Strap yourself down to your chair and prepaire for face ache. DMC3 will leave you hyped up and grinning all the way!

User Rating: 10 | Devil May Cry 3 PS2
DMC3 is actually a prequel to the previous two titles, where we witness the earlier days of Dante, back when killing demons was just a past time. The storyline emphasises it just a little bit more than that. I'm talking sibling rivalry. The kind of rivalry where...well the world depends on you saving it from your brother Virgil. And that's just the tip of the iceberg. You see, being a half demon son from the legendary demon Sparda, it kinda attracts a lot of attention from the underworld. So what's there left to do when your brother wants to open the gates of hell and demons are running around all over the place? let your guns and sword do the talkin'.

A new non-playable character is introduced by the name of Lady. A rather cryptic woman who is out to kill any demon she comes across...oh yeah that means you too, again thank your father for giving you that reputation. Her run-ins with Dante are prickly at first, what with her shooting at you and trying to run you down with her motorcycle, as well as her rocket launcher with a blade attached to it.

Yep DMC3 hasn't lost any of its attitude, in fact it only delivers more. From the cocky dialogue of the younger Dante right to a show off with Vergil. It goes to show even in the face of imminent danger, you can still wear a grin at the end of the day especially when you have a new array of weapons to use.

In later stages of the game Dante earns new weapons. Each weapon has a different fighting style with moves to unlock using red souls dropped from killing enemies. The styles are very cool and acrobatic and can be switched on the fly to keep up with your style rating. However not all of the weapons can be taken into combat so choose to what works best for you.

Upon upgrading your weapons a brief description is given before confirming the purchase so read carefully before choosing which one can help your play style out the most. There is no particular strength or weakness amongst the weapons so experimentation is encouraged . What with the cool look of each weapon, you won't be able to help yourself but see what they look like in practise.

Also in addition, fighting styles have now been implemented much working like the weapon selection. These range from gun master, sword master, royal guard and trickster. Gun master allows the use of Ebony and Ivory to use Dante's two-time style gun-play. Other guns later on in the game have their own flashy techniques to further add to the stylish flurry of bullets. Royal guard is a defensive style in which ur absorb damage and retaliate back with a force tenfold to that of their own. This class does take some getting used to. For the sword master, this brings about new ways in which a sword can be used for example we can now send a shock wave along the ground that can be emitted from Dante's Rebellion as well as a flurry of consecutive thrusts to nail down the enemy. As for trickster this allows the use of double jumping and evasive acrobatics including mid-air dodges.

Now yes as cool as this may seem, fans of the previous two games may be disappointed that dodging and two-time gun play have been separated into two different styles. Again this has been addressed by the easy in-game switching of the styles and doesn't pose too much of a problem even when facing a large number of enemies.

The bosses on DMC3 have stepped it up a fair bit. You will find yourself more often than not having to keep on your toes as each boss brings something different into each encounter you have with them. You can't just charge in or you will get slammed. I would advise to start on an easier setting you can handle, especially those new to the DMC series. This is so you can get familiar with the games play style and to identify enemy attacks, as well as avoiding the frustration of "just wanting to pull off that one move", but also the first boss might deter those with a short attention span, to play the game any further.

Now this doesn't spoil the game at all. It is always good to start out looking cool as you lay waste to enemies but another reason it isn't spoilt is becuase of the replay value. After having completed the game on different difficulties you are awarded with artwork and different costumes enabling different powers to Dante through each play through. For those after a challenge and have to beat it on the highest difficulty, it is well worth gaining the costumes as this in itself will take time.

The levels are mostly indoors again apart from a couple of exceptions. From the urban night scene to a moonlit plateau and to the gates of hell, we will certainly see a lot of sights along the way as well as hindering puzzles. Not a lot of which are hard to solve but there is still a small element of backtracking.

The games soundtrack is fitting as ever setting the mood in each mission with dark tones for serious confrontations, and edgy guitars for when it's time to show them the business end of your sword. These alongside in depth cut scenes create an atmosphere of awesomeness and really immerse you into the moment.

Another new aspect of the game is the look of Dantes Devil Trigger. Yes as weird looking as it is, some fans might feel that it is nowhere near as tough looking as DMC's previous Devil Triggers. To make up for this with each new weapon, Dante's Devil Trigger changes in accordance to what you wield at the time.

Those new and veteran to the series will enjoy this 3rd instalment. DMC3 is a game that delivers. Again just try NOT to grin at any time playing this game. You cant help being left with the feeling that you are coolness itself.