Reviewing Old Games - FFIII (VI in Japan)

User Rating: 9.7 | Final Fantasy VI SNES
Feels odd that I am only the second review for this game, but it needs a review. I remember passing up on a whole new gaming system for this game... ironically when this game came out, the only magazine I had ever read was Nintendo Power, and even then i think my subscription was over... I had played FFII and I played the nes versions and the gameboy versions (although years later i have come to find out they are very different series indeed) and I have spoken about this feeling in other reviews... but there is just an awe that occurs while starting out FFIII that lasts all the way to the end. A feel, a sense of "what am i getting myself into" that just unfolds as each hour passes that leaves you melting with emotion as you cross over into the next hour. Oh, ok, maybe this is getting a little dramatic for a review, but still, very few games give you the video game chills... very few. The best reason to play this game is the cast of characters and the way the plot throws them all together. There are more than 10 characters (which most rpg's these days have like 4-6, and usually they are not very fun to use) and the plot makes you use them and utilize their unique skills throughout the story. it isn't like other rpg's where you can just let them wither and not level, because later on in the game you have to use them ALL... and mixing and matching parties can be really fun. There are areas where you can't use magic... or other times where you have to split them into groups to get tasks done which is something i find odd that isn't repeated in most recent RPG's... and there aren't so many characters that you can't keep track (like Chrono Cross for instance) but more than the measley few you get with other RPG's. Also, there are various secrets and story line twists that occur depending on different choices you make (My favorite is at a key moment when both mog and the golden hair pin take a dive off the cliff, you have to make a choice of which to save. The hairpin is a really good item, but if you let mog go, there is a strong chance you can't get back in the game) . I think this game had the best FF "System" of the FF's, second to FFT and third to I think FF5's job abilities.... the story was epic and the idea of how the world "changes" was coined here as you play the game for 50 hours in one world, then a cataclismic event occurs having you regain all your characters in a radically changed world. (And its very possible to miss key characters, I stupidily missed Terra, the MAIN character in the game and beat it without her... odd.... I was a silly child) The secrets in this game were also very very influencial to future RPGs. Anyone who has played this... and then in newer games fights one of those big sand worms who eat you I am sure waits a while before fighting, HOPING for nostogic replay as they might find a whole hidden underground world.... and many other secrets and things that have been repeated. Having to defeat the 8 dragons (Ultima weapons in FF7) and so forth. Overall, this has been the FF I have gone back to the most. Maybe its b/c I am older and most of the newer people who didn't get to live this when it WAS new don't get it, but I am sure its the same for those starting on KingdoM hearts having never played 7... and I am sure the chain will continue. Overall though, having been around them all when they first debuted (something that is not the same in the reverse) I would have to say that FFIII outbeats 7 as one of the best rpg's in my book. BARELY though, and I would understand if others had different opinions. I think this game for me, will forever reign as the king of RPG's for me.