Terrible control mechanics ruin what might be a decent game.

User Rating: 5 | F1 2002 GC
There's no point writing lots and lots, it simply boils down to the controls-

The analogue steering might as well be digital as it doesn't respond to small movements but then suddenly jerks to full steer within only a small adjustment. This is the problem in 'simulation' setting, and leads to jerky, unpredictable cornering where you find yourself gambling between hardly steering at all and steering off the track.

In 'normal' mode you find yourself fighting to steer at all- again small movements seem to do nothing and I found myself having to push the control stick to it's extremes just to navigate slight bends. I often found it preferable to use the digital pad to turn.

Basically turning your car becomes a major issue, and it is more of a case of battling between not steering and steering off the track, rather than controlling speed and making subtle, smooth, maneuvers around the course. Before you write me off as a newby wimp who can't drive- I'm a sim racing fan and have no problems with the sublime controls of Forza and the like.

Additionally, I don't like the way you can only use the c-stick for analogue acceleration and braking as I find it hard to be accurate. There is an option to assign this to the analogue shoulder buttons, but for some bizarre reason they only function digitally ie. when they are fully pressed.

Graphically I found this game quite disappointing, not bad exactly, just not that great.