The flexibility of Crysis is easily what makes it so interesting and entertaining. The possibilities are endless.
What I liked: Atmosphere, Flexibility, sandbox, Nano suit powers, the middle portion of the game, audio and visuals, freedom. Flexibility. Flexibility…and a bit more flexibility. It was fun,to put it simply.
What I didn't like: It was short, the ending was a bit cliché, campaign could use just a wee bit more variety, weapons could have been just a bit beefier, controls…ugh, couldn't hit the broadside of a barn with its loose feel. My first encounter with those damn nano suits! AI detracts a little bit. It was a bit easy to beat. My dislikes are more annoyances than anything.