)! Part of the expense is that the random rolls aren't random. To finish a 20 day quest series, I needed to roll a total of 16; roll outcomes were 1, 2 or 3. Multiple rolls *should* average to 2 each; it should have taken 8 rolls, give or take, to total to 16. In 12 rolls, I got 11 ones and 1 two. Statistically, the odds of that happening are about 4 in 1,000,000. I had to give up after 20 days, or spend real U.S. dollars to get more rolls.