There is a moral here. Fighting games should not have a jump button.

User Rating: 3.8 | Taiketsu!! Brass Numbers SNES
Well, Doomsday Warrior...where do I begin? As a child, I often rented this game for reasons I can no longer fathom. Other games were available to me, yet I rented this several times. Make no mistake -- this isn't a Street Fighter or anything close, this is everything you shouldn't do with a fighting game.

Doomsday Warrior is, at first sight, a pretty basic fighter. You've got your stock characters: two martial artists barely avoiding legal action from Capcom, a fat sumo type character, a woman who controls plants, and an amorphous blob. On second thought, maybe those characters aren't so basic. It really doesn't matter though, as they're all terrible. Don't expect anything out of the story -- it centres around an evil witch's quest to take over the Earth. For some reason, one of the martial artists is pissed off because the other one can destroy a car in one punch. I think that had something to do with the story, because it was important enough for them to mention it.

The game plays out very poorly. In the story mode, there is some halfhearted RPG-style improvement of your character, which lets you actually have a shot at winning if you survive a few rounds. The worst faux-pas of all is the mapping of jumping to an actual button. That's right, unlike almost every other fighter ever made, Doomsday Warrior makes you push a button to jump, one that could otherwise be used for a kick or a ponytail whip from the fat man or something.

Do I have anything good to say about this game? Not really. One cool feature is a level that takes place on the side of a building. Don't ask about gravity, kids, there are bigger problems with this game than its defiance of the laws of physics. Anyway, I don't know why I own this game, but I think I can safely assume that I am the only person who actually does. If you see it lying around somewhere, you might give it a shot. But beware, you have been warned -- Street Fighter, this ain't.