"Ocarina of time" of the Fire Emblem series

User Rating: 10 | Fire Emblem: Radiant Dawn WII
Just to clear a few things up, the game had an amazing plot that not only continued off of the first game, but also wrapped up all loose ends of the previous game. The Graphics exceeded that of Path of Radiance, I'm assuming they didn't see the subtle things (I was in awe when the birds moved when you stepped on the same space as them in the first level, only one example). Sure it didn't use the full potential of the Wii, but I would have hated another game that was just mindless swinging of the Wii remote. I have to think that the people who had written the 6.0 review were a group of people just mindlessly playing the game to get through it. By doing this they miss all the in depth points, that made the game mind shattering (The insane challenge of getting the final convo with Soren, the death of the seemingly indestructible Black Knight/ not going to use who he actually is because that would spoil alot). Each stage was amazingly constructed to challenge a player (especially on hard) but beatable at the same time. In my mind Radiant Dawn should have been the "Ocarina of Time" (Zelda reference) of the Fire Emblem series. The only fault I could possibly say it had was that there was no online multiplayer, which the Wii was capable of. Other then that I have to say it was the perfect game, and I really hope the creators can "blow my mind" again if they create an addition to the series for the Wii.